ASADDF

ASADDF

Joined Last seen Member # 3042835
28 Posts 653 Replies 3,540 Reputation

The Map Editor is not for everyone, you really need a very powerful computer with a lot of Ram to handle the maps. so i do recommend a minimum of 32GB of ram and a great video card. But the Dev's need to start Optimizing the map editor to make it better, with more options and faster.

67 Replies 288,320 Views

Enabling middle sized maps on ranked games will be a great idea, its fun to have small maps with 15-20 minutes games, really fast games, but many of us will like to play ranked games with bigger maps, we can start slower, expand a little more, do more things in the game than just rushing in because there is nowhere else to go. It will be nice to have a few Dreadnoughts in the map to play with, when playing small maps you cannot easily build Dreadnoughts because by that time it will be

2 Replies 26,094 Views

[quote]These wouldn’t be anything critical to the game. More maps. More scenarios. More skins. That sort of thing. The kinds of things people usually expect in DLC. [/quote] Hello Brad I am gonna ask you to please do not release any DLC maps to the game and charge for them. I mean we already have the Map Editor, and its so easy to make maps on it, so why charging for maps? trust me, after you find a way on how you let us give or share the maps wi

28 Replies 153,028 Views

Thx you so much! there is really a lot of info and help in there. I will love to try to make a custom scenario but let me ask you Island Dog , Are the scenarios that we make, can they be played in MP? lets say I want to make some kind of 3 corridors game were you have the Dreadnoughts lvling up a la DOTA, some kind of MOBA inside AOTS, will that be

2 Replies 41,636 Views

[quote who="Orachin" reply="4" id="3627771"] Is there any info somewhere on the limits of meta unit? [/quote] Yes look around the Forum, I am sure you will find the Dev's Talking about it, sorry cannot give you a link right now, just do a search. [quote who="Orachin" reply="4" id="3627771"] And can i somewhere see current logistics use on my meta unit (or free logistics to add to meta unit) or do i have to count it myself? [/quote] I think you n

6 Replies 6,553 Views

[quote who="xNINJADEATHx" reply="2" id="3627602"] One last question. Are we ever going to get to traverse rivers (of water or lava or anything really( that flow across maps or the like? These planets are all so DRY. [/quote] That's a yes, the game will evolve and they will add a lot of new things to the maps in the Future. BTW nice feedback [e digicons]XD[/e]

3 Replies 529 Views

I think I know the Issue here Orachin , each Meta Group has a limit of units, you cannot have infinite units inside a meta-Unit. I think you can have up to 128 logistics inside each Meta-Unit. so that may be the problem that you are having. When you have a lot of units in the map and you count them in Logistics, lets say 1000 logistics, and you c

6 Replies 6,553 Views

I am still hoping that the Future of AOTS will have some kind of a really interesting and a new kind of strategic zoom with no icons. That will make every other RTS games out there sucks big time. I still want to remind you guys about my Strategic zoom Mock-up, did the Dev's looked into it? did they made that kind of Mock-up test in a closed insider build test? Playing and testing new ideas is a great thing to do while developing a groundbreaking brand new game called Ashe

36 Replies 77,997 Views

here is the Video of the Bug, please look into it. its very easy for the bug to appear https://youtu.be/UfKSAByUd0I Ok so how it works when you choose 2 or more Factories and click to build a few units then click on repeat queue, the Repeat queue does not work. if you choose only 1 Factory and build units the repeat queue will work. can you guys see that bug happening to you to?

11 Replies 10,785 Views