ASADDF

ASADDF

Joined Last seen Member # 3042835
28 Posts 653 Replies 3,540 Reputation

So the way to see the bug is: Go ahead and build 4 or more Factory's ----> after that go and choose all the Factory's and hit build a bunch of Units Click on Repeat Queue, what happens is that when it Finish building the first units it will stop repeating the build order. Ok and If you cannot see that bug happening then try doing it while your Logistics gets full, so maybe after that your Factory's Repeat Queue get reset. &

11 Replies 10,786 Views

I do like the game the way it is now with that Zoom, I care more about other things in the game than a stupid SupCom Zoom, don't take it wrong, I Loved the Zoom in Supcom1/2 but i move on, the way AOTS its made i will not like to have a Strategic Zoom like SupCom so no Thx! Mered4 , <a id="ctl00_ctl00__Content__Content__RepeaterReplies_ctl07__LinkUse

30 Replies 103,604 Views

your right lilosmith , If you put 2 players against each other with the same knowledge and 1 of the players get faster regions then it will mean GG for the player with less region, that is very normal in AOTS, That's how the game is made and that fine with me. Faster player will win the game. So what are the options here? its really easy

17 Replies 11,742 Views

[quote who="Frogboy" reply="27" id="3624524"] Our short list on post-release features are: Multiplayer observers Set difficulty levels for scenarios Easy modding support (drop stuff in the mod folder and it "just works") Actual tech tree for each race AI vs. AI mode with AI modding Replays Steamworks integration to share maps, scenarios, AI personalities General UI improvements Multiplayer Scenario support [/quote]

28 Replies 70,812 Views

GeForce Game Ready Driver Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix possible makes it into the Game Ready driver. As a result, you can be sure you’ll have the best day-1 gaming experience for your favorite new titles. Game Ready Learn more about how to get the optimal experience for Tom Clancy’s The Division, Hitman, Need for Speed, Ashes of the Singularity</s

14 Replies 66,756 Views

What what? lol whats going on? I have been away from the game for a week already, and now i read that people are playing AOTS in ranked games and are taking it that very serious? lol. So who said that AOTS is a Casual game? I think people are taking AOTS very professional and very personal like some other games that I play often like MOBA's and Starcraft. It looks like that AOTS is getting very competitive.

19 Replies 116,460 Views

[quote who="eviator" reply="21" id="3623792"] So is ASADDF suggesting that seeing the full map using the tilting functionality is an adequate replacement for being able to zoom out to a top-level view? Because "zoom all the way up" is not an accurate description of what I'm able to do with shift and the middle mouse button/scroll wheel. [/quote] I know its not an adequate replacement at all, I don't even use it, you guys were asking for a zoom with nothing in it, I&#

28 Replies 70,812 Views

Damn i got so used to play Against the AI in Ranked game that when i got a real player i did not notice it was a real player till like 20 minutes in the game and it was very late for me to win. he had air units and T3 and i never played an AI with good air and T3 units... I cannot take serious a AI in a ranked game, they just suck right now. Here is my idea , what about keep the AI in Ranked games till like Rank 5 or 4 and after that the higher lvl player

23 Replies 136,074 Views

I will always going to recommend AOTS, its a really great game. As everyone in here know, with Shift you can zoom all the way up, I don't know if the Dev's left that option available for us or its a bug that they cannot take out yet. So you guys are asking for a full zoom without any kind of optimization or some king of streamline UI when you zoom out, well you already have that in the game. So its not a big deal lol. I will always remember

28 Replies 70,812 Views

[quote who="Frogboy" reply="5" id="3623399"] Indeed. This might be how we can introduce a race with a more "primitive" technology with tracked units and walkers and such with people inside. The lore leaves the door open for a lot of possiblities. [/quote] Tracked Units will be Awesome! but I am tired of Walkers Units, too much, TA, Supcom, PA, in my life. hehehe

10 Replies 18,495 Views

[quote who="philldoe70555" reply="9" id="3623436"] The release notes make no mention of Async Shaders or any other work to improve performance in Ashes. [/quote] So they will not release anything for Ashes until the game gets out of Beta. (Full Release)

12 Replies 36,705 Views