[quote who="GoaFan77" reply="97" id="3441746"]I remember Aquia trolling us with some in that pros versus modders game. Secretly I think he actually likes that ship.[/quote] That, actually, was the first story that came to mind...and yes, he does actually like that ship, or at least he did when he played a lot...
Seleuceia
I know right? I mean damn, who would spam bombers or caps or LRFs or anything when they could instead just spam....flak....
[quote who="Sinkillr" reply="23" id="3441719"]And Sel, for future trolling attempts, at least be smart about it. The image hosting site I'm using separates adult content from normal pics. Therefore you are lying about the hot girls you saw.[/quote] "Most Guys Voted That Their Favourite Female Body Part Is..." I mean really dude....seriously? You really
Alright, I feel kind of bad for the OP...it seems after all he's gone to a lot of trouble to make his point, and we've all been rather mean to him (except for that one kiss ass troll), so I skimmed his most recent test results.... 50 flak vs. 40 cobalts -- 22 flak survive Let's just first take that at face value...no reinforcements, no cap abilities, no considerations for how likely that fight is to even occur... Standard credit to resource ratio is 4.5, th
While I'm bitter that Sinkillr here duped me into wasting 5 minutes of my time in the dev.exe, I'm fairly certain he wasted more time responding to me....a response which I didn't bother to read... Okay, that's not true...I did read the big bold text, which intrigued me to yet again view the images...but as soon as I went to them, I instantly became more interested in the pictures of half naked girls (and one hottie dude) at the bottom...
I can't believe I was duped by this, but I actually tested it...as stated in the OP, 100 gardas vs. 100 cobalts ... Ready for it? Wait for it.... <
Since you are AL, you jut might be able to use the AI's most annoying aspect to your advantage....if they plant a lot of mines, you can capture them and if you are lucky, kill a bunch of enemy ships for XP... Since it is the AI, they aren't going to be using RB, and Orkies don't have any AoEs so you can easily get away with HC spam...probably could go with just HCs and Corvettes, using the corvettes to deal with the VR titan (and ogrovs on defense) and the HCs to deal
Well played Doci, that was an impressive double revelation start...if only Grimm had built a third kol, things might have turned out differently...
I just played a 5s game, me + 4 vicious vs. 5 vicious...the game was fairly easy, I used Orkies but never did anything fancy, no minelayers or subverter tactics...just got my titan and spammed carriers, then slowly ate through two players...fortunately their fleets were busy elsewhere while I hit their planets one at a time, so I rarely had any big engagements...by the time I faced a decent size defense force, I had a lvl 10 egg and lvl 10 titan.... However, this was a large team
I have never seen a revelation in a skilled game, not even as a troll strategy...I have heard stories of skilled people trolling with them, but I have never seen it... I have only seen one person use a rapture in recent memory, and that was Undefeated Turtle (who would lead with it on a regular basis)....of course, he also spammed scouts in Rebellion, so take it as you will...this ship is discussed as a good late game compliment to SC heavy fleets, but in practice I can't recall s
You could make the other 2 values (threshold and minAttuenuationDist) really big...that might work...
Easier said than done...a vicious AI will be able to spam anti-module ships like none other, so you will unfortunately still have to fleet with corvettes or fighters...they also can buy up to lvl 7 on all their caps, so trying to play the XP game isn't going to work out so well either... Then there's the early super weapon spam...best case scenario, you only sink resources into spamming SBs on all your worlds with aux gov.... It can be done, but it's a pain in the
It has been done before...Thoumsin ran the game on Linux (through Wine) with LAA enabled...he had evidence of the game using around 16 gigs no problem, but you'd have to search for that thread...
I'm pretty sure it's actually Unity Mass doing it's chaining damage...
I believe any capital ship or Starbase also counts as well...the bug is not the research modifier, but rather the text description...
[quote who="GoaFan77" reply="73" id="3438153"]Since very few people play on the hardest difficulties,[/quote] I don't know man....last I heard, the official word was that lots of people regularly won on vicious... Do you see the problem here?
[quote who="Ekko_Tek" reply="78" id="3437465"]Errr...I mean...Seleucia...do you even know how2ICO bro?!?![/quote] Isn't that the thing where you race to MD as quickly as possible?
Here we ago again, another one of those trolls, "Sel, you don't play online much do you?"...unlike some players, I don't have to hide by using different ICO and forum names... At least Sinkillr had the balls to be open with who he was on ICO as he complained about my, shall we say, lack of participation on ICO...that, and he's actually skilled... I could make an argument but, well, why bother...I'll defer to Grimm and his MP guide... <a href="http://ste
[quote who="Wizard1956" reply="109" id="3437412"]No, not really, Windows7's user base continues to grow as XP's drops. Win 8/8.1 is gaining ground on new adopters over Win 7, but that may be due in part to OEM installs. I still doubt many 7 users are leaving it for 8 but XP users, that's another story. LINK That is a big change from November, where Win7 growth outpaced Win8 by a good margin. http://www.techradar.com/us/news/software/operating-systems/windows-7-still-gro
[quote who="Jafo" reply="107" id="3437399"]Yes, you can thank the Win 8 fiasco for that.[/quote] For ever XP user that W8 failed to grab, W7 also failed to grab...just saying....
Two things I know have caused this issue for some folks: Somewhere in the bios is a sleep setting that turns off certain drives if they aren't used in x number of minutes....these things have a habit of just shutting off drives randomly (though they sometimes cause them to reappear randomly as well) despite them being in use... Sometimes a drive isn't seated right...it's sitting at a slight angle or something weird that is causing it to turn off as a fails
[quote who="Uvah" reply="12" id="3436942"]the...GarbageCan.[/quote] You HEATHEN...how DARE you not recycle!
Nah man, that's what the Pulsar is for...
I don't see the performance really getting improved unless the game was made to be multi-core (not happening) or the # of SC per squadron was shrunk to about 2 (not happening)...the engine is what it is, and I think they've done the best they can with it...you could delete a few unused assets from manifests to reduce the memory used but that really doesn't affect performance, just reduces the likelihood of hitting the 2 GB wall (which shouldn't be happening in vanilla any
It's not the wealthy I fear, but those poor people posers (PPPs) in Ethiopia.... http://uncyclopedia.wikia.com/wiki/Ethiopia