ASADDF

ASADDF

Joined Last seen Member # 3042835
28 Posts 653 Replies 3,540 Reputation

eviator this is awesome, i had that idea a while ago about Organizing The Empire Tree per region ala Sins, but there is a big problem here, is the Units Number. The Dev's are trying to make the Game Epic, with Thousands of units per side Right now my PC can handle around (4500 Logistics Before it Freezes) That does not mean 4500 Units, if we Put T1-T2-T3 Units Toge

7 Replies 23,784 Views

lol, i am gonna tell you something cpletourneau the upcoming beta 1 will fix a lot of things. The Dev's Said that the will not do anything to the map Editor till after they release the game and then they will work on the map editor for us. Starting locations and pings will come to MP games and many other things. so just wait till Beta1 get rele

36 Replies 52,997 Views

For the Vault, yes there is so many awesome things in it! like exclusive Videos, pictures, designs, photos, and so many Top Secret things that i cannot say at all, Sorry! [e digicons]:O[/e] [e digicons]:dur:[/e] [e digicons]:P[/e] [e digicons]\o/[/e] [e digicons];)[/e] [e digicons]:thumbsup:[/e] [e digicons]:rofl:[/e] And OMG!!! the Founders Forums are the Best!!! we use it all the time and Again its all Top Secret! Sorry Again! [e digicons]\o/[/e] [e digicons];)[/e] [e digic

4 Replies 22,231 Views

[quote who="eviator" reply="1" id="3614816"] It's NOT fun yet." While that statement is arguable, [/quote] lol so far i love the game, I am having a lot of fun with the game and the map editor. [e digicons]:grin:[/e] Anyway eviator is right, take it easy <a id="ctl00_ctl00__Content__Content__RepeaterReplies_ctl01__LinkUser" class

13 Replies 52,012 Views

This is really easy for the Dev's to do, just keep the Nexus but create a small base around it with 1 AA Turret and 1 Smarty and small walls or something like that. Just for the Nexus. Take this example from Homeworld: Deserts of Kharak, Base, it looks cool. I am no comparing Homeworld: Deserts of Kharak with Ashes of the Singularity at all, they are 2 different games, i think in Homeworld: Deserts of Kharak you can have 100 Units Max per side.

12 Replies 6,409 Views

We are so used to the game right now and we know everything, that why we don't really notice that kind of things. Pop up Info is really important, it should be everywhere, on units, on structures, on Research, on Orbitals, the Question is how to put it in? Font size, color, location, Those popups should not bother the player while playing the game. So i do recommend creating a Tutorial explaining everythin. And while in Game you can Pause a Skirmish or single playe

5 Replies 845 Views

wow Thx guys All of you are so right about the Empire Tree, its so hard to use and understand, there is so many thing missing in than Empire tree, i think only 10% of the players or less use it. If you ask me, then yes i did try to use that Empire tree as much as possible, seriously i did but well, its just not Functional right now. The Design that I made its just an idea that I got after playing hundreds of hours, it may never come to life, but that's just fine wi

9 Replies 1,881 Views

This is My idea of how the Empire tree will be better and more interesting to use. We have so many Units in the Battlefield that we don't really know how many Units we have, or their health, if i am loosing the Fight, or i am winning? So I did put a small Mockup Idea of an Empire Tree, of course this is just an Example, its an incomplete Empire Tree its just an Opinion. Guys let me know what do you think and help me make it better by telling me what you like and wh

9 Replies 1,881 Views

[quote who="Ticktoc" reply="4" id="3613578"] More importantly the current models would have had to have been designed with room for extra things to be stuck on in mind [/quote] Yes right now many Units do have special slots in them to do the Upgrades, just look at the Dreadnoughts, all of them have that empty slots in the Design, the Dev's even Said that the are more interested in upgrading units than adding more units. [quote who="eviator" reply="5" id="3613608"

11 Replies 8,512 Views

I just Fixed the name sorry. [quote who="tatsujb" reply="2" id="3613573"] Where are you finding those updates to the seed? I've never used them (not that I'm aware of; specifically the 5K HP to the seed) [/quote] lol Tatsujb, this is a Mockup Research Tree, it took me like a week to make, its all made up information, not real information. Just made it to show all the Founders here and Dev's my Idea of how it will look like if they a

11 Replies 8,512 Views

Hello Everyone, i am Making this tread to show you guys how it will look if you have a Research Tree ala Sins inside Ashes I do think it will be really cool and very Interesting to have it in AOTS here i am putting the Image: Having a Research Tree in Ashes will make the game more Entertaining and it give the player a More Diverse way of game-play. Ke

11 Replies 8,512 Views

I am sorry i think i wrote it wrong 1 Brute will take a region --->> 1 reaper alone cannot or 1 archer can take a region while --->> 1 reaper cannot reapers need capacitor to get a region.. so in the end you need to build 2 to get a region, more time spent by building and taking regions compared to PHC. What about a Martyr? will 1 Martyr can take a region alone? it does not use Energy, but does it do enough damage? do you get w

23 Replies 758 Views