Macmatt

Macmatt

Joined Member # 2533997
2 Posts 13 Replies 16,962 Reputation

I think I remember reading somewhere that Dark Avatar will add more advanced modding features. Have we heard any more about these? I for one would like to see less things hardcoded, mabye even a SDK like Firaxis released foe Civ 4. I don't know how to program, but I'm sure some people could do some amazing things with it. Even so, I would like to see more things to do in XML.

1 Replies 3,122 Views

In the near future I am going to be making a hitchhikers guide to the galaxy mod with my friend (who will sign up to the forums soon). It will hopefully include new races, ship components, invasion tactics, random events, and a new tech tree. If you wish to post any ideas here, they are welcome. For now, I have assembled this.

13 Replies 7,227 Views

Multiplayer is a waste for a game like this. Period. Have you even been around this community?? Maybe only 5% of this community wants that in this game. A turn based game that takes as long as GalCiv2 to finish, you are out of your mind. I certainly don't have the time to sit on my computer for 12hrs a day trying to finish a multiplayer game. I have a life outside of gamin

37 Replies 16,330 Views

The Human Factions Mod It replaces some of the current races with present day human nations and leaders. Adds present-day political parties. And some scenarios. <img src="http://img520.images

25 Replies 69,712 Views

I've released the Human Factions Mod, which replaces most of the alien races with present-day human ones. Download here">Link ,forum thread [link="https://forums.galciv2.com/?forumid=162&aid=128161#1005850"]here">Link and beginnings of a backstory [link="https://forums.galciv2.com/?forumid=162&aid=130008#1007680"]here . Enjoy.

2 Replies 1,560 Views

I'm in the process of writing a backstory to go with the Human Factions Mod, available in the Library. It's going to have 4 parts, and should help explain the races and scenarios I've included. I was originally going to have present the story as a campaign but thought the interest in the main GC2 campaign didn't equal the effort needed to make a campaign, so I would create a forum post instead. Chapter 1: The End of The World December 19th, 2008. The day hist

4 Replies 8,517 Views

It is because in 1.2 or later, unused social production, when you're not building a planet improvemnent, is transferred into military production, so when you come to build something, there is no social prod allocated. This is only a cosmetic glitch, but an annoying one nonetheless.

3 Replies 1,358 Views