It's a "FreeMP3WMAOOGConverter". Hightly recomeded on the net, and works perfet. All the songs I've convert play fine, and play during play, it's just that some songs play dozens of times, while others I never hear play during an entire game.
PurplePaladin
There are now "Linked Monopolies", which are more or less legal and skirt the monopoly laws. Use to be companies would have actual price wars to get customers. When I was young, there use to actually be "gas wars"; gas stations would lower their price everyday to complete with the station on the other corner. Companies now adays often "link" their prices, that is, they still compete agains each other for a peice of the pie, BUT, they "link" their skyrocketing costs togethe
As the government here in the US gets more and more controled by big business (rather than the people) this was bound to happen. Banks and home morgages; credit cards and 30% interest with hidden fees and surprise penalties; oil and power companies raising prices to extortionistic levels (while they make historical profits); heck even cell phones companies have pretty much followed the credit card companies lead (there are so many sneaky overage charges and hidden fees in my cell p
Annatar, does that mean that 1 Hosiko is as good at repairing the starbase as the dozen were? All this time I had no idea, I though 12 Hoshios meant 12 times the healing. If true, that explains why the little guys don't all mass on one ship that is being focus fired on.
OMG, I had NO idae after all this time you could build more than one SB in a star's GW. And I was in the beta (blush).
I still can't figure it out. I have up to 14 different songs in each catagorey, but sometimes the same song will play over and over. I just set it up so that one song (that never seems to play) is in there 3 different #s, but it played only once the entire 4+ hour game (and that was for about 10 seconds).
That's good to know. I have a friend that loves the Sims, but he would have never purchased it with harsh DRM stuff on it.
I have a friend who had a lady-freind out from Holland. She was absoulutly shocked (can't really think how to describe how puzzled she was) that we have so much violence in TV and movies, extremely graphic stuff, yet most anything with sex/nudity is so "awful"; it's just the opposite in her country from what she described.
Aotrs Commander , this is exactly how I feel about Dow2, but what shocked me even more: I just went into DoW2 to "paint" my army units (just change their color), and it STILLj forced me to log into steam. I felt like hugging Impulse after that; like a wife that had left their f
Well, it IS much more helpful for the newbs. I know I and my friend would have played on a 3v5 long before we tried a 1v1 or 2v2. As for "teamwork", when you don't even know where the buttons are to share credits/resourses (yet), or how to use the chat (I remember I kept talking to everyone at first, not just my team), then it's almost impossible to do much teamwork.
Well, reguardless of the "ratio" you use, I SO vote for some sort of "auto build" setting for Fighters/Bombers. Ever since they made strike craft so usefull and needed, and THEN doubled the number of SC in carriers, the "lack of micro" in Sins is anything but. I can't count the clicks; fighter; figher; bomber;fighter; fighter; bomber x 1000. It is SO frigging redundent. The main reason I hate making carriers now is that I have to set the fighter/b
After WoW, and just before Sins, I had a very spirtual friend say "HOW can you play World of Warcraft; all it is is killing, killing, killing. I DARE you to enjoy that game without killing stuff!". That really made me stop and think. Then, as I started enjoying Sins, every time I bombed a planet, I would think to myself "omg, I'm bombing an entire palnet, and enjoying it. Anyway, after about a couple months of Sins being out, there was a spider in my bathtud.&n
Oh, Teal, yes, Passion ot Christ; that IS a must see movie, but a "never see again" movie for me. I think that's what Watchmen is. I told my friends "You have to see that movie, but NO way am I going to see it with you again". . . . .
Thanks, I found it, but by reading (not playing the files), hundreds of files, thank goodness they are labled somewhat logically.
It always makes me laugh hard; people that talk about/review a movie that they've never seen. Anyway, I love comic hero's, but, not being 100% nerd, never even heard of the Watchmen. Went to see the movie 2 days ago. omg, NOTHING like I thought it would be. If I had kids, they would NEVER get to see this movie till about 17. I loved "Rorshack" (or, however in the heck you'd spell his name), which is why I sort'a disliked the ending (no spoilers). The
I usually play as Tec, and you can increase the damage to 50% when they exit your well. They have zero Anti-matter regardless, and if even a small back-up fleet can catch them (which is easy if you've got a PJI) they are toast. The cap ships have NONE of their abilities; carriers can't make more strike craft; repair ships need AM to repair (and they are half dead already). I usually try to put yet another starbase in second and third line planets (un-upgraded); tha
I bought Dawn of War II hving no idea about steam. When it would not even let me change the emblems on my units shoulders/flags without logging on, I got annoyed right there. Then you have to log in to just play a game solo vs the AI too. And then there's GFWL to add to the top of the pile if you actually want to play with anyone. I hugged my SoaSE box after that. . .
I've have my own music playing in Sins for many months, but I'm still pretty confused about the triggers, so I have a couple of specific questions: Are the songs "Battle #", "Trouble #" and "Quiet #" random, or does each # have a specific trigger. For example, I can never get Battle 5 to play, regaurdless of what song I put there. And I also want to find the specific trigger that starts the trouble/battle music (I'm sick of hearing battle/trouble music EVERY TIME a sc
I played last night, and my pop cap went down as the game progressed (and that was a vs an AI). I finished the game (and lost) because there was only space for only 3 squads when I finally gave up and surrendered; game-breaking is an understatement . Also, the DRM is worse than you can imagine, they won't even let you into the "unit painter" (where you can change the looks of your army units) without first having to be online and hooked into steam' same goe
The craziest thing about DoW2 is there is NO 2 player stuff. It's really insane from a game standpoint. WHAT in the "heck" could they have possibly been thinking??? I mean, think about it, Blair and his co-developers in a meeting 2 years ago: "Hey, here's an idea for our upcomming Sins game, lets make it totally impossble for teams of 2 to play the game in ANY way"; Blair: "That's perfect, we'll take out all 2v2 maps, and make it impossible to play any game with an incriment
MOO3, yes, I was shocked when I started playing it. It's the first time I thought I could actually have made a better game with my etch-a-scetch. Spore, the descriptions and videos I saw talked of an epic strategy of genetics and natural selection, but some how Barney the Dinosaur got controlling stock in the game. I still have the game AND the strategy guide, played it once (took about 7 hours total beginning to end). And it still sits on my desk after months.&n
DoW II is almost the opposite of Sins; a game can last 15-30 minutes. The squirmishes really have grown on me, but it's stiall a bit hecktic for me. And, 15-20 minutes is really too fast; I'd prefer 30-45. It just seems it's over just when the fun is starting.
Novalith are economic cancer; if your looking for the fast mega-kill, that's not what they do. Even if you recolonize the planets just destroyed, it takes a LONG time for them to get back up to the income they had. There comes a time when you just don't have the income to rebuild any ships you loose. The Tec have the best economy, and it makes perfect sence that their weapon wrecks your economy. I think the gun actually shoots a clone of George Bush on each p
Yes, the AI did not run on me when I played a Hard game last. I jumped in, and they stayed, along with their starbase, I had to retreat. I am NOT use to that, retreating against the AI. I just usually jump in, and tell my crew to "wave goodbye to the nice people" as the AI jumps out. And it stays a LOT longer now when it does attack. It jumps in with it's fleet, and I'm thinking (as I sip my coffee and glance at the TV) just focus fire on it's Cap ship, when
2. TEC and Advent starbases still 'jiggle' left and right when trying to aquire new targets that are out of range. If you turn up the voices volume, you will hear the Starbase captain say:"If you'll all look out the port window you will see how the Vasari starbase under construction, which is juuuuust out of our weapons range, looks compaired to ours", THEN the stabase giggles. . .