Martok

Martok

Joined Last seen Member # 203372
15 Posts 328 Replies 23,016 Reputation

All right. So we know the fleet cap (for the 1.0 version) has been set to around 300 ships (at least for now). What actually constitues a ship, though? Do fighters and bombers count as ships? Or is a "ship" referring to just the frigates, crusiers, and capital ships? Oh, and what about orbital defenses? Are they "ships", or do they not count because they take up a logistics slot on planets?

4 Replies 21,641 Views

[quote]Givenn the fact that this is the same team who developped Galactic Civilizations 2 you can be sure that the AI will be up to your expectations and that you will really have hard time beating it. Now in GC2 the AI didn't cheat but it was able to wipe out the floor with you on hard level. [/quote] Actually, that's not true. Stardock is only the publisher for Sins; Ironclad is the actual developer, and therefore they're the ones who programmed the AI. It's true that Brad ([B]Frogb

5 Replies 14,740 Views

So just how big *are* fleets in Sins, anyway? I understand they're now limited by the level of logistics you've researched, but I'm still unclear as to how big/small they actually are. Also, are logistics and ships based on a pure point system (e.g., Logistics tech level 1 grants you 20 points, Logistics 2 grants you 40, etc.)? Or do players have a certain number of ship slots they can fill (e.g., 4 capital ships, 8 frigates, and 12 fighter/bomber squadrons)? How exactly does it wo

2 Replies 13,595 Views

So let me get this straight about the upkeep: If you lose a ship in battle, do you still have to keep paying its maintenance costs anyway? I think I'm missing something here.

27 Replies 30,876 Views

A quick question for those who've played the beta: Do crystal and metal asteroids eventually become empty and run out material, or will mines be able to extract resources from them indefinitely? (While they're normally inexhaustable in a standard 4X game, I wasn't sure if that would be the case with Sins, since it's a 4X-[B]RTS[/B] game.)

4 Replies 17,596 Views

[quote]the biggest obstacle towards quick multiplayer now is people's adamant adherence to the crappy strategy of turtling. while it may seem initially effective the person who runs around offensively grabbing from other people will eventually outproduce you, and then will proceed to beat you over the head. thats even IF they have to fight on multiple fronts at once. (esp if they are vasari, can you say phasegate banonza?) [/quote] ....Which is yet another reason why I don't play MP gam

54 Replies 88,595 Views

Definitely singleplayer. I generally lack the patience -- and even more importantly, time -- to play against other people, regardless of what type of game it is. With SP, I can play according to my own schedule. :)

54 Replies 88,595 Views

I apologize if this has been asked before, but I confess I lack the energy to sift through dozens of threads looking for the answer: Is the Collector's Edition of Sins only available through the website here, or will it also be on store shelves as well (EB, Best Buy, etc.)?

72 Replies 102,052 Views

Hey folks! Been keeping an eye on this game for a while now, and I like what I see thus far. :HOT: I do have one question, however: How does one actually take over planets? Do you simply have to destroy the defender's ships along with any orbital defenses the planet may have? How do planets change ownership, exactly?

2 Replies 8,530 Views

Take as much time as you need, Brad. Seriously. I would far prefer the expansion be truly complete and fully fleshed out (and according to [B]your own[/B] standards) and not be released til March, than have it come out this month and be unfinished. :D

55 Replies 80,687 Views

[quote]I only played the demo of SEV for a little while, and the impression I got was that it was a very big game with lots of "stuff" in it, but it was also micromanagey, repetitive, unbalanced, and the AI was weak. If you play GC2 at gigantic/abundant and wish the game was bigger and longer, then you might like SEV, but it didn't appeal to me at all. [/quote] What [B]nullspace[/B] said. I too played the SEV demo, and I was almost overwhelmed by the sheer amount of stuff in it -- ther

7 Replies 12,095 Views

[quote]I've been gone for awhile and this is probably a stupid question, but have they said anything about including multiplayer in the Twighlight expansion? [/quote] Stardock has already stated multiplayer is not being included in the new expansion. Sorry!

108 Replies 299,803 Views