Ohhh, ta kongit...I didn't realise Sharpe are that close to turning it into a commercial product
Sput
craeonics - there is a screen being developed which does just that. Based on the same sort of technique as those flip cards with 3d looking pictures on (in?) which used to be given away with breakfast cereals. It may never turn into a real product though as holographic projection may well deliver soon enough to usurp it. ...and you can of course have stereoscopic glasses now (either the LCD alternating eye type, or with 2 displays built into them) - these can be linked to a VR set up w
Jafo - you're human? Did we really need to know that?
craeonics - d'oh! I get you now! /IF/ a future GUI supports scaling things to keep things at a virtual 72 dpi (possibly for backward compatability with older apps that don't know about the new wizzy vector API?) /THEN/ things would grow/stay the same independantly of hardware resolution...Yup, I agree now
Ahhh...I just read the bit about rotating things with vectors. What a cool feature that would be! I could lie down and have the stuff on screen swivel to stay the right way
craeonics - the problem of scaling vector images to small sizes is a valid one - something that fonts address by using hinting as well as the basic vector data...they use other methods too, but hinting is the one I like I can't imagine how hinting data would work with svg images though, so you're right - a fall back bitmap version of any interface would probably be needed....or, you just don't let p
craeonics - an icon with 48 pixels will be drawn with 48 pixels - you're right - but the higher the resolution of the screen, the smaller each pixels will be I'm not sure why you think that Windows can somehow scale icons to keep things the same size regardless of screen resolution. This just isn't the case at all. Try switching your screen res down to 640x480 to see what I mean <img src="http://images.stardock.com/images/smiles/lol.gif" border=0 ALIGN="ab
Hey - I just realised that I wrote my first "skinable" application back then too - under X windows you can choose different window manager apps to change the appearance depending on your preferences...does anyone know an earlier computing example of things being "skinable"?? (sorry - going off at a tangent now!)
BoXXi - just what I was thinking about my own virtual skins, which prompted me to ask the question.
...as an idea, can anyone suggest a way that litestep might be made to run as the topmost app, and then catch the right click before DesktopX? i.e. if you run litestep after DX, would litestep be able to usurp DX as the topmost event catcher for the desktop area? ...or, would that need to be the other way around, so that litestep could establish itself as top most and then DX would have to settle for 2nd place? ...I'm making a lot of assumptions here about how DX works based on how I
craeonics - but we're not stuck at 72dpi. Most displays now will operate at at least 96dpi and usually higher. For example, lots of 15" laptop screens we've dealt with recently are running at 1600x1200, which means a dpi of...er..(quick bit of pythagorus again)...12" horizontally with 1600 pixels, is 133.33 dpi. And I can assure you that everything is TINY on those. Standard 32x32 icons become just 1/4" across (approx - or 6mm)...If you don't believe me I'll have to have someone brin
I think blax that you may be misinterpreting what those options are intended for (were intended for?) As I understand it, they are supposed to disable the use of right click to get to the desktop menu to prevent people then getting to whatever settings they might otherwise mess with on that menu. I don't think it then passes through those right clicks to other apps which may be waiting for a right click...I could be wrong, but my interpretation is that the right clicks are still trappe
I think I'm going to leave it a while before I start a new skin...I'll mull this one over and see if I still think the challenge would be worth it. Who knows, I might aim for the "most unloved, tacky looking skin" award at the next GUI Olympics
....that you cannot actually see the transparency... Sorry - I know exactly what you mean, but I can't help finding that way of saying it funny. I've found Photoshop 7 shows the transparency of TGAs fine (against the checkerboard pattern)...cert
svg - very true...I wonder when WindowBlinds will support importing that format directly?
...and growing I would lay money on. (but seriously) If I had any money, I'd be looking for shares in companies like StarDock...Everything these days tends to be "skinable": Mobile phones, portable CD players - even some cars and some shoes. I see it as an extention of the industrial revolution (with the emphasis on revolution)...things before industialisation tended to
It strikes me that as screen resolutions increase we are faced with a choice. a) design things at the same size (in pixels) and hence have everything get smaller and smaller as resolution increases b) design things bigger (within reason!) so that they can take advantage of increase detail whilst staying approximately the same final size to the user. At present, it seems that most people (me included) are happy to luxuriate in the increased desktop realestate liberated
It's been a while since I d/l'ed any icon themes, but as I recall, if you double click on them they get added to those in the Icon Packager folder and are then available to select...but I may be misremembering...
I see what you mean - I've just d/l'd one to try. I would hazzard a guess that it's related to the large title bars throwing Windows off when it calculates where the buttons are. I've never noticed this before as I never have "snap to default" turned on as I like to be in control of the mouse, not the computer...because I'm often doing 3 or 4 things at a time, if a window pops up and grabs the mouse away from where I think it is it can be a real nuisence! However, I'll remember to c
Ta jafo...after the chat in the other thread about censorship I feel a little hypocritical now, but since the board moderators/owners wish this to be a family site, I feel I've done my duty bringing the infringement to your attention
I never thought to raise it before, but seeing this thread, someone might like to clean up the comments on this wallpaper of mine https://www.wincustomize.com/skins.asp?library=8&SkinID=14629 ....(the lible can be ignored as they didn't substantiate it so I'm assuming they've withdrawn it!)
Hochie - in that case, if you open the Skin you might wish to use in SkinStudio, and modify the MaxBorderCut settings to zero and you might solve it ?
#5 - you've got the idea, although I hadn't intended making it specifically car related (and a Merc logo might cause problems!) I really got the idea because I know that working with a texture like fur (to make it tile/scale etc) would be a challenge, where as most people seem to tend to make (easier?) glass/plastic/metal/flat/etc skins. So, while the demand for something like this might be smaller, I might be the only one catering for a niche market <img src="http://images.stardock.co
I don't know if it's related, but with the skin I'm doing I've set it to crop as much as I can from the frames when the windows are maximized, and I just noticed that Outlook and IE interpret this differently. Outlook honours what the skin tells it to crop, where as IE is always displaying the whole window frame. This means the window contents shifts slightly when I toggle between them - but the contents of each stay in the same place.
Who said I wanted it Mind you, it could go with the fluffy dice in the car