Seleuceia

Seleuceia

Joined Member # 3020178
9 Posts 899 Replies 24,876 Reputation

[quote]Ive tried verifying the game cache but it says 1 file failed to validate and will be required, but I guess it never does?[/quote] Ignore that...you will always fail to validate at least 1 file, it's a file related to the installer or something and has been confirmed by the devs to be a meaningless error.... When you did a clean install, did you delete all your Sin's settings? These are the things in My Documents...try deleting those after removing the loca

3 Replies 2,967 Views

[quote who="JinglyGoo" reply="11" id="3376140"]You dont need to go CIV labs, just clear the planet or even ignore rebels on the oceanic. You have a choice of getting a lvl 3 cap ship or just skipping the militia.[/quote] I'd be skipping not one but 2 planets to get to pink...3 jumps to get to enemy with no asteroid or moon as extra eco will not work...their factories are closer and they have more resources, not to mention they have 2 potential feeders... It's

15 Replies 24,277 Views

[quote who="sareth01" reply="8" id="3376082"]Your start means you could get a surprise 2v1 very early on and knock a player out.[/quote] I have to disagree... Between the 2 of us, there is only one quick grab (a moon) that is one jump from a HW, and it is not on the way to the enemy...quick grabs 2 or more jumps away are all away from the enemy as well....for there to be any chance of either of us rushing pink, at least one of us is going to have to go civ labs for co

15 Replies 24,277 Views

[quote who="Ekko_Tek" reply="113" id="3375925"]I don't know where it goes wrong, but there's often such a huge disconnect between science and public perception. I don't know if the media, education system, or lack of personal inquiry or all of the above is most responsible or if scientists are just really poor at communicating with the public but I see the same canards trotted out for AGW, for vaccines causing autism, for GM foods being dangerous, etc. all the time. There often se

2,913 Replies 9,303,413 Views

[quote who="ZombiesRus5" reply="102" id="3375857"]Better to let natural processes take hold which will likely be fossil fuels rising high enough in price to result in new energy sources being worth the investment of the private sector.[/quote] As an economist once told me, we will never run out of oil...the last barrel will simply be so expensive that it will be kept in the Smithsonian... [quote who="jackswift85" reply="106" id="3375891"]I've never seen An Inconvenient Tru

2,913 Replies 9,303,413 Views

I recently played a "5s" game with a noob... He was stacked up against me on the frontline, and incessantly complained that I was attacking him without giving him a chance to play the game...this was in a game that was actually 4v6 (he was on the team of 6 and I was on the team of 4)...we were fighting for our lives (one team member got tripled at the beginning) in a heavily unbalanced match and here is this noob complaining that I killed him too fast... We could have easily k

27 Replies 37,372 Views

[quote who="Turchany" reply="12" id="3374801"]maybe if this makes your marza get missile barrage sooner, it worths it, but that 10% is not that much...[/quote] That's basically the only reason I'd get it... There are sometimes situations where your front will be a stalemate, and you will be getting civ labs for colonization and culture long before you've wiped your opponent...in this situation, even one good battle in your own territory would make the tech worthwhi

17 Replies 14,358 Views

[quote who="JinglyGoo" reply="8" id="3374660"]I haven actually tried battlefield promotions, is it good now Seleu?[/quote] You need a civ lab, so I don't know if it is worth getting a civ lab over a mil lab super early game...but once you get your first civ lab, I would definitely research it if you led with marza, its tier 1 and only one level...

17 Replies 14,358 Views

Since that requires editing the gameplay constants file (not user settings), that would cause a checksum difference and prevent you from joining ICO games... Of course, you wouldn't know that since you don't play on ICO....

5 Replies 10,070 Views

I've gotten Runtime errors (not MDs, runtime errors) in the past while giving feed...most recently had this happen tonight while I was eco... I don't know if other people have had the same problem but this is the only thing that has caused a runtime error for me while on ICO...perhaps it could be looked into...

5 Replies 10,070 Views

I've seen some pretty bad starts....but I think this may be the worst I've seen yet... I'm orange, and green right there next to me is my ally...since it may be hard to see, I'll describe the setup... Green's HW is ONLY connected to that moon next to my HW...the asteroid and moon that spawned with his HW aren'

15 Replies 24,277 Views

Technically yes...in the dev.exe, if you disable slot restrictions then you can have infinite ability upgrades (both titans and caps)....however this also applies to fleet supply and logistic slots and so it would be a very broken game... In practice, no you cannot...you could mod titans so that 20 upgrades would "unlock everything" by reducing the number of upgrades and/or number of levels for each upgrade path, and you could do as drian suggested, which is to make each level require

3 Replies 7,632 Views

wait...vorazan, are you talking about the neutral planets that are actually owned by the militia? You would only see them on a custom map, but if that's what you are talking about then no you can't take those planets (just like you can't take the pirate base once you research TAR)...

15 Replies 20,389 Views