Jagged Knife is a knife in the back ... but not even close to enough to get me to turn it off. I still wind up winning, often without even trying to reclaim my planets. It does offer an opportunity however -- you can not only reclaim your planets, but those it took from other empires and you don't have to go to war with the other empires to have their planets.
Chibiabos
I disagree that 3D adds nothing to Homeworld ... its great and central to that game's design. However, I agree it would add no value to GalCiv3. They are different games that play differently. While its great that games borrow design elements from other games, in the end each game should be its own. I hope Homeworld 3 expands on Homeworld 2's epic borderless (or invisible border) cosmic vastness ... I hope GalCiv3's tactical combat gives us pretty eye candy
Without it, could see much more, especially useful in Immense.
I concur with most of the above posters in opposing the suggestion by the original poster -- I want micromanagement to stay. However, I do hope there are better macromanagement tools to assist ... I like epic campaigns on the largest maps, but tools to /help/ reduce management tedium (without eliminating micromanagement) would be nice.
Mechanized Assault & Exploration (M.A.X.) from Interplay
How about Stars! ?
I do hope the GC3 team borrows from FE the notion that while it may not be realistic, reducing guesswork in diplomacy (and the general interface for things such as planetary development, etc.) by providing the player with more information about how their options will affect things (such as exactly how much an AI values trading a tech or resource). I'm guessing they will ... but not knowing for certain, I am hoping they will.
[quote quoting="post"] 2. Keep someone high-up independent from the process. I think this was one of the fundamental issues in Elemental, which I remember Brad talking about before. When you are tied up in something you really care about, it is easy to have your vision clouded by wanting it to be as good as you want it. In Elemental everyone high-up was involved, and it meant that there was no devil's advocate to point out the flaws that were deep in the game. You need som
The ethics system is part of the GalCiv signature. I'm sure it will have its own flavor in GC3 ... but should definitely be present. Yes, other games like MOO2 were fine without it ... but GalCiv is GalCiv and it should be present.
That would be incorrect, kengrant. GalCiv2 had square tiles, you couldn't place anything between tiles.
I got that from the trailer. Were you expecting anything different? Real science fiction (differentiated from "sci fi") is a rarity in film. :(
[quote who="sareth01" reply="95" id="3405733"] A living constitution is subversive and not law. [/quote] The founding fathers gave implicit acceptance of slavery, and regarded women and ethnic minorities as property. If it is subversive to find aspects of the original constitution, before adoption of amendmends, as having been in any way evil -- such as slavery -- then I am proud to be subversive.
[quote who="ctiberius" reply="20" id="3405641"] 4x tech research has a serious flaw in my opinion. It always assumes that technological research is somehow centrally planned. There are vast private industries, presumably, in the GalCiv universe. I'm sure they're all researching their own stuff for commercial purposes. I'd love to see the private sector added to 4x games as the market is vastly larger than what is planned centrally by a government. In that id
Steam is the worst of the digital distribution platforms I use. I'd much rather get through Impulse or GOG. Yes, I have steam, yes I use it ... the only real attraction it has is a source of evil: its large cache of exclusive deals that you can't get without Steam. That's not a competitive advantage, that's an anti-competitive advantage.
I am so glad TBSes and PC gaming are far from the dead state so many media outlets reporting on gaming claim them to be. I just can't really see a TBS working well on a console. Viva la TBS!
I like really ramping up techs fast. Even on harder difficulties, I could keep ahead of the AI on GC2 ..... or if not, at least counter their weapon and defense choices.
Yeah, I'm all for saving money, but I'm getting sick of the effing 1366x768 displays. So ridiculous ... though I place GC2 on it from time to time. I miss my older one with a 1280x800 :/
Stars! I wonder if Brad ever played around with it. So sad Stars! Supernova Genesis became vaporware. I hope someone picks up the franchise someday.
I received the following error message trying to give karma on a post through forums.galciv3.com: The page at forums.galciv3.com says: An error occurred: The server method 'GiveKarma' failed. 0
I was able to beat the AI to a lot of good colonies in GC2 by giving my colony ships lots of engines. Same with constructors for building outposts on resources.
[quote who="kryo" reply="18" id="3404257"] Quoting Chibiabos, reply 16Firefox has become very unstable over the years... a few BSODs Usermode software on modern versions of Windows cannot directly cause a BSOD. If it can, then that's a bug/vulnerability in the kernel or drivers. BSODs tend to pretty universally be due to driver bugs or hardware faults.[/quote] Except I only got them using Firefox watching live streaming video, and got several of them per day
Steam is an irritation. I was pondering foreswearing it altogether at Civ V's original release, but I finally caved. There are some things I will not tolerate, however, obtrusive DRM coming foremost to mind. Thankfully its been promised from the getgo that an internet connection will not be required ... that seems silly to be thankful of that, considering Brad wrote the Gamer's Bill of Rights, but Brad did seem to change his mind on Steam. I really wish they&
No to tactical combat As for the tech tree, I'm for generic, but less for arbitrary grinding. I wish you could just, for instance, research a basic "Laser Weapon," then apply your research strengths to improving it and come up with your own "Laser Mark II" whose power increases or size decreases, etc., based on your particular civ's research strengths, or you could move on to the next iteration, instead of grinding through each pre-coded laser weapon stat.
Its okay to do so if you're an AI though. I've seen the AI build outposts and make settlements right next to dragons and rarely seem to get attacked :/
[quote who="Frogboy" reply="88" id="3405075"] Wow. There is so much fail those 3 responses I don't know what to say. I do like he part where the word evil is quoted, implying that I had actually said or implied thst the federal government was evil. Then there's the strawman about slavery. [/quote] Strawman? So slavery didn't actually exist? Or Lincoln and the abolitionists at the federal level weren't trying