[quote]Hey Icho, I have a question...when I try to build the Transform Cannon starbase module, it doesn't work. Do you know what I might be doing wrong? Also, I am not able to build a 5-d fountain on a Party Star.[/quote] LW, Are you runn any other sb mods? Don't forget that sb module mods must have IDs that are contiguous and sequential otherwise they will not appear.
damoose
Actually... I'd prefer the updates in a non-install form. That is to say, just packed in a zip. [Message Edited]
Hey bstirrett... Drop by the thread and say hi eh?
Ah... yes... the old days... When the windows api came on paper in books that had to be shipped in 2 boxes weighing 20 lbs each... ;) LOL
Galaxy size, difficulty and victory type. Game version also has an effect. On AP maxed out scores happen a lower diffculties, lower galaxy sizes and alliance wins. In1.2 Giga, Maso (with 4 of 5 AI at incred) and mil win was the way to max the score. You can squeeze the last points out by finishing off more of the tech tree. The further along you are the more points. But the 3 items I listed first have the most effect. Finally never 'finish' a game before 2190. It c
[quote](1) Electronic distribution. I'd buy more games if I could just go to theirsite, press a button and have it. [/quote] Yup. No question. [quote](2) After-release enhancements. [/quote] With most s/w games included I'd settle for good bug fixes. Added features... Bonus! [quote]publishers are not only not embracing these ideas but are against it.[/quote] Yeah well... thier mistake. Hummm... an on line publisher... call me crazy I guess. <br
[quote]Lately, I have found that we have a dumb spying system[/quote] Peace... I agree. [Message Edited]
Diplomacy... The fine art of lies. ;p
You could always print the tech tree from JavaScout's site and tape it together. That's what I did.
They are still present. Just not as powerful as in earlier versions of the game.
[quote]How many Pirate ships does one P planet make in a game[/quote] 3 is the most I've ever seen in a game. [quote]is the P planet considered a new civ? Can I attack it[/quote] Yes and yes. And minor appearing in the game can be attacked. [Message Edited]
[quote]I'll go with Bromoser on that order of preference[/quote] Ditto.
Google 'winrar'
Cool... Thanks. :)
Not for the PQ flag. Possibly for other triggers. At least this was my experience with the zero I currently have in my profile.
[quote]I looked at the score at the end game summary and it was around 15000, but I didn't look at the score on the submission screen, which evidently was zero.[/quote] To be clear... tripping the PQ flag will not display a zero score on the summary or submission scren at the end of the game. You will only find out after you do the submit. Remember you can submit the game twice. If you have not already done so you could go back and replay the game avioding the TG/Wonder/Achie
Ouch! LOL LOL LOL
[quote]I think you can be mostly dead and still qualify.[/quote] True... Tech and I responded... didn't we... LOL
Ooooo... I love kisses.. and hugs too. LOL
First keep the autosave that shows the problem and send it to Cari with a description of the problem along with any mods you have installed. Assuming you have other saved games you'll need to go back and replay to the end. Hopefully it's just a corrrupt save game. Go ahead and try a new civ, play a few years and save... see if you still have the reload problem.
Yup. Hit one of the funtions key.
ImperialSadukarElite go to the abilities screen and check the value of the Planet Quality ability. If it's over 40 you're toast.
[quote]In fact, that's pretty accurate behaviour for diplomats (and politicians).[/quote] Ha! You G-men are the one talking things to death... Have you been to your thread lately? LOL LOL
Case sensitive?
Hey Fallout... Drop by the empire thread eh? ;)