As the great philosopher Ron White once said, "I eat the cow!"
Seleuceia
Well, when it says "2v2 -- Noobs only"....
Lol...I didn't know that...now I wished I'd stayed longer just to be a troll...
[quote]Ive tried verifying the game cache but it says 1 file failed to validate and will be required, but I guess it never does?[/quote] Ignore that...you will always fail to validate at least 1 file, it's a file related to the installer or something and has been confirmed by the devs to be a meaningless error.... When you did a clean install, did you delete all your Sin's settings? These are the things in My Documents...try deleting those after removing the loca
[quote who="JinglyGoo" reply="11" id="3376140"]You dont need to go CIV labs, just clear the planet or even ignore rebels on the oceanic. You have a choice of getting a lvl 3 cap ship or just skipping the militia.[/quote] I'd be skipping not one but 2 planets to get to pink...3 jumps to get to enemy with no asteroid or moon as extra eco will not work...their factories are closer and they have more resources, not to mention they have 2 potential feeders... It's
That's......kinky.......
[quote who="ZombiesRus5" reply="37" id="3375866"]29 dollars at 5 guys[/quote] Uhm....just what kind of entertainment exactly is "5 guys"?
[quote who="sareth01" reply="8" id="3376082"]Your start means you could get a surprise 2v1 very early on and knock a player out.[/quote] I have to disagree... Between the 2 of us, there is only one quick grab (a moon) that is one jump from a HW, and it is not on the way to the enemy...quick grabs 2 or more jumps away are all away from the enemy as well....for there to be any chance of either of us rushing pink, at least one of us is going to have to go civ labs for co
GalaxyRandomizer.window has three new lines at the bottom....
[quote who="Ekko_Tek" reply="117" id="3375954"]Because a consensus like that is not arrived at easily[/quote] Indeed...a compelling reason to incline one's faith in that direction....
[quote who="Ekko_Tek" reply="113" id="3375925"]I don't know where it goes wrong, but there's often such a huge disconnect between science and public perception. I don't know if the media, education system, or lack of personal inquiry or all of the above is most responsible or if scientists are just really poor at communicating with the public but I see the same canards trotted out for AGW, for vaccines causing autism, for GM foods being dangerous, etc. all the time. There often se
[quote who="ZombiesRus5" reply="102" id="3375857"]Better to let natural processes take hold which will likely be fossil fuels rising high enough in price to result in new energy sources being worth the investment of the private sector.[/quote] As an economist once told me, we will never run out of oil...the last barrel will simply be so expensive that it will be kept in the Smithsonian... [quote who="jackswift85" reply="106" id="3375891"]I've never seen An Inconvenient Tru
I recently played a "5s" game with a noob... He was stacked up against me on the frontline, and incessantly complained that I was attacking him without giving him a chance to play the game...this was in a game that was actually 4v6 (he was on the team of 6 and I was on the team of 4)...we were fighting for our lives (one team member got tripled at the beginning) in a heavily unbalanced match and here is this noob complaining that I killed him too fast... We could have easily k
It may also include pacts...I tried to do the math once on some of the bonuses, and even if one included artifacts it didn't explain some of the bonuses...
[quote who="JinglyGoo" reply="4" id="3375000"]Next time i dont want to feed a team mate i ll just say it causes my game to crash![/quote] Well when it put it like that, I don't want it fixed now!
[quote who="Turchany" reply="12" id="3374801"]maybe if this makes your marza get missile barrage sooner, it worths it, but that 10% is not that much...[/quote] That's basically the only reason I'd get it... There are sometimes situations where your front will be a stalemate, and you will be getting civ labs for colonization and culture long before you've wiped your opponent...in this situation, even one good battle in your own territory would make the tech worthwhi
[quote who="JinglyGoo" reply="8" id="3374660"]I haven actually tried battlefield promotions, is it good now Seleu?[/quote] You need a civ lab, so I don't know if it is worth getting a civ lab over a mil lab super early game...but once you get your first civ lab, I would definitely research it if you led with marza, its tier 1 and only one level...
Since that requires editing the gameplay constants file (not user settings), that would cause a checksum difference and prevent you from joining ICO games... Of course, you wouldn't know that since you don't play on ICO....
I've gotten Runtime errors (not MDs, runtime errors) in the past while giving feed...most recently had this happen tonight while I was eco... I don't know if other people have had the same problem but this is the only thing that has caused a runtime error for me while on ICO...perhaps it could be looked into...
I've seen some pretty bad starts....but I think this may be the worst I've seen yet... I'm orange, and green right there next to me is my ally...since it may be hard to see, I'll describe the setup... Green's HW is ONLY connected to that moon next to my HW...the asteroid and moon that spawned with his HW aren'
Lol yeah that would also be important....
Lol yes he does... He's right about the mechanism...the question is how strong is the mechanism, and that I have no idea...neither does Al Gore, but I'm sure he'd beg to differ....
Technically yes...in the dev.exe, if you disable slot restrictions then you can have infinite ability upgrades (both titans and caps)....however this also applies to fleet supply and logistic slots and so it would be a very broken game... In practice, no you cannot...you could mod titans so that 20 upgrades would "unlock everything" by reducing the number of upgrades and/or number of levels for each upgrade path, and you could do as drian suggested, which is to make each level require
wait...vorazan, are you talking about the neutral planets that are actually owned by the militia? You would only see them on a custom map, but if that's what you are talking about then no you can't take those planets (just like you can't take the pirate base once you research TAR)...
Change the target filter in the ability entity to include Frigates and Corvettes...could include caps and titans if you wanted to...