Yay, good news. :)
CodeCritter
If you zip up the .candidatexml and .candidatecfgxml files from your /my documents/my games/polmachine2008/candidates and /my documents/my games/polmachine2008/candidates/configs folders and post it here (you'll need to host it elsewhere and link to it here), you can share your candidates with the world! :) Then when someone gets the zip file and unzips it, they can put the files in these folders in their own my documents/my games/polmachine folder:<
The message: Debug Message: Error flipping back buffer to primary buffer. Usually indicates a driver problem. Your video driver is dated 12/11/2006. Please check the Intel website for updated drivers for your video chipset: Mobile Intel(R) 945GM Express Chipset Family
Here's a "work-around" that will let you appear as an "Independent" candidate: (Please see NOTE at end of post) ------- Open c:/program files/stardock/TotalGaming/The Political Machine 2008/Data/English/Scenarios/USAModern.PM2ScenarioXML in a text editor. Find the line that says: Campaign 2008 Change it to say: Campaign 2008 - Indy vs. Dem Now, find the secti
Laughman, your video card is the Intel 82865G, which does not support shader 2.0, which is required by the game. You can either upgrade to a new video card for your computer, or see this thread to request a refund: https://forums.politicalmachine.com/316509
This could make a neat little forum game "Guess the Politician!" :) Keep em coming and we'll keep guessing!
I noticed the "Device Lost" message which usually indicates something is up with the video driver. Your graphics chipset supports shader 2.0 which is good, but your drivers are from 2006. Your chipset is: Intel 945GM Express Chipset Family Your installed driver is: Version 7.12.0010.1147 Date: 12/11/2006 You can check the "Software and Drivers" section of this page for newer drivers:
[quote] Is that even the reason why it spontaneously crashes?[/quote] Yes, when the game runs out of memory it can't create the resources it needs to be able to run properly. We try to handle this as gracefully as possible when it happens. Running out of memory was the cause of several crashes that were reported. <DIV class=te
Medicanman, We are working on an update that should let you be able to use shader 3.0 and not have to force shader 2.0. There were some cases where when running in shader 3 mode would run out of memory, so we've cut down a lot on how much memory is used. We'll be releasing it as soon as it is ready.
kriznak8, There is a problem with some cards running shader 3.0 where the game will run out of memory which is what seems to be happening in your case. We are working on an update that should fix that problem and cut down on the amount of memory used. Glad to hear it's working. If you wouldn't mind, would you please try updating the drivers after the update is released? Thanks.
We have been looking into the game's memory usage. We do plan to release an update as soon as it is ready. The next update will include fixes that will cut down on a lot of the extra memory that was being used.
Also, you may want to try reinstalling to make sure the intro movie file was copied correctly.
[quote]will the Evga e-GeForce FX 5200 128MB AGP Graphics Card work?[/quote] According to this page from NVidia, the FX 5200 supports shader 2.0, so it should work: http://www.nvidia.com/page/pg_20040109440047.html The specs PDF on this page also shows that your card supports shader 2.0: <A href="http://www.evga.com/products/moreinfo.asp?pn=128-P1-N309-LX&pwindow=specs&family=13
kriznak8, I responded to your other thread about this problem here: https://forums.politicalmachine.com/317620
kriznak8, The reason why a lot of people are crashing at the "VS." loading screen is that the game is running out of memory. The next game update will include a fix that reduces the amount of memory in the game and should help those who were experiencing this kind of crash. In the mean time, you could try adjusting your virtual memory to give yourself more to work with. This post explains how t
For me it was LEGO Indiana Jones. What a fun game.
The Intel 82865G graphics controller does not support shader 2.0, which is required to play the game. You can either upgrade to a new video card for your computer, or see this thread to request a refund: https://forums.politicalmachine.com/316509
[quote]does shader 4 work[/quote] I am using an NVidia 8600 GT which supports shader 4.0 and have no problems running the game. The game does not use any shader 4 shaders, but most cards that support shader 4 will also support shader 3 which the game can use. The minimum required is shader 2.0.
The tutorials are not actual videos. They are more of a "slideshow" format, where you can click Back or Next to progress through them. I think we originally wanted to have videos (and that's why it says that in the manual), but we opted for the slideshow instead.
You can also unlock candidate parts by playing and winning on each scenario. You can then use these parts in the editor to build your candidate bobblehead.
[quote]WARNING: Model Batch failed to validate shader 2.0 technique for shader instancing. Attempting to find a valid technique.[/quote] That card shouldn't have any problems with shader 2.0, so please try updating your drivers as described in CrazyC0330's post above. If that doesn't help, please let us know (post a new debug.err) and we'll go from there. Thank you.
Thanks, Chris! Glad to hear you're having a great time with the game.
the_great_loblo, I am unable to reproduce this on my end. Could you please post the contents of your debug.err file here? This file can be found in /My Documents/My Games/PolMachine2008/ You can open it with any text editor, and then copy/paste the contents here. This will give us a little more diagnostic information. Thanks in advance!
When you click New from the Select Your Candidate screen, it will bring you to the Create Candidate screen. From here, you can change the name, set stats, and set the stance on the issues. If you hit Ready your candidate will be saved. If you hit Back it will not be saved. When you click the "Customize Figurehead" button, it brings you to the editor where you can change what your candidate looks like. You do not need to use the Save/Load buttons on this screen.&n
If what ZubaZ says about requesting the serial number does not help, please send an e-mail to [email protected] . They should be able to help you.