Yarlen

Yarlen

Joined Member # 1814047
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Ironclad Games and Stardock have released a small update for Sins of a Solar Empire: Rebellion today. The new v1.91 build fixes two issues: Fixes the user interface scaling for missions Fixes 'Failed to Initialize COM' error Both mods and save games should be unaffected by this update.

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Couple things you can try that come to mind: Easiest is to flush config Steam by doing this: Exit Steam client, then Win+R (opens Run dialog); type: steam://flushconfig This will ask you to confirm that you want to reset Steam's data, say yes (you will need to re-login to Steam and redo any Steam client settings, special beta branches, etc.). See if that does the trick. If not, you can try a more radical option (use at your own risk!)... Open File Explorer to w

3 Replies 10,251 Views

Recently, Ironclad Games and Stardock released version 1.9 of Sins of a Solar Empire: Rebellion to players, marking the 5-year anniversary of the latest expansion. I've had the pleasure of working on Sins of a Solar Empire since we released the original title in 2008, and it's been great to see fans continue to play both the base game and the many mods that have been created for it. If you're new to the series, or looking to join in the fun, what is Sins of a Solar Empire

5 Replies 140,263 Views

Ironclad Games and Stardock are pleased to announce the release of version 1.90 for Sins of a Solar Empire: Rebellion today. We've made a number of improvements and changes with this update for both players and modders. [ Engine / Mods ] Large Address Aware (LAA) is now enabled by default. Warning: if you are using a mod that requires you to apply LAA manually you should no longer do this. Doing so will cause multiplayer desyncs and crashes.</li

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Ironclad Games and Stardock are happy to announce the opt-in for version 1.87 of Sins of a Solar Empire: Rebellion. This new build includes built-in Large Address Aware support which should improve memory use for the game. Please be aware that ICO multiplayer is not available during this opt-in. Change Log: Large Address Aware (LAA) is now enabled. Warning: if you are using a mod that requires you to

47 Replies 304,550 Views

Ironclad Games and Stardock Entertainment are pleased to announce the release of version 1.86 of Sins of a Solar Empire: Rebellion today. Today's update further optimizes the CPU and AI systems, while including several fixes for the Outlaw Sectors DLC. Change Log Advent Reanimation and any other form of cloning will no longer clone Militia units. Truce Amongst Rogues is now with just

26 Replies 353,858 Views

Ironclad Games and Stardock Entertainment are pleased to announce the release of version 1.85 of Sins of a Solar Empire: Rebellion today! This update enables features around the new Outlaw Sectors DLC and adds enhanced modding support. NOTE: This version may invalidate your save games. You can switch back to v1.84 via the Steam beta opt-in system. Changes: Added Outlaw

21 Replies 200,238 Views

Ironclad Games and Stardock are pleased to announce the release of Sins of a Solar Empire: Rebellion version 1.84 today. This new update adds additional options for modders, fixes several bugs, and makes fixes to the ICO multiplayer system for greater stability. For a full list of changes, please view the change log .

0 Replies 45,087 Views

Ironclad Games and Stardock Entertainment are pleased to announce the availability of Sins of a Solar Empire version 1.84 on Steam and GOG. This latest update adds functionality for modders, fixes several bugs, improves online play and more. Note: This update may invalidate your save games and recordings! Change Log: Modders can now design ships with the abil

18 Replies 131,835 Views