Loupdinour

Loupdinour

Joined Member # 2630776
0 Posts 341 Replies 14,410 Reputation

What version of TA are you playing? I remember when this was happening, I would quickly pop around the map, or go to select a ship, or even bring up the planetarty screen then close out of it. That seemed to wake up the game again. However, one thing to note since you mentioned 'epic game' is that if the Dregin are in the game and just had gone to war with someone...they probably have thousands of those damned cruisers right now, each individually attackng/moving.

10 Replies 4,330 Views

[quote who="LTjim" reply="4" id="2054649"]Also, is that same spy-die bug present when a civ gets completely conquered? Note, the Q would apply to the case where another race conquers and when it's your OWN race that conquers. That is, if one has 4 passive anf 10 active spies on a civ and its last planets are conquered in one multi-invasion turn, what happens to those spies? (Turning off surrenders might not be enough for this bug)[/quote] Active (

9 Replies 6,791 Views

But it's not 'your' space. The planets are yours, any star bases are yours, but the open space isn't anybody's. You hold influence there, but it's not your empire there. That's the most common response to such questions. I would call BS though on that answer due to the UP vote about battle-ready ships being moved out of the opponent's space. If it's not their space, then why move the ships out right? I think even a simple "threaten" diplomacy action wou

7 Replies 6,913 Views

Hrm, my 2bc on this. Chase after the good looking ones now, w/in the age range you're willing to be seen dating. After you are 18 though, start thinking about how mature they are. Back in HS they are going to immature, thus the root of the word. After they are out of HS though, HS mentalities get real old...fast. I know a couple women my wife (1 grade behind me back then) went to school with that are still stuck back in HS's drama clicks, HS for us was 9-10 yea

4,025 Replies 11,860,603 Views

Eh, lets try to get this back on the Caprica track. Sorry for the derailment. It will be interesting to see things pre-BSG...but i'm unsure how well I'll like it. There is something about the human struggle in BSG that has held me to that show. I guess I cannot demonize something I have yet to watch though, and thus I'll give it a slot on the DVR when the time comes.

29 Replies 83,880 Views

[quote who="Annatar11" reply="13" id="2050820"]I loved the way it ended Last stand-style![/quote] Bah, IMHO they should have been right up near the door for when it opened a crack, to stick the gun thru and spray the hallway with bullets, instead of firing at the hole from several feet away, inviting a grenade toss.

29 Replies 83,880 Views

The one good thing I've liked about BSG is that the lines of good and evil are blurred. Even in reality good & evil aren't consistant, one side would think the other is evil and vice versa. Constantly in BSG they are mixing up who you may be rooting for. That is one thing that ST & SG lacked...realism in theology. In those series, you knewwho was the good guys every time and those good guys won every episode. Really, what's the entertainment in that?&nbsp

29 Replies 83,880 Views

[quote]I enjoy randomness as well. Here's my contributions:[/quote] How about...Your hearing becomes less sharp after eating too much. Venus is the only planet that rotates clockwise. The ony place in the world where alligators and crocodiles exist in the wild is Florida. Gawd I love the two "Books of Useless Information" I got for xmas. Put me on Jeopordy and I'm golden!!!

3,421 Replies 8,822,949 Views

Dodged a bullet today, 5 of the 9 of us in my dept just got laid off due to a major job we had went belly up due to Phase III trials failing. I nearly called off today since I got a cold in my chest...woulda releived me of watching my friends pack up their stuff for 4 hours today :( I'm not good w/ goodbyes.

4,025 Replies 11,860,603 Views

[quote who="Cypher" reply="10" id="2048238"]It seems you have linked the words "Altairs First Strike" to your testing AAR... Possibly some "accidental" advertising? [/quote] Eh, fixed. I blame SD's link system.

