when he says tactics hes refering to the list of choices you are given when you invade a planet. bombardmeant is one of them. it give you a certain advantage bonus at the risk of destroying planetary improvenmeants your enemy has built on the planet. usually the bigger the advantage a tatic has the more improvemeants could be destroyied.if you just wanna annihlate a colony choose the tatic with the biggest adavantage then do what you were talking about
delta leader
theres no way in the current beta to delete ships you've made in a custom race when u start a new game. theres alot of ships left over from the last ones even one i experimeted with then deleted right away. i was wondering what was the exact subfolder was to find delete user made ships under a custom race in galciv folder.
i think paper muscles is saying he knows theres research ect. and he was wondering about economic tiles. for markets. come to think of it i cant remeber if i seen economic bonuses or not. shouldnt there be some.
citizen axhed... u just opened up a whole new idea for me with that stop and pick up thing.... anyways it really has to do with where your planet is. if its in the back of your empire away from harm theres no reason to put factorys on it to help your starport. its proably best to build a factory first. it really depends on where the planet is. so you cant have a set build list like in GC1. it about what you want where. plantes with factories are good w
yes i was trying to establish trade with the dregin when all of a sudden the boundries went green. took me a sec to realize they had surrendered to the torian. its also annoying when theres a sudden change in your economy with no reason unless you zoom out on the mini map enough to notice several new planets you have. (problem is dieing planets from dead empires usually dont help your economy)
poor guy hes so late to get to the beta he didnt even see the message saying no more public beta way on down the home page.
woa... do i have to be a preset race for my ships to look that cool.
yes the recession is unlucky. but have you seen how many ships your buidling? in the beginning i have anyone build ships except the ones that can spare citizens for colonies. then later when i've built a few planetary improvemeants i tell them to build a constructor. try messing around with the % that goes torward military/research/social. to much in one area (ex: military) will defiently pull you under. and glad to know about more starting cash <img
beta tester if your reffering to the beta test u wanted to download im pretty sure your still going to have download it. i also purchased the box version. maybe find a neighbor/friend with highspeed or something then have them copy it a disk. or just lug your computer over there.
actually if u report those crashes correctly it will improve ur chances of getting into gamma. the game runs smoothly for me so i dont have anything to report
well i havent had much to report coming in a beta 5. and i think i accidentally insulted frogboy once. aside from the whole nivida card thing that i was the first to post on with the game not working at all not much has gone wrong. which is good for stardock but leaves me outta the loop.
well in the previous game if you didnt research it you would insult the (ruler label) of XXX empire accidentally and they'd declare war on you. then itd say this could be avoided with a little espionage. idk whats going on with all that now
shoulda gotten beta when it came out. no way i can get to veteran and then diplomat. oh well life goes on.
so were through with public beta. how long before stardock stops editing and prepare for shipping? are we gonna see updates every friday still? and will there be anything higher than beta 5 cause i still have .80a(b).002 P.S. some one might wanna update the CIVs under data banks now with the Thalian and Torian
what if you put a mine on a trade route. made it invisible. and made it huge. like a quater of sector huge. oh yea and to vertan mayito. its to late now but shouldnt extreamly advanced races have satellites? (random comment) we need a stargate the video game. who doesnt wanna fly a X3O2 or shoot a staff weapon. (dont ask if you dont know)
i know you can delete them from there. i just said it because i want it to be fixed. this is beta 5.
i have this problem to. ur start a new game with old ship designs and you cant delete them cause their listed as core designs. what the heck. even useless ones i deleted just to mess around with show up. it also listed a huge list of ships i had from my last game that i couldnt build yet because i didnt have the tech! major bug here
it really does suck fighting an alliance. when you sign a peace treaty it needs to be with the entire alliance not just one race. also there needs to be something that keeps playes (both AI and human) from peace treaty, delcare war, peace treaty. declare war. maybe even a meter that determines the length of the peace before your allowed to anahilate the pathetic race we all love to do this to.
ok... i've only had the late 4 beta and 5 and even i knew to delete saved games... anywho its just the update. sorry. im sure ur empire was vast and powerful but its gone for all of time and will never eaxctly be recreated.ever. look at this way. you can start over now with new updates and stuff.
as for invasions lasting more than one turn/ week that is realistic. if theres a large population on the planet it wont last one and your going to have to come back and try and invade them again. lets leave it at that. as for infrastructure damage. why dont ya'll look over my first post on this subject and maybe would combine ours... say invade one particular planetary improvemeant that ends of getting destroyed in the invasion.
no its not like that... but it could be. darn it the closer to end of beta we get the more ideas come up. guess i should of ordered beta earlyer
Debug Message: Version v 0.80 Beta 5 last updated on: Fri Dec 16 17:52:22 2005Operating System: Windows XP Professional i tired to create a fleet with two ships (both decked out with missile medium size) and what ended up happening was one ship became a fleet of its own and the other ship didnt join it. i had research advanced logistics. the two ships were 8 of 8 when it came to logistics points and creating a fleet. anyone else with this pr
when you first click on a seciton in the shipyard ex: engines, wepons defense. you get the entire list of things to add instead of just one section thats highlightedex : weapons-missiles. yea this is fixed by clicking on another sub division but its really annoying and not something that should be in the final realse. same thing with ship classes first in shipyard ex: all, core, user. shows all ships at once. am i the only one with this issue?
yes i have my volumes on events and back ground the same maybe i should change them. anyway i'll be enjoying the nice background music then suddenly a race wants to talk to me and makes me lunge for the volume button. then i have to turn it back up to hear the music
popup target has a point... but i dont want my fate to be decided on a click of the space bar and how decked out my ships is alone. it is a strategy game. lets throw in some strategy