XATHOS

XATHOS

Joined Last seen Member # 206277
1 Posts 64 Replies 11,540 Reputation

[quote who="ItchyTasty" reply="2" id="3196683"]The one the link points to is generic, it functions for all applications not just SC:FA, as I said I'm currently testing it to see if it actually has an affect on the problem.[/quote] FA is a regular game in my LAN group. If this had better functionality or could work better than the Core Maximizer, people would be using this, but it doesn't. Regardless, I'm pretty sure the principle is still the same. [quo

63 Replies 140,464 Views

Who wants to be the first to tell him about the multicore/x64 issue? I don't feel like beating the dead horse again. On a side note, an easy way of getting better lag out of the game is to reduce the fleet cap., play smaller maps, and direct connecting seems to help (bypassing ICO). Also, the core maximizer for SC/FA works by separating the threading of the game to different cores. I don't see how it'll work

63 Replies 140,464 Views

[quote who="Frogboy" reply="288" id="3195000"]I have not had any problems playing Sins Rebellion off line. When I demo it on media tours, I'm obviously not connected to the Internet. It's just a lone laptop. Steam just says "Would you like to go in off line mode" to which I say yes and off I go. [/quote] Offline mode has been off and on broken over the last month, though. Steam has a way of breaking itself with updates. That's about the only downside

464 Replies 2,514,363 Views

Just about all those file archiving programs allow you to write to just about any format nowadays. ZIP has been the long standard, anyway.

4 Replies 5,109 Views

[quote quoting="post"] Alright, I know this is me just being a whiney little unknowledgable idiot and trying desperately to clutch all and any straws I can lay my hands on, but I'm going to ask again and display my ignorance again, only to get beaten back in to the dirt. Is there absolutely no way to change the game to allow renaming of all ships and/or structures? Surely there is just a little passage in the capital ships files that can be copied and pa

8 Replies 7,621 Views

Sounds kind of interesting having artillery cruisers, but it's pointless with long range frigates. Besides, I argue getting more functionality out of ship. Being anti-structure alone isn't good enough to keep in the long term.

6 Replies 2,567 Views

[quote quoting="post"] OMG, I know people proboly hear this alot but plz!!! Tell me when Sacrifice of Angles will have support for Rebellion expansion. I can't wait to play this, it looks amazing!! [/quote] Why did you waste a thread on this vs. asking this in the SOA thread where a dev. would be better suited to answer the question?

5 Replies 6,870 Views

[quote who="ZombiesRus5" reply="30" id="3190327"]Yay! Got my new/used desk setup. Much cleaner now.[/quote] I went with the fancy blue glow on my tower. On a side note, that can't be a UPS at the bottom of your desk. What is that? It's big enough to be another desktop.

39 Replies 20,796 Views

I never could understand people complaining of desyncing errors. I've had a few early in Diplomacy development, but I haven't had any in over 2 years. [img]http://i45.tinypic.com/szz6rp.jpg[/img] I've been running the same game for the 3-4 weeks, playing on the weekends (multiple players: one local, other online). I always use direct connect and never ICO. Granted, I am playing through an early, minimal version of my mod (switching to my full o

5 Replies 3,432 Views

[quote who="Wintermist" reply="25" id="3193941"] Sure, actual gameplay issues are more important, but in a perfect world, all features in a game should work as intended.[/quote] Unless it unlocks bonus content in the game, anything at all, achievements are absolutely worthless. If you ever actually run across somebody bragging about achievements in a game with no benefit, punch them. Hard.

42 Replies 141,317 Views

I believe the usage only applies to weapon type. I've never seen anywhere in the vanilla game where you can limit a weapon upgrade to a ship simply based on code (unless it's the only ship of that weapon type). I understand the program to seek out all assets that contain that particular type and applies the upgrade. You're probable going to have to limit what ships have that particular weapon type.

5 Replies 9,511 Views

[quote who="Abisha" reply="6" id="3192138"] gonna add in my *Alteria Race* https://forums.sinsofasolarempire.com/322656 back in, if i can find my files, if not i gonna chance some game perimeters for personal use, love Super massive Battles, withCapital ships only. like a massive cheat, but on epic scale.[/quote] That's a lot of updating needing to be done. Who did you base the tech tree off of?

6 Replies 6,329 Views

I'm looking to implement most of Sins Plus into my mod, but in doing so, I'll need to make it Rebellion compliant, anyway. Would you guys want a stand alone release of a Rebellion compliant form of Sins Plus? I don't think Uzii's work has been touched for awhile...

3 Replies 6,113 Views

[quote who="GoaFan77" reply="1259" id="3191781"] This is the only real criticism I have of it as well. I mainly played this mod with friends, if you go random and get one of the Vanilla races you're probably screwed. If Maelstrom is planning on adding a lot of stuff still in Rebellion, I'd recommend he just scrap the normal races completely to make room for his content.[/quote] I had to rebalance the Maelstrom races when I put them into my diplomacy compilation mod for my

1,681 Replies 4,229,905 Views

[quote quoting="post"] can you stop with the compressed Entity shit!?. it's very frustrating, for a modder to work with encrypted files, or at least make uncompressed files downloadable or something. also like to add, can you guys start learning to use, common files a little more?. i got 4 times the game installed, while it's basically all shareable. [/quote] What are you trying to do?&nb

6 Replies 6,329 Views

[quote who="Azuvic" reply="1257" id="3191740"]This is the best mod for Sins of A Solar Empire of all time, and I would like to see it in Rebellion.[/quote] LOLZ. One of the best, but isn't the best. It has a glaring flaw: the new races have too much tech/advantages compared to the original races. It makes the whole mod unbalanced. With some small tweaking, they can work with no issue.

1,681 Replies 4,229,905 Views