I use The GIMP for Windows . It works, and it's free.
GreenReaper
I can top that one . . . Unfortunately developing for Stardock doesn't pay quite enough for a proper desk,* so I had to make do with two dinner tables loaned from Kris instead. Before I got them, I sat on the bed convertible futon and used the red box you can just see to the left for the monitor, with the keyboard balanced precariously on my lap. Now that was ghetto-fabulous! * Not actual
You can also just zip the subfolder that contains the skin, then unzip it in the same place on the other end. It should work fine.
If, yes. When, no. It's not in the current version.
So do I. And we really would love to do more, and so we most likely will . . . in time.
Not yet, no. The point is basically that with the default skin, changing the wallpaper is enough for a lot of people. There is certainly a lot more that we would like to do and which is possible given time, but we have limited developer resources, and would rather have a solid product out there that than a flaky one that does more.
What I think is needed is something that combines widgets and skinning together. Swidgets?
I'm not the developer, but I know enough about the problem to say that he should be able to fix it, although if there is additional functionality related to the use of that DLL, it will not be available to Win2k users. Thanks for bringing this to our attention.
Assumably someone tried to logon as you, or your email address, and when that failed they tried the "send password" option. Which was kinda dumb. How many dumb enemies do you have?
I'm afraid we're going to have to revoke your computer license, as you keep breaking them.
There is technically likely to be some hit compared to Windows Classic (i.e. the 98/2000 interface). However, WindowBlinds is generally more efficient than Windows Luna (the XP interface), because the code for that hasn't changed since 2001. The performance impact depends on the skin, but most people are perfectly fine using even skins with per-pixel borders on GeForce 3/Radeon 9800-class cards. It shouldn't be something you notice. Oh, and WindowBlinds 5.5 should run very well on XP, so
The information provided during activation comprises your machine ID (a unique identifier based on the install), the product ID, your email address, and your password or serial number. If your serial is valid but we have no record of a transaction, we may also ask you your first name, last name and where you found out about the product. Personal information is encrypted with 2048-bit public-key encryption before transmission.<br/
Funnily enough, WindowBlinds 5.5 Enhanced is not for giving to your friends. This may be the root cause of your problem. You can get a legitimate copy of WindowBlinds - either a trial or the full version - here .
It's not necessarily you that's doing anything wrong. The widget might need recompiling with a Vista-compatible DesktopX.
It might . If it doesn't, the worst you'll probably get is that it doesn't change the logon screen.
I believe it means you've been a WinCustomize subscriber for two years.
We are working on a fix for this right now. It looks like one of the files distributed in this build was a 32-bit edition, which of course has trouble loading under 64-bit Windows.
Are you guys using the release version of Vista, or a previous build, like RC1? It is guaranteed not to work on the latter. If you are using the release version of Vista, is it the English language version, or another version?
Hmm. Does it work any better if you unload WindowBlinds and then reload it by applying another skin?
I think that 1GB of RAM and gigantic galaxies are a recipe for trouble. There is just too much going on at that point, and too much data to store. I have just upgraded to 2Gb on my own Vista box at home, and things are much better in general.
Morpheous: These are review scores , not user votes. The game has averaged 93% in published reviews. And we're not talking some fly-by-night review sites, either - both GameSpy and IGN gave it Editors' Choice awards. It's not Half-Life, but it's a big accomplishment for a game team which has never numbered more than ten artists and developers combined. I would personally quibble with top 10 overall - that's going to change depending on what review sites your statistics favour. How
A fix for the crash on Vista will hopefully be with the release that fixes the handling of Daylight Savings Time, when we can actually get it through testing (which I hope will be this week). There appears to be something up in DX itself, which is making it hard to track down.
There is no .logonvista file sitting on disk waiting to be used. To create one, click the logon you want to export and then click the link to the left saying "Export". Future versions will make this a drag and drop operation - you will just drag the logon to where you want it to go (the desktop or Windows Explorer window).
The logon files are not kept in the package format while on disk, unless you specifically save them. They are extracted (like the original LogonStudio) and kept in the shared user data folder (unlike the original, which kept them in Program Files). If you need the package - to transfer it to another machine, for example - you can just export it again. We are looking for ways to make the package function even easier to use and discover. A future build will provide the ability to drag and
As an aside . . . "ETA" already has an "estimated". It's the E.