Are we ever going to get single player cheats just to help find bugs (so we could find problems with BIG fleets)? Are we going to get some kind of Text document on how to create multiplayer games? Can we have bots in multiplayer games? Just how do we save/ load games in multiplayer (this could be in the Text document)? How do we chat? Can we use microphones? Can we have more of an advanced diplomacy system for multiplayer (like I could offer some resources for an alliance and he couldn'
Thrawn2787
Whats the Novalith cannon? Pics plz... EDIT: Nvm. I just found this . Any pics of it?
8) SUPERBIG vasari capship? (pic 9) just look at the city on it... The devs said awhile ago that the biggest ship in the game was the Vasari colony ship (because they live in space and don't really colonize planets). Looking at the screens I'm really digging the look of the Advent and I can't wait to play as them and the Vasari. As far as the article it seems just like every other SoaSE article out there... Keep up the good work! <img
So are the space elevators what I've been mistaking for city's? Cuz real space elevators would go out ALOT further...
Yarlypoo lol.
I don't think the devs should add any more non-combat related stuff touche! I dont think there is NEARLY enough research going on! Also, it is kinda hard to get all the research stations that you need to research everything. in the smaller games (20-30 planets) this is true, but its not an obstacle in larger games. perhaps you should choose wisely when deciding which upgr
Am I the only one that thinks all this micromanagement might be on the border of too much (not as far as ships but as far as research)? I don't think the devs should add any more non-combat related stuff. Also, it is kinda hard to get all the research stations that you need to research everything. In response to the current conversation: who has been playing multiplayer? Just a few devs in the office or like 50 or 60 exclusive beta testers? (aka not open beta)
I don't think too much clicking is the issue... I think there has been too much micromanagement put into sins. Now we need two research labs (more if we want higher research) and we need to upgrade planets and Cap ships. I think that the game's downfall might eventually be too much micromanagement if the devs add anymore without taking some out.
This video was dated Thursday August 30. That flying car was one of the first prototypes of many cars which lead to the Moller M400 (See picture below). Not even the M400 is ready yet. The one in that video was a test flight from the 70s or 80s. ABC news should get their stories right (and Yahoo should only post the real ones). Notice how the tail of that one says M200? The vid is
w00t Uninstalling now!
I have a feeling we're not going to see any star related structures... its been talked about for awhile...
K, drifting ships. I thought this was fixed but these ships didn't attack back (they just stood there for 2 minutes and then jumped). This was a hard AI so I don't get why they didn't do anything. Als
AAHH! It happened again! This time it was a Donov into a Light Carrier.
Lol. I figured I'd post it so the devs could try and fix it (or ignore it lol). I'm hoping they're smart enough not to have ships exit phase "on top" of one another... No. He was already out of it when they exited and when they did exit the Kol went further than the two Donovs (so it was like a triangle formation), so I think he was drifting to get in bet
I don't believe they have capital ships, but I'm not 100% sure. If the new pirate dynamics work out well, we can look into making them more badass. Maybe they can also have a flagship and if their base(s) get destroyed and he doesn't he can
Well, objects can't interact with each other while out of phase. However, those crews would have gotten up and personal if they had exited Phase Space while still inside each other...(mommy, is that how capital ships are born?) Lol. I figured I'd post it so the devs could try and fix it (or ignore it lol).
So I decided to attack the AI with just a Kol and 2 Donovs (wasn't much defense). During Phase space or whatever it is the Kol was to the right of both the Donovs but it drifted into one and kept drifting until it was out of it. I'm sure that if that route was longer it would have drifted into the other Donov. <br
Hey, will it be possible to get custom faction icons (like you put an icon in a folder and it appears on the icon list)?
*weeps sqrl poo* ... Nother idea: BAN EETMORSQRLS!!!!
Im so proud of Thrawn, blaming things on others... he really is evil *sheds tear of happiness* I blame Kosc and Ron, they are in this together!!!! I...am..honored, sir *weeps because of happiness* Sure is alot of crying going on.
... (insert speechless expression) ... MWHAHAHA! BASK IN MY GENIUS-NESS!!
Just because an AI will be smarter than a human doesn't mean its going to start thinking for itself and what a wonderful place it would be if humans didn't exist and all that did were AI. Its not like we can program emotions into a computer (well, we can but they are't genuine feelings, they need to be set by some trigger and have an automated or several automated responses). Chill TGE, the only thing that threatens your power is a small group of small teenagers with barely any
just to see if Kosc is all talk you need a movie to know that? No, but the proof means I can rub it in his face lol.
Let's blame Kosc for everything! MWAHAHAHAHAHA! Aren't I just... evil ? I'll start: the polar ice caps are melting... I BLAME KOSC! AND HIS SPORKS!
*sigh* Where's lordkosc? I blame him for this...