Thrawn2787

Thrawn2787

Joined Member # 2739261
77 Posts 940 Replies 21,432 Reputation

Are we ever going to get single player cheats just to help find bugs (so we could find problems with BIG fleets)? Are we going to get some kind of Text document on how to create multiplayer games? Can we have bots in multiplayer games? Just how do we save/ load games in multiplayer (this could be in the Text document)? How do we chat? Can we use microphones? Can we have more of an advanced diplomacy system for multiplayer (like I could offer some resources for an alliance and he couldn'

5 Replies 11,568 Views

8) SUPERBIG vasari capship? (pic 9) just look at the city on it... The devs said awhile ago that the biggest ship in the game was the Vasari colony ship (because they live in space and don't really colonize planets). Looking at the screens I'm really digging the look of the Advent and I can't wait to play as them and the Vasari. As far as the article it seems just like every other SoaSE article out there... Keep up the good work! <img

21 Replies 26,807 Views

I don't think the devs should add any more non-combat related stuff touche! I dont think there is NEARLY enough research going on! Also, it is kinda hard to get all the research stations that you need to research everything. in the smaller games (20-30 planets) this is true, but its not an obstacle in larger games. perhaps you should choose wisely when deciding which upgr

595 Replies 419,798 Views

Am I the only one that thinks all this micromanagement might be on the border of too much (not as far as ships but as far as research)? I don't think the devs should add any more non-combat related stuff. Also, it is kinda hard to get all the research stations that you need to research everything. In response to the current conversation: who has been playing multiplayer? Just a few devs in the office or like 50 or 60 exclusive beta testers? (aka not open beta)

595 Replies 419,798 Views

I don't think too much clicking is the issue... I think there has been too much micromanagement put into sins. Now we need two research labs (more if we want higher research) and we need to upgrade planets and Cap ships. I think that the game's downfall might eventually be too much micromanagement if the devs add anymore without taking some out.

5 Replies 3,865 Views

This video was dated Thursday August 30. That flying car was one of the first prototypes of many cars which lead to the Moller M400 (See picture below). Not even the M400 is ready yet. The one in that video was a test flight from the 70s or 80s. ABC news should get their stories right (and Yahoo should only post the real ones). Notice how the tail of that one says M200? The vid is

27 Replies 71,842 Views

Lol. I figured I'd post it so the devs could try and fix it (or ignore it lol). I'm hoping they're smart enough not to have ships exit phase "on top" of one another... No. He was already out of it when they exited and when they did exit the Kol went further than the two Donovs (so it was like a triangle formation), so I think he was drifting to get in bet

14 Replies 24,661 Views

Just because an AI will be smarter than a human doesn't mean its going to start thinking for itself and what a wonderful place it would be if humans didn't exist and all that did were AI. Its not like we can program emotions into a computer (well, we can but they are't genuine feelings, they need to be set by some trigger and have an automated or several automated responses). Chill TGE, the only thing that threatens your power is a small group of small teenagers with barely any

372 Replies 522,823 Views

just to see if Kosc is all talk you need a movie to know that? No, but the proof means I can rub it in his face lol.

70 Replies 18,949 Views