[quote who="SemazRalan" reply="44" id="3186511"]Little did we realize June 12 was a huge brick wall of doom on which all our hopes and expectations for Rebellion would come to a crushed and fiery end. Fix the bugs -should've pushed release date to July 12.[/quote] The game didn't have anywhere near as much bugs as some AAA titles get on launch. Besides, it was quickly fixed. Most people prefer to play through mods with friends, anyway. General o
XATHOS
[quote who="IskatuMesk" reply="11" id="3186529"]Depression and lethargy exclusively.[/quote] X2 except that my stress is from mounting bills I can't pay and my lethargy is a symptom of a medical condition I've had my whole life. Regardless, I still find time to do some of my work, I just don't get done as much as I should considering the amount of time I could be working on it.
[quote who="Volt_Cruelerz" reply="2" id="3182882"]Or Eclipse.[/quote] Or slave labor outsourced to an unnamed third world country.
[quote who="ZombiesRus5" reply="1093" id="3182103"] Yes, I plan to convert all of Sins of the Fallen.[/quote] How long do you think it'll be? [quote] I spent a good deal of time on R6 trying to get as complete a mod for Diplomacy as possible with the base factions. So, it's nice to take a break and look at something else. [/quote] Porn helps. [e digicons]:fuzzy:[/e]
http://www.mediafire.com/?zhh71duthwcb4ns <---That's a working No Titan mod that shouldn't screw with anything vanilla and it's 1.03 compliant. You shouldn't see any Titan factories or research. It is inefficient, but effective enough. Use it as a base for a more advanced one or use it alone. I don't care. Bottomline, I ran a small playtest and the AI seemed to happily carry alon
[quote who="Wake_2234" reply="6" id="3183529"]I remember this mod it was absolutely epic would love to see it make a come back in rebellion, and to XATHOS the thing is the AI has so many resources at its disposal that the entire game becomes one big tug-of-war and the AI tends to be quiet resilient in both offence and defence like a cockroach that just won't die. in the end the mod is a lot of fun if someone does get it ru
Why do you want to lag out the game that much sooner with 10x the fleet supply? Isn't the idea to enjoy it for as long as possible?
[quote quoting="post"] its too slow pace for me[/quote] Games in Sins can last as long as 8 to 10 hours on a 75 planet system. That's not slow paced? On a side note, speed is fine as long as the presentation is good, and I still feel like I'm "progressing" in some form.
[quote who="ZombiesRus5" reply="1086" id="3179734"] 4000 IIRC[/quote] Sooo... we flood new game with new factions, yes?
[quote who="ZombiesRus5" reply="1084" id="3179715"] Quoting XATHOS, reply 1083 Quoting soase-maelstrom, reply 1081Hi ZombiesRus5, They increased the number of sounds in rebellion. The question we were curious about was the rebellion.settings file.[/quote] What's the new limit?
[quote who="soase-maelstrom" reply="1081" id="3176946"]Hi ZombiesRus5, Did you get any feedback from the developers of Rebellion and the issue of the maximum number of sound files? What is the current limit?[/quote] I did a workaround by removing extra entries from the vanilla ships. Ended up cutting the vanilla sound total down by at least 20% (or more, I don't remember). You barely even notice a difference because the entries I removed rarely came up (t
[quote who="quantumelixir" reply="2" id="3179647"] I suppose modifying the entity manifest is a saner way to achieve the same effect. Once I actually grep-removed all entities matching "titan" in the entity manifest but the resulting mod crashed the game. So I reverted back to modifying the research tree instead.[/quote] That's because other files were still referencing them. If you are removing research from a race, you'll have to remove it from the Player files, E
It would have been simpler to just remove the Titan Factory from the tactical build list in the player entities for each race. That would of saved you more time. It would also be easy to remove the Titan research altogether: Player entities, entity manifest, and maybe some window files. Requires more work, but AI wouldn't waste their time on it at that point.
