Yarlen

Yarlen

Joined Member # 1814047
110 Posts 1,737 Replies 3,002 Reputation

WILL SINS OF A SOLAR EMPIRE II BE ON STEAM OR OTHER PLATFORMS? We would love to have Sins of a Solar Empire II on as many platforms as possible; right now, we are focused on delivering the best game possible on Epic. Sins of a Solar Empire II - FAQ (sinsofasolarempire2.com)

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Welcome friends! Stardock and Ironclad Games are very happy you're here. For more than a decade we've been asked, "Sins 2 when?" We're happy to finally tell you - it's coming! So feed your pink space ponies and power-up your phase engines because we have a lot in store! Where are we starting? If you've pre-order

32 Replies 181,166 Views

[quote who="NewHorizons" reply="11" id="3810291"] Quoting Yarlen, reply 10 You can setup a symbolic link in Windows to redirect this easily. Just create a Junction to where you want to files to actually live - <a href="https://www.howtogeek.com/howto/16226/complete-guide-to-symbolic-links-symlinks-on-windows-or-linux/

18 Replies 239,434 Views

[quote who="NewHorizons" reply="8" id="3810165"] Still no rebellion.user.setting override to be able to move the mod directory to an alternate location? I'm still not able to play any mods as they always get backed up to OneDrive which then quickly gets filled up. That should be quick an easy change that would make a lot of people's life easier. [/quote] You can setup a symbolic link in Windows to redirect this easily. Just create a Junction to

18 Replies 239,434 Views

The version 3.0 update represents a major update for Ashes of the Singularity: Escalation and includes revisions to nearly every object in the game. **Released** General Changes Weapon accuracy is now standardized based on impact and weapon types. Previously, it varied widely. Direct / Kinetic = 80% accuracy Direct / Bolt = 85% accuracy Direct / Explosive = 80% accuracy OverTime / Beam = 100% accuracy

7 Replies 161,631 Views

Opt-In Update Changes (8/26/20) A new version of the opt-in update is now available on Steam. Only a few changes in this one: Removed duplicate "Armor-piercing" information in weapon descriptions. This is appended automatically if a weapon has AP. Per the above, removed "Armor-piercing" text from all weapons that no longer feature it. Updated Agamemnon missile pod damage to match for its left and right pods (one was doing a lot more

5 Replies 43,084 Views

Opt-In Update Changes (8/7/20) A new version of the opt-in update is now up on Steam (see OP for details) with the following changes: Graphics Updated unit destruction visuals for Tier 1, Tier 2, Tier 4 and air units. Updated timing of destruction vfx so that units dissolve during the explosion. Removed un-needed selection circles for dead/dying units. Updated AoE weapons to show the correct diam

5 Replies 43,084 Views

Opt-In Update Changes (7/15/20) A new version of the opt-in update is up on Steam (see OP for details) with the following changes: Texture size/compression pass on all assets - should improve initial load times and use less video memory Updated PHC Battery Tower structure visuals Updated LOD for Substrate Skirmisher unit Removed various unused files to free up space PHC Brute changes reverted: Weapon co

5 Replies 43,084 Views

Additional Changes Apollo Autocannon: Air targeting priority changed from 2 to 1. Carving Turret: Tier 2 targeting priority changed from 0 to 2. Cronus: Rail Cannon cooldown increased from 3 to 5; max firing range reduced from 600 to 450. Eye of Darkness: Armor Piercing removed from weapon. Hyperion: Autocannon damage reduced from 5 to 4. Mauler: Plasma Cannon damage reduced from 10 to 3; range reduced from 450

5 Replies 43,084 Views

Stardock is happy to announce a new opt-in for Ashes of the Singularity: Escalation v2.93 today. This new version of the game improves the game's benchmark, adds new maps and contains many balance updates. This opt-in is not yet fully complete, but please let us know what you think, if you hit any new weird issues, suggestions, etc. in regards to the GPU benchmark. Change Log G

5 Replies 43,084 Views

Ironclad Games and Stardock are happy to announce the release of v1.95 for Sins of a Solar Empire: Rebellion today. This is a minor update with the following changes: Change Log: Fixed accidental double damage on weapon defense structures and hangar defense structures. AI squad owners (e.g., hangar defense, carriers, etc.) now autodock their squadrons when there are no enemy units in the gravity well. Fixed Pa

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Opt-In Update Version 1.95 is now available as an opt-in update for testing off Steam. Please note that multiplayer is not supported for this patch during the opt-in period. Change Log: Fixed accidental double damage on weapon defense structures and hangar defense structures. AI squad owners (e.g., hangar defense, carriers, etc.) now autodock their squadrons when there are no enemy units in the gravity well. </li

5 Replies 15,467 Views