ASADDF

ASADDF

Joined Last seen Member # 3042835
28 Posts 653 Replies 3,540 Reputation

Ok please someone explain me something I did create a ice map, but right now i want to change it to desert map,I tried rebuilding it a few times with different terrain, but it always stay Ice, is there a way to change it? Thx in Advance for the help.

36 Replies 2,199 Views

[quote who="eviator" reply="3" id="3603988"] What is a long time? Once in one of these states I waited 10 minutes before Alt-F4-ing. Other times it loads in 10 seconds. [/quote] 10 minutes? no way! i was talking about maybe 1 to 2 minutes max for the first time and a few seconds after, try deleting and settings.ini files and do a clean re-installation of your video card driver.

4 Replies 3,367 Views

It always take a lot of time for the game to initialize for the first time. that's just for the first time while it load everything in the Ram. do the test, open the game for the first time wait for it to load, it may take more than a min depends on your PC, after it load close the game and open it again. it will takes 10 sec to load after the first time.

4 Replies 3,367 Views

[quote who="The_Engenieer" reply="24" id="3603229"] We use the default for all of our maps because it is the sweet spot between looking good and running well. [/quote] I understand, so its not about trying to create the best looking map possible, its about us players trying to run the map. so your telling me that if i build the best looking map, and release it to the public, them most of them will not the map smoothly because it needs a really powerful PC? so making it need

36 Replies 2,199 Views

[quote who="The_Engenieer" reply="19" id="3603131"] today i have 32 gb ddr 3 2400 XMB beast and its the same has my 16 gb make bether quality at leval 4 crash on the same [/quote] So your saying that having 16GB and 32GB right now its the same? building a map at lvl4? why is that happening? maybe a bug? that's weird. TheRealWarpstorm</

36 Replies 2,199 Views

My question here is: you just need the 32GB of ram to do build quality 4 or 5? or you do need a very good GPU and CPU? it means a badass PC. Just upgrading Ram is really easy to do but upgrading the PC completely it will be very expensive.

27 Replies 1,323 Views

Yes I normally do that every time I make a map anyway i am changing the first map Its really easy to make maps when you get to know the Map Editor. The Dev's have done an awesome job with the Map editor, I can make a big map in an hour! really happy. I am gonna start making maps for everyone, maybe release 1 per week.

36 Replies 2,199 Views

Awesome Thank you! ok now let me ask you some things that i don't understand. when you say mexes mean what? [quote who="The_Engenieer" reply="13" id="3602843"] eco balance between relays on the right zones [/quote] you mean by adding metal and Radioactive deposits? or locations? yes i know they are really far from each other, i am gonna add some more relays, if you meant that. [quote who="The_Engenieer" reply="13" id="3

36 Replies 2,199 Views

here is an updated map using different builds Build Quality 1 Erosion 500. >206 MB >> http://www.filedropper.com/aotstwilightflamemap Build Quality 2 Erosion 2000. >191 MB >> <a href="http://www.

67 Replies 287,198 Views

Thank you for your Answer. I did not Sleep yesterday at all till i finished the map, it saddened me a lot knowing that i used the worst cell size, because i am trying to give the best looking map for everyone After testing and playing with the Map Editor, I did Manage to Rebuild my TWILIGHT FLAME Map a few times using different build quality and erosion Firs

36 Replies 2,199 Views

Can you change the Cell size after you create a map? OMG I used the highest one - When i Changed the Build Quality from 1 to 2 and tried to Rebuild, the game did not like it and kicked me out i guess i will stay with Build Quality to 1 for now - What is the best recommended number for Erosion? i have is on 500 and i think its really low. Can the Dev's answer me here and anyone with knowledge? Thx, for the info I will try again, but i guess my PC cannot Hand

36 Replies 2,199 Views

I just finished making a my first Map! [e digicons]:D[/e] [e digicons]:beer:[/e] [e digicons]:grin:[/e] Called TWILIGHT FLAME and i think it does Work really nice! I will post the link here and in the other post Hope you guys like it and i will be waiting for some good Reviews and Comments. here's the Link. http://www.filedropper.com/aotstwilightflamemap </

67 Replies 287,198 Views

[quote who="TheRealWarpstorm" reply="31" id="3602701"] Seriously, it is all about time and priorities. I (and my Oxide teammates) have a lot of other things to get done before this game ships. That feature, while good, is currently much lower on my priority list. [/quote] Guys I am sure that he means that yes it will be done but at a later time. [e digicons]:D[/e] Be positive we are here for the long haul.

67 Replies 287,198 Views

Nice Thx Now please explain what does cell size mean? What does terrain synth type mean? Thank you in Advance. Edit: + inside the Map Editor i see - Build Quality -+ - Erosion -+ - terrain Synth -+ Can anyone explain what does each do?

36 Replies 2,199 Views

[quote who="MnMShow" reply="7" id="3600430"] When you guys say tier 1 and tier 2 units what does that mean? [/quote] tier 1 (Small size unit with low firepower) tier 2 (medium size unit with medium firepower) tier 3 (big size unit with with heavy firepower) something like that.

22 Replies 60,527 Views

Sorry guys i just got back here, I thank everyone for looking at my examples. I understand you Frogboy about not having the time and budget to work on both ideas (strategic map and 20,000 foot game that look spectacular) I am sure everyone will love to have both, but its Stardock/Oxide decision to choose what is the best option right now. but i

60 Replies 348,446 Views

Thank you Frogboy for this awesome image. i do like a lot this zoom out image and you can do so many thing with it, you can add a lot of info let me show you 2 small examples of how may it look if you add units heat signature. <img src="http://s20.postimg.org/pc1wiq6l9/zoom_out_colors.jpg" alt="first example" width="521" height="3

60 Replies 348,446 Views

[quote]Team colors polished (more work to be done here) [/quote] You took out yellow? hope you can add it in the near future. and the New Seton map got better but, its really buggy, units get stuck and cannot place extractor in some locations. Leave Seton as it was Before but make it bigger and add more space to move around the mid part of the map, and the new Seton map keep it but change the name of this map so we can have 2 maps.

3 Replies 13,318 Views