CodeCritter

CodeCritter

Joined Member # 2276927
0 Posts 7 Replies 11,500 Reputation

Fixed in beta 2: - When attacking with a fleet with a advanced warp bubble on one ship, the other ships loose the bonus from the bubble the way you use up to 4 movement point for one battle. Fixed for next beta: Fogbugz case 45534: Select a planet->Change the build queue->Exit back to colony manager. The build queue is not updated. + InvasionWnd crash when invading Jagged Knife ([link="<A href='https://forums.galciv2

30 Replies 32,899 Views

Try deleting (or nenaming if you want to save it for back-up) your /My Documents/My Games/GC2TwilightAnor folder and start a new game. Please let us know if you still get the problem after doing that. If it does fixed the problem and you saved the folder before deleting it, please zip your folder and send it to [email protected] . That way we can compare the data and figure out what happened. Thanks.

8 Replies 6,283 Views

I can't see your image, but it sounds like your tactical zoom level might be turned all the way down. Go to the Options screen and look for the "Tactical Map Zoom Level" slider. Try moving this to the middle and see if that helps. Alternately, you could delete the prefs.ini file from your /My Documents/My Games/GC2TwilightArnor folder. This will revert ALL of your options back to their defaults.

4 Replies 2,624 Views

teinedraig, Thanks for finding all of these bugs. I have some questions about what you've reported. 1. Are these your own mining bases or bases that someone else owns? If you zoom out do you see the icon for the mining base (looks like asteroid field only colored). Are you able to see mining bonus lines coming out of the asteroids? If you click on the asteroid does the context area indicate that there is a mining base? 2. So when yo

13 Replies 3,486 Views

Good news! I found out why it wasn't giving super annihilator civs the spore weapons tech, so when the next beta is released you will be able to wreak havoc again with these nasty little ships...

7 Replies 4,339 Views

Thanks for reporting these. I've fixed the problem with the logos not showing the correct logo for your race. I've also fixed the problem with the tooltips getting "stuck." Thanks

4 Replies 2,093 Views

mindlar, You're right about the missing Xeno Engineering in your game. It looks like you started the game with the older version of the beta. Please begin a new game. The Arceans should have Xeno Engineering if you restart a new game. If not, please let us know. Thanks.

4 Replies 2,806 Views

Thanks for sending in the saved games. I did find out what was causing the freeze and was able to fix it. We'll be including the fix in our next update of the beta. DivineWrath, your problem sounds like it is different from the freeze-up. Do you have a saved game that reproduces that? If so, please zip it and send it to [email protected] along with your debug.err file. Thanks.

6 Replies 3,063 Views

[quote] Playing as the Arceans in TA Beta 1b I can design a ship that is all Arcean technology and save it fine, but if I add in some traded alien armour when I come to save the design, I put in the new name and..... nothing disappeared into oblivion I'll test some more and post my results here. [/quote] We k

10 Replies 2,602 Views