Small mod, fine. I've tweaked with numerous ships in the past (should see what I did with the starbase upgrades), but... [quote quoting="post"] I had doubled their HP DMG SHIELD and ANTIMETTER count Thanks will definetly remade this )[/quote] Please, tell me you didn't screw with the string file with grammar like that. English is your second language?
[quote who="IskatuMesk" reply="6" id="3175204"]White Noise lab is not familiar, no; most of my musical research goes into stuff like ambient BM pieces, European/eastern folk, and other such things. I'm curious how you make all of this stuff fit together thematically. Truth be told, I was tempted to open a music design thread in the past, but figured no one was really interested in researching stuff any deeper than the typical X-ray dog and IM copy pasta. I would have linked som
[quote who="IskatuMesk" reply="3" id="3174908"]Personally I think trailer music is massively overused, along with all the general mainstream soundtracks (anything by Hans Zimmer, for example). I really can't even stomach hearing the stuff anymore, especially coming from a video producing perspective where it's literally next to impossible to find a video without trailer music or E.S. in it. I would love to hear some examples from the OP.[/quote] Only some of the
[quote who="DaxxTrias" reply="7365" id="3174778"]If I was in Stant's situation, I'd buy the game, then download the crack and be done with it. [/quote] Most cracked Steam games usually have to be the coder's release. They usually don't have stand alone cracks. Anyway, whatever he does, I don't really care. I'm more interested in seeing an updated Sins Plus mod. Seems more feasible right now.
[quote quoting="post"] Has anyone made a mod like that for Rebellion? I would wait for Distant Stars, but after playing Sins modded for the past 3 years, I can't take how slow non-modded Sins feels in comparison... [/quote] For faster build rates on anything, you can adjust those in the options before a game is hosted. I think the same options are for fleet supply apply as well, if not, I can certainly throw up some files if you tell me what you want reg
Alot of the music I use in my mod are pulled from music production groups (TSFH, Thomas Bergerson's original work, Erik Ekholm/Brickwall Audio, White Wall, Audiomachine, etc). I have a 4.41 gig folder on my hard drive of music I've collected and used (or plan to use) in my mod. I've got 14 opening themes alone (to give you an idea) that I've been through. I also do some work on them, too. Not a whole lot, but it can range from filter, balancing, or simp
[quote who="Stant123" reply="7359" id="3174647"] Time to get with the times I say This has nothing to do with getting with the times. I don't have a problem with Digital Distribution (I bought Sins from the store and both expansions on Impulse, I had to buy the expansions for my C&C games through EA's online store and DD service), nor with copy protections (Starforce, SecuRom, CDs/DVDs in the drive, Serial codes, Registrations, etc. have never given me any problems
[quote who="Stant123" reply="7352" id="3174535"] The free Steam application is required to install and play Rebellion.[/quote] Impulse was needed to update the last game (and I'm not a big Steam fan). This isn't any different.
On a side note, the DS portrait set works fine in Rebellion. I was able to do a direct port with no issues. [quote who="upsurper" reply="7351" id="3174522"]what error or whatever do you get???[/quote] The coding implemented for the Steam compliancy and overlay. You can see alot of it in the window files.
[quote who="Cpt_Siddy" reply="75" id="3173534"] Then shut the **** up and keep your opinions to yourself while adults talk. [/quote] Why are you censoring yourself?
[quote who="Blitz6734" reply="64" id="3173916"] Firstly, seems more than a few people here agree with me... enough to be statistically relevant.[/quote] With who? The ignorant fuck claiming this to be a scam or the guy whose been on the board for 4 years and can't read the numerous banners, threads, and e-mails sent out concerning the pre-order benefit? Everybody else wanted more, sure I'd like to see more, but most of the work of this title went into the en
[quote who="GoaFan77" reply="926" id="3173426"] You had hope? [/quote] Better question: when did I ever have porting done? [e digicons]:cylon:[/e]