DivineWrath

DivineWrath

Joined Last seen Member # 2500482
46 Posts 622 Replies 2,136 Reputation

I mentioned this many times. Others have as well. I'm a bit worried that people are not bothering to read these things. (Sigh) It goes something like this (I'm working from memory by the way): Long ago, the Dark Mithrilar arrived in the galaxy. That person was a human (not a normal human) and arrived through unexpected means. According to what I've read, he is a human from another dimension where the humans there are advanced enough in technology that they are able

8 Replies 708 Views

[quote who="Frogboy" reply="2" id="3424688"]Diplomacy won't be in (all players will be at war all the time OR allied all the time depending on setup)[/quote] Will we have the option to still play without foes? What if we only wanted to test the colony rush and not have to worry about the AI we are at war with attacking us?

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I found the pod cast difficult to understand at times. It almost seemed like the host was asking the guest about morale in GalCiv 2, but then the guest answered with how things will be in GalCiv 3. Similar stuff with other questions. At least, I assume one was talking GalCiv 3 otherwise the guest is out to lunch as to how GalCiv 2 plays. Probably confused the host in the process. The guest practically needed a GalCiv 2 veteran to keep his facts strait. I'm not exactly motivated at this ti

38 Replies 63,542 Views

Well, you can go edit the original post. When you do so, you should be able to reassign the category (I never had to do so, so I'm not really sure if it works). It should show up as a drop down menu. You should be able to reassign this thread from the "GalCiv III Founders" folder to the general "Galactic Civilizations III Forums" folder. Taking a look at it right now, I don't see an off-topic folder to use. The selection seems to be a bit limited right now. If this was the

18 Replies 92,899 Views

I sense a trend here. It involves adding a line saying something like "Even if you don't have a good reason to post a reply, please post a reply anyways." . Anyways, I'm in the group that is wondering why the need for this thread, and wondering why this thread is in the Galactic Civilizations III Forum (GalCiv III Founders to be specific) instead of somewhere more off topic.

18 Replies 92,899 Views

Well, if you want my answer, then might I suggest the Transhumans from the Eclipse Phase tabletop RPG? They are not technically aliens per se, but can serve more of an example of what an alien civilization might look like if they allowed technology to go a certain direction. Nearly every transhuman has been downloaded to a new body (either organic or synthetic) or currently resides in emergency data archives awaiting reactivation. Most bodies (or morphs as they call them) have some level of a

25 Replies 90,507 Views

Well, maybe the confusion could be reduced by when choosing the difficulty, it showed the AI rating and bonuses. You know, show that the AI was at 70% full power, and 50% normal abilities, while very hard difficulties might show AI 100% and abilities at 120%. Heck, if we are talking this far then why allow a player to adjust both variables independently. Lets say let the player do something like set an AI to 50% and bonuses to 400%.

54 Replies 110,910 Views

[quote who="michaelwhittaker" reply="17" id="3422907"] After tough I would like to see the Ai play harder instead of getting a better economy by default instead of you on the the higher levels with advanced algorithms. Other wise it feels like the game is cheating instead of getting harder.[/quote] I'm not sure why you say that. In GalCiv 2, the tough difficulty is the difficulty where all AI algorithms are used. The AI isn't watered down (programed to make bad decisi

54 Replies 110,910 Views

[quote who="kryo" reply="3" id="3423250"] It actually used 2003, which is part of why the GC2 updates stopped.[/quote] Well, if you guys were willing to let me at the code, I would try to update it so works on a more modern compiler. However I think I offered once before, but was told no and that it would be a hellish chore. Or something like that.

46 Replies 200,839 Views

I have a few ideas myself: 2b) Something that annoyed me in GalCiv 2 was, you could not add items to the planet governor que if you haven't researched it yet (or bought the techs). For example, you often had to research farm techs before you could add farms to the que. Likewise, I always considered the Counter Espionage Center very important, but it was expensive to research, so it might be a while before I got around to researching it. 2c) Allow the planet governor

46 Replies 200,839 Views

Yup. The Arceans do try to navigate around the mass, trying to find the path of least resistance. However, I doubt giving us the same information the Arcean navigators use would do us any good.

