1. Although I enjoy the challenge and the play of the game, I have become frustrated with the user interface. There are too many mouse moves and keyboard actions to perform maintenance of the game, the action buttons (done, selection of projects and ships) are located on different sides of the screen and take up too much screen real estate. Having played several other games, most of them real-time, I appreciate their compact control panels. I just wished that GC had the same fast interface
Louis-guy reid
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Here are my observations for my late, late night playing... after a 6 years absence. I forgot how addictive the game is. My spouse is not looking forward to the gold version, but I am. The comments are mainly from a useability prespective, to facilitate the play and to accelerate the tasks to setup the turn. 1. In the social project window, only the pjoject that have a priority should be listed, 2. In the governor screen, the sliders fot the prioritized social projects
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