Macmatt

Macmatt

Joined Member # 2533997
2 Posts 13 Replies 16,962 Reputation

Where I assumed it would be to, but it wasn't. The default that the game was looking for mods was in the same area, so I added the folder and.... Nothing. They aren't working even in there so maybe someone forgot the line of text and tells the game to actually LOOK and use the files in that folder... I don't know. Kyle I forgot. You have to add a ModDescription.xml in mods\yourmodfolder. Just copy one from another mod you may have and edit it.

32 Replies 15,070 Views

It should be in GalCiv2\DarkAvatar\Mods. I don't have DA, but I expect it will be there.

32 Replies 15,070 Views

How do you mod it so minor civs can colonize and invade planets? You can't afaik. There may be a way to do it using scenarios, but anything advanced would involve improving the minor's AI code.

13 Replies 9,211 Views

You shouldn't be editing the default files. Copy them to a folder in the mod folder and edit them there. Then when you launch the game, go to options, select use mods and select your mod. You will need to start a new game to notice the effects.

32 Replies 15,070 Views

Well, you can't actually change the AI but it was programmed to be adaptive so I'd try it and see what happens.

5 Replies 6,325 Views

If you edit TechTree.xml, you will find the entry for Tech Victory. Whilst you can't make another tech do the same, you can change the name of the tech, the description and the tech. You can also change the video that plays when you get a tech victory. If in future you have any more questions, I spend a lot of time on TBS Modder , and there are other experienced modders there who will try and answer any questions you may have.

2 Replies 3,107 Views

Oh Kryo, for some reason on the Hitchhiker's page, TheGreatEmperor's character's score isn't being counted, only mine. Might this be due to him having a character in the Arrakis Imperium as well?

20 Replies 8,862 Views

Yes, I would recommend Cari's Modding Guide as well. If you need more specific advice, try TBS Modder and our community will try to help you out.

2 Replies 2,091 Views

1) Races more unique. Every race should get specific content.For example unique improvements, unique weapons, unique defense or something similar which other races can't have.BTW with DA seems Stardock is on the right direction with Unique Hulls and Unique Abilities.In GC2 differences between races were really a few. This feature *should* be incl

60 Replies 27,374 Views

By all means. Actually one member is sufficient, however I doubt we would set up a private area for you to talk to just yourself. Actually modding is a good fit. We have a number of members interested in modding and the council has an interest in getting graphical type mods playable at least on the AltMeta as well as eventually on the "real" metaverse. I know t

28 Replies 14,797 Views

Well, seeing as we are on the lookout for new members, The Hitchhiker's of the Galaxy would be honoured to have a forum on the Core. ATM we have a forum on TBS Modder, but seeing as that's mainly about modding, there aren't that many meta players there. We only have 2 members, are we accepted? .

28 Replies 14,797 Views