ASADDF

ASADDF

Joined Last seen Member # 3042835
28 Posts 653 Replies 3,540 Reputation

[quote who="tatsujb" reply="3" id="3598596"] easy (and correct) fix would be to scale down the units to the terrain [/quote] That may be true! if you read about dreadnoughts they are 600 meters long! That can be the size of a mountain, They are really really big so don't know how they are going to fix that.

4 Replies 12,662 Views

[quote who="eviator" reply="11" id="3598380"] Well I like it. Fog of war complicates this greatly, but it seems generally like a good approach to me. [/quote] Yes I know this is just some kind of preview work i guess there is a lot of things to it. need to find a good way to show the info of whats going on in the battlefield. [quote who="tatsujb" reply="12" id="3598450"] could you click the circles and give them move and attack orders ? [/quote] <

38 Replies 24,097 Views

Guys that's a problem mostly with the Video drivers after updating. i wrote in a different post something and really fixed my problem by uninstalling/clean installing the Nvidia Video Drivers. http://screencast.com/t/Zxuoznqdg8LN http://screencast.com/t/upWIXNbcW9 I think it will help you guys.

2 Replies 3,662 Views

I had the same problem , i fixed it by uninstalling/clean installing the Nvidia Video Drivers. http://screencast.com/t/Zxuoznqdg8LN http://screencast.com/t/upWIXNbcW9 if that does not work then go <a href="https://esupport.stardock.com/index.php?/default_import/Knowledgebase/Article/View/530/175/general-ashes-of-the-singularity-trouble

6 Replies 8,336 Views

I see you guys are really open to show us the Roadmap, many companies don't show anything about the Future of a Product, I hope Stardock/Oxide will get all the Support from the Community to help shape the game for many years to come. Keep the great Work, everyday that pass i see how AOTS gets better and better.

11 Replies 2,604 Views

after days of tests I did fix my problem, Do a full Clean up graphic Drivers, uninstall it and after restart PC to install the Video Drivers. Thx everyone! I do Recommend everyone to look at this page: https://esupport.stardock.com/index.php?/default_import/Knowledgebase/Article/View/530/175/general-ashes-troubleshooting &nb

23 Replies 50,268 Views

[quote who="Frogboy" reply="13" id="3597329"] That's no different than any other game. That's why incursions are so good. [/quote] True! you are so right and i like it, its fine by me, but i think its important for Structures to be tougher and last more before it get destroyed, at least to have some time to move back your army if you don't have any defensive structures. Or Wait i have even a better idea! what about giving all the structure

23 Replies 50,268 Views

True, i long time ago i asked for that, like have old big city in a planet and you fight inside the city, around corners and streets destroying everything in your way, or maybe get into a big forest planet where you have really old big trees and you have the T1/T2 units go around the trees to move forward or have to destroy them, but that may create a big fire that do AOE Damages to nearby units, and only a T3 unit can go through it and moving slowly while destroying those trees, etc. <p

8 Replies 9,672 Views

[quote who="Frogboy" reply="3" id="3597096"] 1. Incursion (call down a small armed force to anywhere on the map you have vision) [/quote] What about you send a fast air unit to the enemy Nexus and then drop the Incursion As fast As possible, Will That be GG? Structures don't have enough HP, a small group of T1/T2 units can Destroy a lot of Structures. [e digicons]:omg:[/e]

23 Replies 50,268 Views

Thank you, will we see a Fix for DX12 build? i think many of us are having a really bad FPS in DX12, it started happening for me after the first 38 MB patch in the 0.60 build, and i think after that the DX12 got broken for many of us, are you working on optimizations for it? I think this is more important than increasing the speed of the engineer or units. Sorry don't take me wrong but i do think that you guys need to give more importance to the game to make it run the bes

23 Replies 50,268 Views

[quote quoting="post"] I have been wondering with the planned expansions and DLC as a lifetime founder are there any plans to go for a space based component that would tie into the ground game, say you vie for control of the gravity well of a planet and then upon taking launch a ground attack to secure it. I am a massive fan of Sins and have been crossing my fingers for something new in the space based RTS area. This engine would seem to be perfect for the type of massive spa

4 Replies 263 Views

lol i just got home and still the same problem [e digicons]v_v[/e] For me its a big deal! i need to know or find why DX12 build got like that? does it have to do with the latest Nvidia drivers with my GTX770? or just the latest AOTS patch? o maybe when Win10 Updated to Build 10565? hmm i guess have to wait and keep looking into it.

14 Replies 11,798 Views

Everything, my DX12 Build got completely broken when they released a 38MB patch, i was playing with no problem having around 30 FPS with everything maxed, after that small patch my DX12 version when to 3-5 FPS with everything maxed for no reason and i went and put everything at low quality and went up to 15 FPS lol. Something happened. my DX11 is fine tho. I haven't tested yest the latest build that they put on steam, not sure if its the same, i will try it later ton

14 Replies 11,798 Views