AI in ranked play is really easy, so yes the player who have more time will get to the top. so far i have played 20+ games in the ranked auto-match and as i remember i only got to play with 2 Humans player the were bots, So yes i do ask the Dev's to disable bots from ranked games, we already have the single player Skirmish games to play against bots. Beta2 Brought a lot of new players to AOTS and when the game get release will bring more players, so ranked game wil
ASADDF
[quote who="Andre_B" reply="2" id="3623267"] I play 100% substrate, and while i agree that their cruiser choices are kinda crappy, their air and defenses are super good, like insanely good. [/quote] yes Air Units and Defense are good, i will test it later, but still Air Units will take you a lot of time to build, and when you get some PHC will have 60-70% of the map its complicated to expand fast the way PHC does it. [quote who="Andre_B" reply="2" id="3623267"]
Love the Story, i hope you can create a nice campaign in the game that explain all that.
I do have a lot of Fun playing this game, Thank you Dev's for making this awesome game. It does need a lot of work but so far i like it. So after i got in a few Custom games with the bet Players, I learned a lot of thing from them, game-play wise All the players started with PHC, and they just build Brutes all the way to the end, then they added some Zeus and other T2 units. after they did send some air to the back of my base and took down my extra
Here You go look at this Screenshot about the Martyrs, they look Different and at the same time the Balls of Pain look really weird. Does everyone see the same thing us me? is that supposed to be like that? If not what are my options to fix that? do i need to delete the game and re-download? And if its supposed to be like that For Beta 2 then I apo
Same here But it does the print screen after that it instantly crashes.
[quote who="Waza88" reply="16" id="3622619"] 7 and a half hours of gametime. I would not call that extreme but I do have a lot of free time^^ [/quote] What? lol so your games are around 15 minutes? that's really fast. I hope to play against you in the near Future.
Thx for answering guys, I get really busy at work on weekends, I have a Restaurant/Bar to run sorry. Anyway I did Checked my setting and I have everything at Crazy but shadows at none, I feel shadows kill my FPS right now, waiting for Zen to upgrade. Tomorrow Sunday I will post a few pics explaining my problem, but it may be the Nvidia latest Drivers with the Beta2 build. I am not here to bitch, I am writing that to see if there is something wrong with my PC of if ever
Well the game do have some Automation, units queue and with Reinforcements, those two will give you a lot of time to do other things. I am still with you guys, AOTS needs to get better when Managing the Engineer/Constructor, like what they said in a different post. [quote]Replace all resource building buttons with one. While a minor thing, it prevents clicking the wrong type. It would even only use one hotkey. Keep the in-game models the same; If it's place
An easy AI maybe, but that does not happen on a better AI.
[quote who="Waza88" reply="13" id="3622302"] Wow I made it to the list. But seriously I play ashes on and off and cannot really say I have never played versus a cheater. [/quote] ???? lol you have around 30 games! that's very hard core. I guess you do have a lot of free time.
[quote who="Waza88" reply="1" id="3622378"] Maybe AMD cpus are just bad running this game or there is somekind of work to be done in that front. [/quote] AMD CPU's are 2+ years old with old Tech, you need to wait for Zen CPU's........ till September.....
yes, I do think the Main problem here, are the Stupid Video Drivers, they just suck for Ashes right now.
Hello Dev's Beta 2 plays really well, and i thank you guys for the Great work so far, and for the first time i was able to play a Multiplayer game without getting kicked out. So right now i am gonna write some things about Beta 2 and hope the Dev's and even founders can answer me if they have noticed it. The game feels more 2D than before, the air units feels weird, they move very 2D ( when they fly and do 180 degree sideways its like they are a paper li
1 and 4 should be a must in the Next Update, but i guess we need to wait to see if the Dev's can make it happen, but there is some priorities first, so we need to wait for optimizations.
It looks.....ok..... we have to wait to try it. Are we the Founders gonna get it before the regular players? and how?
So the problem was on the Server side? or you guys did a fast hotfix patch? I left home so i don't really know. Anyway if it was a server side problem then why the game quits? why not keep the game on and give an error of no connection, you Dev's need to try to fix this problem by not making the game hard quit on us, and find a way to get an error log for us to see and if we get it then whatever; at least let us stay inside the game to play single player Skirmish.
I am having the same problem, When I click on Multiplayer, it crashes completely and take me back to windows with no errors using DX12 and DX11, both builds Cashes. It happens when i go to Custom games or ranked match (auto-match). that's really sad Did the basics too, clean install of video drivers, deleted .ini file and nothing worked. I am on Nvidia GTX770 using FX8350 CPU. hope to see a fast Fix Thank you. EDIT: Custom game (Crashes on Lobby)</p
[quote]Thousands or even tens of thousands of 3D objects could appear on screen in such a game. [/quote] Awesome! Still waiting to see how my Thousands of Units can the game handle when it get released.
There is a Big Topic about that in the Forum somewhere, you should look at it, Anyway i do like the way it is right now, that my personal opinion, but there may be another way to get faster Reinforcements is by using the nearest Factories of that Meta units who asks for reinforcement.
This is very Interesting, To keep this Topic Alive, here are a few questions about Modding You said before that creating assets to the game is very expensive and take time, Will be possible for the modding Community to create art assets and add them to the game/map? I am talking about ruins and burned out cities and such. Can you add physics to those Old buildings that you create? Another question is about the timeline animations of units and Explosions. will th
[quote who="Frogboy" reply="48" id="3621169"] What you see above are people playing the campaign, then trying out skirmish and seeing ift here's a MP community. When they don't find one, it's done. Without active players, there's no word-of-mouth. Without word-of-mouth sales decrease. So what lessons would you take from this? DOK has a great campaign. DOK had pent up demand ready to give the game a try DOK wasn't able to h
Hey Frogboy I do think you are an awesome guy, wow cannot believe your showing something that private. I really do appreciate it a lot, to share with all of us that info. Just some opinions as a player there is a few thing that it can make the game more interesting, create Worlds with old civilization in it, random Structures on the map, like yo
Is there any link?
[quote who="snierke" reply="14" id="3620494"] Are the units ment to be highlighted every time you select them, regardless of zoom level? [/quote] No, The Glowing colors should appear only when you are zoomed out and you cannot distinguish what kind of units you have, and when you zoom back in then the glowing colors will disappear automatically. i think that's the best way to recognize the units at max lvl zoom without icons. Again this is just my personal opinio