Vorlone

Vorlone

Joined Member # 2414730
0 Posts 0 Replies 6,048 Reputation

but I couldnt find a tool, programm or plugin to get the .sod format imported into Max or Blender etc. or converted into anything I can use Use UNWRAP 3D.For this program give it a plugin for sods

102 Replies 95,130 Views

Thank you, this is the biggest improvement of all. --------------------------------------------------------------------------------------------------------------------------------------------------------- Please,Please makes available more cylindrical , semicircular and saucers forms for the new ship components -----------------------------------------------------------------

223 Replies 120,918 Views

Is a Fighter/Ship called hornet, you could help me much if you try your instruction with that ship and tell me if it worked or not. And PLEASE with a detailed instruction Yes the Model works with texture .Another attempt : Open 3ds max ->import hornet3.ds.It opens a window,now chooses "Merge objekts with current scene" and hook by convert units. Now export the Model as panda x.file,give it a another name It opens a window ,choo

133 Replies 60,389 Views

The Problem is,my English is too badly for a tutorial . It falls me heavily thereby the Modding more near to describe. I to test whether the Hornet works.

133 Replies 60,389 Views

@Galactic Ambassador I make it as you it described, by me go it. Sorry,I have not the knowledge over 3ds max, I have it only over to try found out. Have you a 3d viewer,to example 3d explorer ?Load the model which you convert in the viewer.View whether the texture are indicated.

133 Replies 60,389 Views

I think the rotation of the dummies is debt.I have 10 dummys on my model now and 4 can I something attach. By the 4 functioning dummys the red arrow shows forward.The other 6 the arrow shows downward, there then the error.Why the arrows become differently indicated in the game? In 3ds max if I put on a dummy, that is a Cube, there gives it however no directional marker.How I can change the rotation of the dummies in 3ds max

40 Replies 44,876 Views

I have a problem with places dummy objects and my models. I can place dummys on the model and it in the game integrate.I would like to attach weapons or a drive now for example.I select the drive or weapon, if I click him to the dummy now,my model is to seen no more . I see only the drive was inserted and can also attach nothing more,because this ship with dummys no more is to seen. Where is the problem,can someone help?

40 Replies 44,876 Views

@EvilleJedi I have a problem with places dummy objects and my models. I can place dummys on the model and it in the game integrate.I would like to attach weapons or a drive now for example.I select the drive or weapon, if I click him to the dummy now,my model is to seen no more.I see only the drive was inserted and can also attach nothing more,because this ship with dummys no more is to seen. Where is the problem,can someone help?

102 Replies 95,130 Views

I use a 30 Day trial version of 3ds max 7.0 with a plug-in from Panda,gets here Link . I load a model and texture with 3ds max. Now i save the Model as panda x.file,It opens a window and I chooses Texture as png save.. Now a x.file and png.texture must exist. finished .

133 Replies 60,389 Views

Here is a model from armada 2. I use a 30 Day trial version of 3ds max 7.0 with a plug-in from Panda for the png texture. My problem,how I get hardpoints for weapons,denfenses.... in 3ds Max model

133 Replies 60,389 Views

Here is a model from armada 2. I use a 30 Day trial version of 3ds max 7.0 with a plug-in from Panda for the png texture. My problem,how I get hardpoints for weapons,denfenses.... in 3ds Max model

133 Replies 60,389 Views

@ EvilleJedi Here come my description for Modell with texture.I use a 30 Day trial version of 3ds max 7.0 with a plug-in from Panda,gets here Link I load a model and texture with 3ds max. Now i save the Model as panda x.file,It opens a window and I chooses Texture as png save.. Now a x.file and png.texture must exist. finished . Now tell me how I get hardpoints i

102 Replies 95,130 Views

@ EvilleJedi Here come my description for Modell with texture.I use a 30 Day trial version of 3ds max 7.0 with a plug-in from Panda,gets here Link I load a model and texture with 3ds max. Now i save the Model as panda x.file,It opens a window and I chooses Texture as png save.. Now a x.file and png.texture must exist. finished .

102 Replies 95,130 Views