Just had another marathon game ruined.The Torians gave up 9 planets! I repeat 9 planets.GC2 is a game that has limited amount of planets.I just can't understand why a race would give up half of his Civilization to flesh eaters on a whim.One or two planets left with no military,but 9 bloody planets left. I hate it when humans quit in multiplayer and now I'm getting pissed at this.This surre
Ashbery76
You should only be allowed one capital pre race.The capitals you get from invading should be destroyed in my view.In fact capitals seem a exploit for the user, as the A.I just places them random it seems.
Well you can't put 2 on a ship anyway.
Oh deja-va, I have seen this thread before.
I've had the Korx saying their support me by giving me ships and instead gave me 2 resource starbases and an economic starbase.This can't be very good for the A.I agenda, they should only give ships.
That's the 1003 topic of this subject.
The morale resource benefits your whole empire,not just a planet.
Well, if the patch does not come out today I will have to break down and get "Star Wars Empire At War, How silly.Why do you think the patch is the second coming? I've played over 30 hours of GC2 already and as for EAW,meh.
A..Without question. I'm also not sure about the comparisons between the two games.They are very different apart from being turn based.In my view GC2 is pure space 4X,while Civ4 is unique in its genre.Alpha centuari was the best Civ game in my view, if only it had CIV4 A.I.
The game manual.
Because making a tactical combat module takes away massive resources that could improve the strategic side of the game,err like improved spying system,better A.I,ect.. Understand?
I'm happy with GC2 as it stands.A game that is only strategic in nature, like CIV4.Moo1/2/3 are still around, go play it and enjoy. Leave GC2 alone for strategic players.
A. I want the focus to be on improved A.I,new spying system,exploration,etc.
I would like to see Stardock design their own Fantasy game, not copy a game from the stone age.
An expansion with multiplayer will sell to more gamers than an expansion without multiplayer Thinking it so, does not make it so. I will not buy a multiplayer expansion.Give me a more advanced spying system,better exploration,ect anyday.Just how many people play 4X games online? bugger all.
The mention of 'A.I sucks' belongs to the Totalwar or SpaceEmpires forums, not here.The A.I is better in this game than anything else out there.You are never going to get Napoleon A.I routines.
Stops them setting up trade routes to your planets.
This question pops up everyday.You need to have close relations with the race before you can be allied.
That's is right! I want traditional 4x events like '1 irrelavant factory destroyed', they are so much better. Err NOT.
The A.I does park constructors by resources at intelligent level, just in case of the scenario you mention.
There was a big deal made about races each developing unique weapon,tech paths and matching up well to certain races, while being weak against others, but with this A.I trade madness everybody knows everything. I give another vote to more coy A.I tech trading.
All I can think of is Brad didn't have much time left to program a decent minor race A.I file.I hope thursdays patch will stop the infuence base spamming from minors.They should be building Military bases and ships only.
The A.I always seems to do well playing them.
Well it ruined what was going to be a fun game and I was playing at intelligent level.Brad said he hated it when players would just quit in multiplayer, why the hell is the A.I doing the same.Like I said two A.I players had only lost 1/4 of their Empires, why the hell should they quit so easy. If the A.I was down to last planet or two with no Fleet then fair enough, they should surrender.
You are not forced into playing the Terrans.You play the Aliens, you get stellar cartography too.