...most pages load in less than 2 seconds for me, and I've not noticed any long delays - except when a page contains a lot of previews, say when looking at the entire page of skins for someone like Pixtudio (which took just under 20 seconds to load and about 40 seconds to finish loading all the graphics). I don't think the site is the problem here... [Message Edited]
Sput
OK...I know the answer to this now...sort of. For a different thread, I went and checked the stardock newsgroups, and someone there had reported similar problems. Apparently, plugings in IE seem to prevent it from honouring the clipping of the window frame off the screen when maximized. I've just confirmed this myself as the Google bar I had installed was making IE misbehave, and when I turned that off and re-started IE it works as it should. Apparently Java has the same effect, so v
I would have thought either a short e-mail reporting the issue for them to be aware of it, or check the stardock dev news groups, and post the issue there. news.stardock.com is their news (NNTP) server...and the group stardock.object dock would be where I'd post it.
Yikes...my spelling/typing is awful when I can't read what I'm typing (see above)...
OK I have to admit now that Windows does scale certain elements based on the DPI the video card driver is set to. When did it start doing this? Or is it just the Trident driver on here that's doing this? Anhow, I've now discovered a completely new way to make a carfully sized and designed skin look awful! It seems that some elements of the start menu for instance are scaled based on the content, regardless of the "fixed" sizes I though were set for them.... Messing with DPIs
Hopefully, you can see the highlighted option on the right? It may not be the same if it's not a Uis2 skin, or possibly for other reasons...in which case, if you go to the code view, find the Personality setting near the start somewhere, and look for the settings: MaxBorderCutLeft=x1 MaxBorderCutRight=x2 MaxBorderCutTop=y1 MaxBorderCutBottom=y2 and change them there...
Ahhh...could be. I'm running 4.1.0 build 868. Just to be sure, here's where I mean:
A gif also requires active desktop to display it, and the message you had seems to say that the file it expects to find to tell it how to behave is missing or corrupt - hence it's defaulting to a standard folder view....that doesn't help you solve it though. As for the printer disappearing - I've seen that happen on machines, and it was almost always a precursor to increasing problems. We never found an exact cause, but registry corruption was the prime suspect.
SOrry...late again!! [Message Edited]
berg - (I'd answered a post 2 pages back...I keep doing that!) [Message Edited]
[Message Edited]
it will be a leap forward. as opposed to left/right or up/down?
Hochie - assuming the effect is due to the settings I think it is, then I would expect only the top one to make a difference. Click on the top of the window frame, and then adjust the setting on the right called "Screen Edge Clip Top". Remember what it's set to initially, and then set it to zero and see if that solves it. There are similar settings for the left, right and bottom frame elements but I would expect the left and right probably cancel out to leave the button in th
MGiff - horid site you linked to BTW... h t t p : / / w w w . t he m e x p . o r g / ...it kicked off an attempt to get me to install that awful Gain garbage...not your fault, but it's unfortunate.
Oh...sorry, that's what it's called in the code bit... If you click on the relevant window frame portion when previewing the windows, then in the right tree it should be listed as "Screen Edge Clip - Top/Left/Right/Bottom"
kongit - nope, I mean tga files...I just created a new empty transparent file, added some bits with transparency, saved it as a 32bit tga. Re-opened it, and took the screen shot to demonstrate...it works a charm - honest: There are some reasons why it may have failed for you - not least would be if someone has turned on "use video alpha" in photoshop when the graphics card isn't compatible.
#14 - well, that's one "point of view" :groan:
My assumption is ...ahhh... *reaching for my coat*
My interest in computer graphics goes right back to when I started with computers in about 1980 on a Commadore Pet. One of the first programs I wrote created an animated sine wave using the symbols...I then wrote my own "graphics" editing program on there. Then I started using an RML 480Z which had the luxury of colour and real bitmap graphics! I spent weeks trying to create something akin to the then awe inspiring new Channel 4 logo. The hight of my graphics ability on there was writing a g
yrag - can you confirm my suspicions about how the security option works though as I don't think blax is actually going to get what they want even now?
jafo - I was assuming in this that the screen can physically display the pixels that are thrown at it, hence the dot pitch being up to the task...something CRTs are not likely to be able to do without growing to huge proportions LCDs on the other hand are cramming more and more physical real pixels (OK, so some of them may not work <img src="http://images.stardock.com/images/smiles/lol.gif" border=0 ALIGN="
IPLural - I'd be happy is 70% of them knew what 70% means
pictoratus - ta for the link. I'd not seen this from Sun before. It looks nice, but I think it's a little disengenuous of them to assert that "the dominant desktop supplier" doesn't want people to see it as I know that MS are working on similarly extending the desktop into 3d and have been for many years....admittedly, they've yet to deliver anything to the user, but I understand that Stardock are pretty excited by some of the things they've been privy to as MS partners <img src="http://images
...and of course, people with only 1 eye don't see steroscopically. It can be said that they can still see "in 3d" however as depth perception is also clued by the depth of field of the eye and the lens adjustments needed to focus on something. kongit - I didn't notice the date...I