ASADDF

ASADDF

Joined Last seen Member # 3042835
28 Posts 653 Replies 3,540 Reputation

[quote who="eviator" reply="31" id="3595370"] Most people are going to have to end up playing the game on Medium anyway for a couple years, not reaping the benefit of the amazing graphics until they can buy new hardware. [/quote] Your wrong here, many old cards support DX12 already, and you do see a lot more FPS and better graphics compared to DX11, maybe not a full DX12 support but its there.

42 Replies 198,440 Views

Gameplay, UI, & graphics should be very important in a RTS game. why not have the 3 of them? its 100% possible to do, yes it may need some more work, but it can be done. Aren't we here to help build the best RTS game of 2016? at least by giving some feedback, ideas, opinions. I did read somewhere a while ago about the difference between DX11 and DX12, and they said that with DX11 they had to build smaller tactical RTS games with awesome graphics because DX11 could not

42 Replies 198,440 Views

I am talking about the trees and rocks on the Ground. If you look at them they look very pixelated, or have very low pixels or quality, sorry i am not sure how to call it.... i compare it to TA! lol, the units interact with trees and i think that nice to have something. And <a id="ctl00_ctl00__Content__Content__RepeaterReplies_ctl06__LinkUser" class="hand" t

42 Replies 198,440 Views

Nice! so you are still in Alpha, how much better will the Hyperion unit and other units will change? are you guys still working on the look of the Units? The Hyperion look really nice, but will it look better in beta build or V1 release? What about the ground/landscape? right now it looks really bad, will you guys make it look much better? And last question are we getting some kind of interaction between the units and the ground/landscape? like if the Hyperion mov

42 Replies 198,440 Views

[quote who="SpartanAlter" reply="6" id="3594514"] ASADDF: Excuse me, sir, but could you tell me if you have any overclock on your CPU, or is it at stock/factory settings? [/quote] I use stock/factory settings

21 Replies 28,007 Views

Thx Frogboy we the founders are here to help you in any way we can, that why we got in, because we love what you are trying to make Keep Stardock independent as possible, you guys been doing an awesome job for the past 10+ years, i am sure you will keep up by doing your best.

15 Replies 45,321 Views

[quote]The long-term world of Ashes We plan for maps to get a lot bigger in the future. A LOT bigger. A year from now, I'd expect the largest map to be 4X bigger than what we have now. A year after that, possibly another 4X. The design of this needs to take into account that the player is looking at the surface of a planet, not a battlefield. [/quote] Thinking about #1 If you guys really gonna make the maps bigger and bigg

38 Replies 23,688 Views

Lol at minidump-hellboy . This guy has no idea about how to alpha/beta test a game at all, I think he/she never did. Guys please give him a break and let him go play Sims and to cool down a bit. minidump-hellboy

131 Replies 670,521 Views

wow awesome! that's really nice to see you guys considering my Concept or liking it. THX [e digicons]:inlove:[/e] I have a question about this mockup, you want us to make something like that? I think its already made [e digicons]:grin:[/e] I have some few ideas i can take from this map and make something different, but are you talking about that same map but in a different wa

38 Replies 23,688 Views