Every-time there is a game update you loose all the save games.
ASADDF
This is true, that's why I do think too that more height variations in the game will help a lot more (add at least 5+ variations)
Can i say something? What about not letting or disabling Engineers/Constructors to take regions Only ground armed Units can take Regions, that may be a good idea. What do you guys think?
Great idea Moomo
I am still hoping that the Future of AOTS will have some kind of a really interesting and a new kind of strategic zoom with no icons. That will make every other RTS games out there sucks big time. I still want to remind you guys about my Strategic zoom Mock-up, did the Dev's looked into it? did they made that kind of Mock-up test in a closed insider build test? Playing and testing new ideas is a great thing to do while developing a groundbreaking brand new game called Ashe
here is the Video of the Bug, please look into it. its very easy for the bug to appear https://youtu.be/UfKSAByUd0I Ok so how it works when you choose 2 or more Factories and click to build a few units then click on repeat queue, the Repeat queue does not work. if you choose only 1 Factory and build units the repeat queue will work. can you guys see that bug happening to you to?
no that's not my issue, I do know about the queue per Factory. I am gonna play a few more games and see what happens. I will update soon.
whats the best free program to record videos?
So the way to see the bug is: Go ahead and build 4 or more Factory's ----> after that go and choose all the Factory's and hit build a bunch of Units Click on Repeat Queue, what happens is that when it Finish building the first units it will stop repeating the build order. Ok and If you cannot see that bug happening then try doing it while your Logistics gets full, so maybe after that your Factory's Repeat Queue get reset. &
I do like the game the way it is now with that Zoom, I care more about other things in the game than a stupid SupCom Zoom, don't take it wrong, I Loved the Zoom in Supcom1/2 but i move on, the way AOTS its made i will not like to have a Strategic Zoom like SupCom so no Thx! Mered4 , <a id="ctl00_ctl00__Content__Content__RepeaterReplies_ctl07__LinkUse
your right lilosmith , If you put 2 players against each other with the same knowledge and 1 of the players get faster regions then it will mean GG for the player with less region, that is very normal in AOTS, That's how the game is made and that fine with me. Faster player will win the game. So what are the options here? its really easy
I do not like Statecraft at all apart from the Story Campaign, if they will take it to the C&C way then I will be very happy with that way too, but not the Starcraft way at all. BTW StarCraft/C&C are very different games in every way.
I like that too, + make the players not know at all what did you get till after they see your units o base in game, that will be fun (not even in the loading screen map). That will create some new Strategies at the start of the game.
Good news, we love to help you guys in anyway possible, i will be back home in a few hours, will download it, test it and will give my feedback about it. [e digicons]:grin:[/e]
[quote who="Frogboy" reply="27" id="3624524"] Our short list on post-release features are: Multiplayer observers Set difficulty levels for scenarios Easy modding support (drop stuff in the mod folder and it "just works") Actual tech tree for each race AI vs. AI mode with AI modding Replays Steamworks integration to share maps, scenarios, AI personalities General UI improvements Multiplayer Scenario support [/quote]
Love this video. [e digicons]:inlove:[/e]
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What what? lol whats going on? I have been away from the game for a week already, and now i read that people are playing AOTS in ranked games and are taking it that very serious? lol. So who said that AOTS is a Casual game? I think people are taking AOTS very professional and very personal like some other games that I play often like MOBA's and Starcraft. It looks like that AOTS is getting very competitive.
Substrate need some kind of Buffs, T1's are not good enough against PHC And substrate does not have any long range Weapon against units.
[quote who="eviator" reply="21" id="3623792"] So is ASADDF suggesting that seeing the full map using the tilting functionality is an adequate replacement for being able to zoom out to a top-level view? Because "zoom all the way up" is not an accurate description of what I'm able to do with shift and the middle mouse button/scroll wheel. [/quote] I know its not an adequate replacement at all, I don't even use it, you guys were asking for a zoom with nothing in it, I&#
yes i did see that, but That's it? no video? or some more info? or new info about Ashes of the Singularity? lol I was Expecting more than that. [e digicons]^_^[/e]
Thx for the Link, but I don't see anything about Ashes of the Singularity... are you sure that is the correct link?
I guess this is the Tutorial...What about that? (Optional: Keep expanding) lol.. I prefer something like expand to 2 more regions or something like that. But its nice to see a Screenshot about the Tutorial, that will help a lot of new players.
Do a clean Driver installation, and delete the ini file. that may get fixed. If not check your game files.
Damn i got so used to play Against the AI in Ranked game that when i got a real player i did not notice it was a real player till like 20 minutes in the game and it was very late for me to win. he had air units and T3 and i never played an AI with good air and T3 units... I cannot take serious a AI in a ranked game, they just suck right now. Here is my idea , what about keep the AI in Ranked games till like Rank 5 or 4 and after that the higher lvl player