drrider

drrider

Joined Member # 2641123
0 Posts 0 Replies 5,895 Reputation

If there are Aliens who are aware of us, then they must have a very tight hold on their society, to the point that they have no dissenting, foolish, clumbsy or insane individuals who would contact us. Imagine trying to have such controll over the entire population of Earth?! The nature of our species would make that impossible, so with that in mind i do wonder about the nature of an alien species that could contain their entire population not to contact Earth? <b

930 Replies 442,225 Views

Poisoned Pill tech trades wouldn't work if everyone were just able to build planetary improvements with outdated technology instead of being forced to build at the current tech level. There are 3 buttons at the top of the build selection panel on the planet screen. "newest", "old", and "all". "newest" is selected by default, and if auto-upgrade is turned on, the governor will also always go for the newest tech. However, you can dismiss the queued upgr

23 Replies 14,231 Views

and radio technology is already outdated. but think outside the immediate human box. we don't really need to use radio anymore. wired communication is now much more efficient for us; the problem we face now is developing infrastructure. most of our cutting-edge wireless technologies aren't going to go very far into space (with any appriciable strength). I work as a network crisis manager for the government, and I can tell you with certainty that, except

930 Replies 442,225 Views

and radio technology is already outdated. but think outside the immediate human box. we don't really need to use radio anymore. wired communication is now much more efficient for us; the problem we face now is developing infrastructure. most of our cutting-edge wireless technologies aren't going to go very far into space (with any appriciable strength). I work as a network crisis manager for the government, and I can tell you with certainty that, except

930 Replies 442,225 Views

For those who are interested: You can make Galactopedia work with DA 1.61 & 1.70, without recompiling the applet. Copy all your game installation to another folder. I use one inside my Galactopedia folder. This isn't a working copy of the game so delete out all the executables, screen images, sounds, music, etc to save a bit of space. Go into the Dark Avatar / Data / English folder and open the StarbaseModules.html in an editor. Go to the last data element in the h

120 Replies 376,810 Views

This is neat, but there is a potential problem with an event. You say the Drengin have slave pits right? What if they get the event where they change to good. What will happen to their empire? There is an extensive discussion of this in another thread, but what it boils down to is this: No problem. For Drengin culture, keeping slaves in noble and caring fashion IS Good. After all they've been building it into their culture for over 100K years. <b

83 Replies 123,138 Views

In the file menu of the TGN page there is an Archive Application line. Pull right and select Download Archive. Take the CD or thumb you have loaded to the standalone PC. The GalCiv launcher applet for "update game" should recognize that it is not Net connected and look for an Archive to update from. For more complete instructions, search on kryo's name and the word "Archive" drrider

3 Replies 2,620 Views

so advanced that they no longer use radio/EM radiation transmissions? I was talking about the idea that the EM spectrum, and the need to manipulate it in some organized fashion, are essentially integral to any concievable high-energy physics dealing with the forces of this universe. Therefore highly unlikely that an advanced alien culture of any type would have 'moved past' the use of detectable patterns in the EM spectrum. drrider

930 Replies 442,225 Views

drrider, the Kzinti are from Larry Niven's excellent Ringworld, and its many not-so-excellent sequels. ghost, Larry Niven developed the Kzinti well before he summed up the mysteries of known space in Ringworld. (Teach your grandmother to suck eggs, young fella ) Actually my original question was about the terrifying visage that normally appears as KP's

24 Replies 28,665 Views

Here is some more fodder for your dreams drrider... Er...one of those it the Pride of Chanur, a distinctly different feline culture. drrider

24 Replies 28,665 Views

Technically I would qualify for the Gerontocracy, seeing as how I'll be turning 36 in a couple months...unsettling thought to be heading towards 40, when I still have trouble thinking I'm 30-something... Hey, I'm still 17 in here somewhere! drrider

10 Replies 7,766 Views

There are two versions of the event--the regular one, which behaves like that, and the mega event version, which increases most/all abilities every turn. Cool, kyro - That's a useful explanation. Thanks.

22 Replies 8,927 Views

Well, I was thinking about this, but isn't it also possible that an alien civilization is so advanced that they no longer use radio/EM radiation transmissions? They could have moved beyond our technology long, long ago, and all the evidence of their radio communications had already washed past Earth before we developed the capacity to intercept such transmissions. Unlikely. After all, the main energy sources in the galaxy are all EM emitters, it is pre

930 Replies 442,225 Views

Valve lost 6 months on their release date, and had to do a bunch of protective redesign, because someone hacked a copy of advanced alpha source into the wild. It wasn't a public beta tester, but it made everyone in the game industry very careful with their pre-release for-money stuff. Also I read somewhere, from the Pres or COO of some big game operation (MS? Blzzard?) that they consider very carefully each time whether they need a public beta vs a selected private beta group

4 Replies 7,421 Views

Ya, well, I too was hoping for asteroid belts to be the secret weapon of the "factory-challenged, all tech" technocrats, but it is not to be. At least not until the devs decide to activate those so-far-unusable alternate asteroid bases that are tucked into the html files. drrider

39 Replies 46,931 Views

+ FIX: The distribution of planetary tile bonuses so that there is a good number of them and that they are likely to occur on the starting homeworlds, but no more than 3 on the starting home worlds. This is pretty harsh on the quality of starting positions for those of us who play a lot of RARE and UNCOMMON settings. Could we get that limit scaled to the Rarity settings, so that there is the possibility of your HW on low density settings having as many

71 Replies 92,283 Views

Folks, For those who have been wondering about new values but did not know where to look to scope it out for themselves: Morale Building Improvements : These are modest, but positioned at a critical spot in the development cycle. Entertainment Network (the 1st level morale tool) - increased from +5% to +10% . Multimedia Center (the 2nd level morale tool) - increased from +10% to +15% . Other morale buildings, colony morale r

71 Replies 92,283 Views

Cari, I was looking through the html files at the actual data for things like techs and morale buildings. Is it intentional that, out of all the extreme colonization techs, Advanced Heavy Gravity Colonization is the only one that has a very low AIValue figure (5). All of the other colonization techs have an AIValue level of 25 or 26. Also, I'll put in a plug again for getting my personal pet peeve glitch fixed. Planet rings DO NOT currently provide any actual bonus tp'

71 Replies 92,283 Views

Given that the actual construction is done by nanites, I imagine that most of these long haul materials deliveries are done by just a couple of driving partners, husband and wife teams, or the occasional heroic lone trucker overdosing on coffee, 'bennies', and country music. Plenty of room in the cab over model. drrider

20 Replies 18,474 Views