My question here is: you just need the 32GB of ram to do build quality 4 or 5? or you do need a very good GPU and CPU? it means a badass PC. Just upgrading Ram is really easy to do but upgrading the PC completely it will be very expensive.
ASADDF
Yes I normally do that every time I make a map anyway i am changing the first map Its really easy to make maps when you get to know the Map Editor. The Dev's have done an awesome job with the Map editor, I can make a big map in an hour! really happy. I am gonna start making maps for everyone, maybe release 1 per week.
lol OK i get it now thx. so he means that there is not enough metal deposits in the map to keep the flood of army T1 and T2.. I am gonna fix that.
Awesome Thank you! ok now let me ask you some things that i don't understand. when you say mexes mean what? [quote who="The_Engenieer" reply="13" id="3602843"] eco balance between relays on the right zones [/quote] you mean by adding metal and Radioactive deposits? or locations? yes i know they are really far from each other, i am gonna add some more relays, if you meant that. [quote who="The_Engenieer" reply="13" id="3
here is an updated map using different builds Build Quality 1 Erosion 500. >206 MB >> http://www.filedropper.com/aotstwilightflamemap Build Quality 2 Erosion 2000. >191 MB >> <a href="http://www.
Thank you for your Answer. I did not Sleep yesterday at all till i finished the map, it saddened me a lot knowing that i used the worst cell size, because i am trying to give the best looking map for everyone After testing and playing with the Map Editor, I did Manage to Rebuild my TWILIGHT FLAME Map a few times using different build quality and erosion Firs
Done! Good luck Stardock and Oxide, you guys are doing an awesome job with AOTS so far.
Can you change the Cell size after you create a map? OMG I used the highest one - When i Changed the Build Quality from 1 to 2 and tried to Rebuild, the game did not like it and kicked me out i guess i will stay with Build Quality to 1 for now - What is the best recommended number for Erosion? i have is on 500 and i think its really low. Can the Dev's answer me here and anyone with knowledge? Thx, for the info I will try again, but i guess my PC cannot Hand
I just finished making a my first Map! [e digicons]:D[/e] [e digicons]:beer:[/e] [e digicons]:grin:[/e] Called TWILIGHT FLAME and i think it does Work really nice! I will post the link here and in the other post Hope you guys like it and i will be waiting for some good Reviews and Comments. here's the Link. http://www.filedropper.com/aotstwilightflamemap </
[quote who="TheRealWarpstorm" reply="31" id="3602701"] Seriously, it is all about time and priorities. I (and my Oxide teammates) have a lot of other things to get done before this game ships. That feature, while good, is currently much lower on my priority list. [/quote] Guys I am sure that he means that yes it will be done but at a later time. [e digicons]:D[/e] Be positive we are here for the long haul.
Nice Thx Now please explain what does cell size mean? What does terrain synth type mean? Thank you in Advance. Edit: + inside the Map Editor i see - Build Quality -+ - Erosion -+ - terrain Synth -+ Can anyone explain what does each do?
I don't even know how to find the map creator in the game Any walk-through or step by step?? i will like to give it a try thx.
[quote who="MnMShow" reply="7" id="3600430"] When you guys say tier 1 and tier 2 units what does that mean? [/quote] tier 1 (Small size unit with low firepower) tier 2 (medium size unit with medium firepower) tier 3 (big size unit with with heavy firepower) something like that.
Nice! [quote]* Updated empire tree [/quote] that's what i want to see. i did some work on that but i will wait after 0.63 Thank you and keep your great work. [e digicons]:grin:[/e]
Sorry guys i just got back here, I thank everyone for looking at my examples. I understand you Frogboy about not having the time and budget to work on both ideas (strategic map and 20,000 foot game that look spectacular) I am sure everyone will love to have both, but its Stardock/Oxide decision to choose what is the best option right now. but i
Thank you Frogboy for this awesome image. i do like a lot this zoom out image and you can do so many thing with it, you can add a lot of info let me show you 2 small examples of how may it look if you add units heat signature. <img src="http://s20.postimg.org/pc1wiq6l9/zoom_out_colors.jpg" alt="first example" width="521" height="3
[quote]Team colors polished (more work to be done here) [/quote] You took out yellow? hope you can add it in the near future. and the New Seton map got better but, its really buggy, units get stuck and cannot place extractor in some locations. Leave Seton as it was Before but make it bigger and add more space to move around the mid part of the map, and the new Seton map keep it but change the name of this map so we can have 2 maps.
[quote who="Frogboy" reply="12" id="3598931"] However, the biggest issue I have with zooming out so far has to do with unit speed. Players zoom out and then want the units to move faster. So then you make the units move faster and then players want to zoom out further and so on. [/quote] There is no way to make everyone happy. For me i will go with slower units, and work on some kind of transportation. People will bitch early in the game, but later when you h
hello Dev's I want to ask if we can get some king of a retreat button on the units or meta units, why i am asking that it's because if i have s mall Meta unit moving around the map and i come in from of a big enemy meta unit, i wont like to get my small meta units destroyed by the big one. I will want it to move back to base to regroup and save some units. As everyone know, when we get into a fight the units loose speed, so you cannot easily run away from a fight, so b
[quote who="chemie99" reply="3" id="3598937"] Engage with one group and hold back other; once OPFOR is locked down, go zipping by [/quote] I think its an AOE range and direct hits, if you are near an enemy and you loose movement speed, without the need to be attacking o the attacking you. It happens a lot to me.
Double post? [quote]This team Stardock has been fantastic in the development of this game and we here to help them the best we can . [/quote] Yes they have, i am here to help shape the best RTS game of our time.
Its not a bad idea on have the option to choose how much income to get per Region .
[quote who="TAG_Utter" reply="16" id="3598627"] And i find a way to play with all zoom out on AOTS i find the right files so that make my job bether to beat the normal ai. [/quote] How?
Like you said its a new Concept, and they want to make it fun of everyone so lets wait and see how the zoom all the way out will work on future updates Remember to use Space to see the whole map.
I am with you too about the Smarties, they are really really weak, they don't have any health and nearly no firepower Anyway this a is a problem in the game with all structures they nearly not enough HP, no structure can last more than a sec before getting destroyed.