51 Replies 85,512 Views

[quote who="invertedrook" reply="39" id="3422394"] I think if Homeworld could do it over 10 years ago, it shouldn't be a big ask for a game on 64-bit. Rotating the camera is the only way to properly perceive the depth, and I accept that when you have a galaxy full of detailed objects, you'd probably need a monstrously powerful computer... However, the galaxy is just not a table-top and with the introduction of hexes it becomes even easier to make a wall of

51 Replies 85,512 Views

According to this game's lore, nearby mass slows down hyperdrives. In this context, mass is the same as distance. As such, an empty tile far from a solar system might be light years across, while a planet might have a radius measured in thousands of km and occupy a single tile. Because the a planet would have a greater mass than empty space light years across, its mass effectively makes the volume it occupies to function like a tile as big as the other tile, despite occupying far less vol

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[quote who="invertedrook" reply="6" id="3422009"]Thanks for clarifying but I'm shocked that something so lazy was in GC2.[/quote] Do you need to research starship construction before you can build ships? Do you need to research planet improvements before you build planet improvements? Do you need to research hyperdrive before you go faster than light... no wait the lore says that everyone got those techs one way or another. We're not playing Civilizations, where

23 Replies 49,939 Views

The upgrade process don't always happen in one turn. Its can take several turns if the ships are far away from your planets and starbases. Considering that all ships have 1 hp in this process, they are quite fragile. Also the prices for upgrading is determined by rush buy rates, not by by the cost of building them on planets. Overall, you are paying 10x the difference (I think its the difference) when you upgrade. Often, it is cheaper to simply build new ships than build new on

23 Replies 49,939 Views

[quote who="ParagonRenegade" reply="9" id="3421606"]You guys make me sad :'c[/quote] I use the facts as reasons to go support alternatives when possible. I try to use the facts to make me do something instead of sitting around and simply complaining. Ideally, I would use the facts as fuel to motivate me to make a viable alternative, but I haven't been very successful thus far (I always seem to find something else to do other than work on this).

12 Replies 19,999 Views

@ michaelwhittaker Could you make better thread titles? You seem to pick a single word as the title of your threads instead of using a more descriptive title. A good thread title should be descriptive yet short. It should be an advertisement to draw people in (those who might be interested), not be vague (which could mean just about anything). If I were to make a thread like this, I might have use the title "Is Cyberlink a virus?". The example I gave marks Cyberlink as t

9 Replies 32,631 Views

You will be hated. There nothing you can really do to render yourself immune to being hated. There will always be someone who will have a reason (or find one) to hate you. You could be black and be hated by whites. You could be white and be hated by all those the white race has exploited and abused. You could be American and be hated by Muslim terrorist. You could be Muslim and be hated by Christians. You could be Jewish and be hated by Christians because you refuse to accept Chris

17 Replies 47,280 Views

[quote who="ParagonRenegade" reply="4" id="3421530"]They will eventually place it on another service, if for no other reason than a lot of people want it. Remember those big threads a week ago?[/quote] [quote who="MottiKhan" reply="6" id="3421538"]That's doubtful. It would mean re-writing the code. I'd like to see it somewhere besides Steam, but it just doesn't make sense from a manpower/return on investment angle.[/quote] That is the bait, trap, and lure rig

12 Replies 19,999 Views

I'm in the same boat as you. I don't want to do anything with Steam. I've only pre-ordered because I wanted a number of questions answered, and I figured I could find some of those hard answers by getting my hands dirty. Also if I find those answer, I can provide them to other people. Also if I'm involved in the development process, I could possibly steer GalCiv 3 in a better direction. ---- Your questions: 1a. Steam will be required to download the

12 Replies 19,999 Views

My thought is, what happens when the minor civ is uplifted mid game? Do they suddenly get a bunch of planets to so they can compete with the established civilizations? If a minor civilization is uplifted without proper resources, it would be easy prey for the other civilizations. If a minor civ is uplifted mid game, but it has no means to do anything, did anything change?

10 Replies 17,204 Views