3,421 Replies 8,822,949 Views

I'm not a tyrant, but I'll put a pitch in for my TS testing AAR So you want to be an isolationist I'd pitch a bc in for Neilio's AAR Altair's First Strike ...but he's yet to wrap that one up ~coughs~

3,421 Replies 8,822,949 Views

[quote]The problem I find with bug reporting by e-mail is that it's impossible to get any kind of sense of where it is after it's submitted. I haven't played GC2 since before the New Year because well, I just don't know when a new release might come along that requires me to start a game over from scratch.[/quote] You get the same however by posting on the forums and not seeing a response from a dev. At the very least, emailing puts the problem right into their lap, not requiri

25 Replies 15,431 Views

[quote who="CaptainYar" reply="9" id="2046302"]I've tried on three occasions to post a thread about a bug with getting the speed bonus from Gravity Accelerators when you trade an AI for it. I've gotten no response on any of them. The problem could even be with other trade goods, I just haven't been able to test.[/quote] I've found that emailing [email protected] is the surest way that it gets to who needs it. No disre

25 Replies 15,431 Views

[quote who="kryo" reply="6" id="2046079"]I wouldn't understate our role so much. We're pretty involved with Demigod especially--Cari and a number of others are busy with the CVP/NAT Reactor stuff for the Demigod multiplayer system.[/quote] My bad, I didn't think that SD had much day to day things to do with both of those.

25 Replies 15,431 Views

[quote]My guess is that they are very busy with Elemental, Demigod, and Sins Entrenchment. They merely haven't had the time to bother with another update.[/quote] Demigod isn't their game, neither is Sins, they only were the publisher for them. Elemental is the only 100% SD game there.

25 Replies 15,431 Views

I hope that some year 2.03 will come out. I reported a bug in passive spies not being refunded to you upon a civs destruction and got the answer "we got a fix for it now, thank you". ~checks his calander~ that was 2 months ago.

25 Replies 15,431 Views

[quote who="Sole Soul" reply="1" id="2043849"]I addressed it, but I did not disprove it. Rather, I asked you to prove it. Was that your final answer?[/quote] I'll have to check it out at some point. Combination of watching 2nd season of The Tudors and the Commercial Bowl this weekend killed any game time.

73 Replies 235,449 Views

[quote]Moving the TS along a line of ships/starbases perhaps..some sort of points used bug there?[/quote] Did you disprove this as the method? Would make sense on the economic juggernaught since you'd need a pile of ships. [quote]In fact, the Arceans may be best suited for this, believe it or not.[/quote] Curiouser...curiouser.

73 Replies 235,449 Views

[quote]That's not it, either. That would be a horrid bug, and I'm fairly confident it has never existed. Also, you can't make a 300 move ship, even in DL.[/quote] I was exgaggerating a number...however that makes me wonder what could happen, with all race's passive speed & miniturization bonuses, a huge hull piled with nothing but engines, all the super projects/galactic achivements and the arcean buildings...and the mega event that doubles speed (I'm remembering this

73 Replies 235,449 Views

I'm not gonna give up yet. With that bone you just tossed, I'll have to gnaw on for a bit and wonder what could you place in a fleet with the TS that would make it move faster, yet not be a ship w/ a module that...makes the fleet go faster. I know there is a movement bug with constructors getting to a starbase, but I am not too sure how that could be exploited for such a task. What I'm speaking of is that if you have a constructor w/ 0 movement left a parsec from a star ba

73 Replies 235,449 Views

[quote who="Sole Soul" reply="14" id="2042315"]Warp bubbles don't matter. You can't use the warp bubble ship + TS + nothing else in the fleet as reproduced by Draslin for this. Planet hopping is useless at speed 1. Never tried with a survey ship. Interesting idea. Not what I had in mind, though.[/quote] The planet hopping would only have been an option IF all other things fell into place. So, hrm...no WB's needed, TS fully construct

73 Replies 235,449 Views

[quote who="Sole Soul" reply="7" id="2041768"]It is a fleet bug, but it's not a fleet bug. It is required to use fleets for it, but simply fleeting/unfleeting (wasn't that the old fleet bug?) is by no means all of it-and in fact the unfleeting portion is not necessary.[/quote] Hrm, if the unfleeting portion isn't required, but it IS a fleet bug, and its something that requires late game... So: 1) Adding a ship w/ a warp bubble to the fleet AFTER the fleet has los

73 Replies 235,449 Views

[quote]Nothing, because you're less than half right.[/quote] Hrm, I'm going to have to sit and think about that one then. A way to cross an immense galaxy in one turn, without a fleet bug as mentioned.

73 Replies 235,449 Views