gherardo

gherardo

Joined Member # 178670
2 Posts 6 Replies 8,300 Reputation

On general screen, click on ship, manage, add a button to give/ask that ship to a race, this opens the diplomatic interface with the ship already in the bottom left/right. Same from diplomatic interface: give/ask ship, reverts to general screen, select multiple ships, get back to diplomacy. Same bahaviour for giving/getting planets.

382 Replies 106,469 Views

Doom ray is way much too powerfull (22!!!) Since there is no first strike in battles, any ship with doom ray mutually annihhilates any other ship even if we compare medium with huge. Looks like the old antimatter missile... but this time there is no way to prevent it. Attacking is futile. Had to develop similar ships and they annihilate each other. Didn't check if other attack technologies have the same issue

382 Replies 106,469 Views

Stardate: 14.6.2280 Location: Presidential Palace, Earth Transcription of the Chancellor's "Message to the Nation" I'm very sorry to inform you all that our beloved [B]Namus[/B] was ambushed near the Algore System in the Yor Collective Southern Control Zone while on board his ship T.A.S. Achilles. Besides a brief emergency message no other communication has been received. Ships were proptly sent to the area but found only remains of a fierce battle. There w

122 Replies 348,010 Views

Brad, I do remember in the 90s that you were dreaming of shares certificates with green aliens on them... I would had bought one ... but you never went forward :-( All, I've been around for as long as Brad began selling SW (I'm in no whay related to Stardock or any of its employee). I've never seen him acting with greed. Be assured that he stays with his words (as he gave above). It's up to us provide his company with enough resources so they can quietly drop acquisiti

25 Replies 25,078 Views

Usually I do spend some time adjusting % of expenditures for technologies to reach my targets. I'd like to have the technology slider adjustable not in % but in days left before discovery. The program should auto adjust in case of economy changes.

3 Replies 20,627 Views

I've seen that the AI very unfrequently trade planets. I'd like that to be made more feasible in a 1:1 matter with the diplomatic power leveraging only the planet quality and/or current buildings. Population would be moved swapped. Possibly some time should pass between swap deal and actuation. In addition I'd like to trade 1:1 - mines - starbases with same considerations made above. This would ease situations where it would beneficial to swap them in a mutual advantage.

4 Replies 7,913 Views

I'd like to add one additional level before alliance called Partnership. It would be sharing of astronomical data like stars, planets, and so on. Basically would mean that I see what my partner ships see. Could be stopped with 1 year notice or war obviously. Should be very simple to code in the AI compared to others.

0 Replies 3,926 Views

Have played terrans and altarians. The later much more difficult on economy. I went bankrupt few times. I never push taxation bejond 39%. Research trade and increase economy. Money is really a problem now and you have to carefully balance it with expansion. Never buy with lease and hope for some lucky shot with the flagship. I can agree that now is a little too much about economics.

26 Replies 9,852 Views

IMHO you have already shipped Twilight since I'm playing it even if not with all expected features. I'm very happy with it. Take your time and not rush out uncomplete or not as you'd like. I hope you got enough subscriptions so you can keep going in the development.

93 Replies 65,496 Views

Since your praise for Nintendo and I guess Wii made in your new year resolution... ... do you plan anything different from Win32? I'm plenty of PCs and felt no need for a PS3 (need an HD TV to see the graphics) or X360 (a PC) but Wii's innovative joystick and the real movement it forces the player appealed so much. After few weeks of use, I'm very satisfied with it. For what I've seen: 1) Nintendo is open to collaborations and their online channel suits well with your general beh

0 Replies 14,019 Views

I'm using 093b002 I had a few CTD with a window reporting an uncontrolled error. This time while moving a ship during the end of turn. I mean a ship that had finished autopilot. No cra file or I can't find usefull infos to submit beside the text of the CTD window as below... AppName: gc2twilightofthearnor.exe AppVer: 1.7.0.0 ModName: lib3d.dll ModVer: 0.0.0.0 Offset: 00058a34 and this unusefull (?) debug.err Debug Message: Version v1.80g Twilight of

1 Replies 1,990 Views

I have seen that the AI have the tendency to take out the bigger ship. So I mix big and small ships so I can make small with no defense but a big offense and get a lot of shots. If you combine this with super warrior...

36 Replies 19,271 Views

I'm using 091b001. After attacking an enemy fleet I found the following: - the attacking ship had one extra move not expected - any ship could not move even with moves left (even using find and then trying to move) - I could interact normally with the interface - saving, quitting and reloading didn't solve - pressing the turn button resulted in a turn button freeze (no turn button back on the interface) even if I could use any other function. I have the game save

3 Replies 3,308 Views

I'd support a slow stream of expansions you get for N tokens x year. Keeps fans warm as long as you don't go in red. One easy, possibly free or packed with others, would be to pack best modding. Personally I didn't mod my GC2 because have no time to understand how, but would be interested in a one-click (we can deal for 2) option. I like carriers, strategies in fleet combat, mines and mine sweepers, permanent wormholes.

126 Replies 197,921 Views

Brad, were you so worried about flames that you pre-order a flood? How are you all doing? Did you get flooded? Did many frogs sign in to escape flood? Take care, Gherardo

14 Replies 24,894 Views