vieuxchat

vieuxchat

Joined Member # 2542912
0 Posts 345 Replies 16,566 Reputation

[quote who="BoogieBac" reply="21" id="2382923"]Yeah, I dont want to use color everywhere, since it's really supposed to be a raw (but somewhat fancy) display of the necessary data. If anyone really wants their oceans blue, theres a pretty easy-to-edit png file that should get the job done It could be our first official mod [/quote] Speaking of ... Where should I put my "Map_Parchment_Tile_Water.png" ? Is there some kind of "override" ? I tried tu put

51 Replies 119,016 Views

[quote who="BoogieBac" reply="4" id="2382721"]lol We'll be putting this in later...I fear it's bad luck/mojo/karma to put in a 'this game is so great it needs this' feature when the game is far from greatness. We'll make the game addictive first, then put in the alarm clock when you've played for 8 hours straight [/quote] Only 8 hours straight? You're not a true civ4-player [e digicons]O:)[/e]

8 Replies 7,554 Views

[quote who="Icepick" reply="25" id="2378567"]I like the way the model on the unit customization screen reacts to new equipment, like almost dropping the sword, etc when you change his equipment. I also like the cloth map, I hope they leave it as an option in final.[/quote] hum .. wait ... you see changes when you equip new stuff ? When you create a new blueprint of warrior ?

37 Replies 7,717 Views

I found this : mouse on north edge --> move north mouse on the North-East edge and then it will go NE mouse on E edge then it goes W mouse on W and it does nothing mouse on south won't do anything unless you put the mouse in the center (between the two white panels)

4 Replies 2,417 Views

It's really a pain to create a new warrior because the word "equipped" appears at the end of the item like "leather armor - equipped" : when you have a long name, the word "equipped" doesn"t appear. Maybe in a latter build the doll will be equipped with what we are giving to the warrior, but at the moment it's really hard to know what items are equipped. We really need a summary.

6 Replies 6,585 Views

[quote quoting="post"] How many players should/can we allow in a game? 8? 12? 32? How sophisticated can we make dungeons in the game? How sophisticated can we make quests in the game? How sophisticated can we make tactical battles in the game? How big of a scope can we give the campaign? [/quote] Isn't 32 players a bit too much? They wouldn't have the time to play an entire game and .. Oh well .. what am I saying? Who are we to stop people

252 Replies 598,929 Views