SrGalen

SrGalen

Joined Member # 1785774
0 Posts 34 Replies 10,890 Reputation

Capitol is the building - Capital is the city. And we generally use "spelled" on this side on the pond... although "spelt" is correct, also.

18 Replies 39,860 Views

The way it worked in GC1, and seems to work in GC2, is the trade income goes up when the shuttling freighter is in the sphere of influence on the starbase IF the trade module(s) are installed. The increase in income is for your trade routes to others and others' to you (both races get the income boost.) If someone has solid info to the contrary, please post.

27 Replies 21,079 Views

As for really different prices, the best example is always medical treatments: a pill that costs 4$ in europe or the USA will usually be sold 10, 15$ in Africa, where noone can afford it at that price. A bit off topic, but the $4 pill in Europe is about $15 in the USA - we get to fund all the re

26 Replies 14,457 Views

and REDOWNLOADING for the third time Question: Why aren't you Downloading & Archiving to save it on your Hard Drive (and then to CD/DVD)? Then you can use Stardock Central to restore from archive. Or, if you aren't using Stardock Central, just download the updated files and install from the local drive?

47 Replies 17,407 Views

I apologize if this seems a bit long winded, but.... 1) The board gamers (grognards). They want every number, every detail spelled out. There should be a way to click on anything and find out precisely how it came from. The cleaner and simpler the mechanics, the better As one who cut their

44 Replies 85,342 Views

Everything on the list sounds like it will enhance the game &/or the playing experience (they're not quite the same thing) - Good job on distilling the sentiments expressed on the forums....

223 Replies 121,190 Views

What?! They were in Alpha Ceti VI last week! Quick, man the . . . ohhh, sh-*BZZZsst* LOL I agree that having someone declare war is significant enough for a GNN blurb, although if you run through the main buttons regularly you will pick up this info, if you haven't lost anything militarily. Otherwise, the losses will show up on the

17 Replies 10,055 Views

What?! They were in Alpha Ceti VI last week! Quick, man the . . . ohhh, sh-*BZZZsst* LOL I agree that having someone declare war is significant enough for a GNN blurb, although if you run through the main buttons regularly you will pick up this info, if you haven't lost anything militarily. Otherwise, the losses will show up on the

17 Replies 10,055 Views

the game doesn't tell you what anything costs, other than in "weeks", If you are really interested, go to /data/English/techtree.xml and open it up - As for in the game, "weeks" tells me the division result already, and in this game, unlike GC1, leftover research credits go to the next tech you select so the management to be efficient with the

23 Replies 13,271 Views

the game doesn't tell you what anything costs, other than in "weeks", If you are really interested, go to /data/English/techtree.xml and open it up - As for in the game, "weeks" tells me the division result already, and in this game, unlike GC1, leftover research credits go to the next tech you select so the management to be efficient with the

23 Replies 13,271 Views

The concept of having to micromanage the location and bonuses of heroes in order to counter the (likely) appearance of AI heroes in the exact place I don't want to see them makes my head hurt. Don't forget, the AI has the time luxury / computing power to do a better continuing job of optimization than we poor organics do. That said, being able to transfer experience between two ships (of different hull types - within a hull type is handled via the upgrade ship function) with a signif

83 Replies 54,889 Views

A resounding YES!! I travel quite a bit and the work laptop is my constant companion. At home I have another laptop (3.2 gHz but only a Geforce 5600 - old driver so 1D8 wouldn't work, but went out to NVIDIA and got the new one to install - HP didn't have it.) and 2 older PC's, 1 of which is a 780 athalon (still) running 98SE. Haven't tried GC2 on it yet, but ran quite a few games on GC1/AP on it. On another note, I really do appreciate the continuing efforts to tweak and correct th

88 Replies 97,038 Views

From what I understand each level of PQ improvement tech increases planetary quality 10%, ergo: Without PQ ability, Mars 4 with Soils -> 4 x 1.1 = 4.4 (no tile yet) with Habitat -> 4.4 x 1.1 = 4.84 (no tile yet) with Terraform -> 4.84 x 1.1 = 5.324 (should be 1 new tile to be developed) The PQ ability % gets multipied in at the start of this sequence... 0 qualtiy planets can be thought of as gas giants or iceballs that can't be developed w

25 Replies 17,426 Views

The cargo hull has one hit point In other words, only good if you can strike first and kill before the target fires back - because you will die if you take ANY damage.

4 Replies 5,492 Views