I-Mod Stefan

I-Mod Stefan

Joined Member # 2386682
11 Posts 19 Replies 24,024 Reputation

Hi aggiejohn! I would love if you continue the Starwars Mod at I-Mod Productions theres an empty GC2 Starwars Mod Yard since the last team broke up, well your're welcome on our modding site, later you can host your Mod on our download section. You'll probably need a team for making the whole Mod, so just let me know if you're interested and we support you on your way! -Stefan

47 Replies 31,503 Views

A little change to increase Fun/possibilities for modders: jewelry which adds Hitpoints to the ship and costs masses of money. then you can improve your ship after you have researched everything and build and build... the ultimate ship....ultimate 2...etc The costs of this HP jewelry have to be so high that it don't kills the balance and just rich races can use them, well it's an idea

400 Replies 130,200 Views

well We used it this way in our Mods and it all works well, did you checked the size and the bitrate? an often made mistake is the link to the file in the xml's, I promise you it works, well just try a bit around

9 Replies 6,833 Views

hi Akalamanaia, we at I-Mod Productions have made a GC2 Special Modding Guide for Galciv 2. It also contains the answer of your question hope this helps, for further questions, our Team at I-Mod will be glad to help you! -Stefan (I-Mod Director)

9 Replies 6,833 Views

klasse arbeit! interessant zu sehen das andere eine ähnliche Idee haben =O) (ich arbeite an Startrek ähnlichen Warp Antrieben und hüllen, aber hat nichts mit startrek zu tun Du kannst deine Mod auch bei uns hochladen (auch ne eigene sektion ) <img src=

37 Replies 24,959 Views

Thank you PS: scratch the beta, it's rubbish, I'm gonna upload a new beta in 11 hours, this one will fix all sound bugs recognized in the game (thanks to Director for mentioning them) and fix the major bug of 2.0 Beta 0.1 (wrong effect files) and replaces the beam weapons (except Doomray) with new high detailed Weapons of version 2.0. -Stefan

130 Replies 64,835 Views

Hi kryo, thank you, first: some main problems: -disappearing is unavoidable, cause when the animation disappears(stops) the turret does it too, cause its part of the animation -billboarded turrets, its visible from all sides, so it causes an effect of 3 dimensionality. This is the best looking way cause models causes see-through effects what traces back to the shading of wea

130 Replies 64,835 Views

ah, hi, this mod was thought as a present for the starwars Mod Team, therefore no readme, sorry, hm it's thought to be available from the start and with a damage value of 1 when the enemies can use it, then you can use it too, the failure is not the implementation. Be sure you haven't linked it to a tech you did not researched. well else I can't help you, sorry -Stefan

3 Replies 2,346 Views

I like the aspect modding it, well think of the infinitive possibilities to make new bodyparts, maybe human like parts and so on, maybe there's much more to mod =O) This game will be a burner!

36 Replies 30,307 Views