[quote who="Frogboy" reply="2" id="3613470"] Reaper consumes its energy in 2 shots. But it regains 1 energy per secod. So it would be able to shoot again in 25 seconds if totally dry. In friendly territory, it would be half that. [/quote] So as i can see there is no way for a 1 group of reaper to take a region at all, while in PHC can.. Brute and Archer i am 80% sure that they can handle a region by their own without help Don't you think its a
ASADDF
Hey TAG_Utter How do you get this Crazy zoom out?
Awesome! so let me ask you. did the reaper lost its energy that fast after shooting a few hits?
Great Article Brad! you should pin it!, so everyone can read it first It gives a lot of info about AOTS and where your taking it. The only sad part is the Budget, if the Budget was bigger what will you have done? well anyway AOTS will get better and better each month for the next 5+ years.
[quote who="Sargeras77" reply="16" id="3613025"] I'm going to be putting up a new video hopefully tonight. We are also goign to create a special VIP (subset of Founders) who will get stuff early so you can see what we're up to. [/quote] Nice! Thank you.
wow awesome Substrate info here i like them a lot, way more than PHC. There are a few things i want to say. First is the Buildings in AOTS, they Suck so much right now, and i am not talking about Design or cosmetics, i am talking about their HP. they just don't last a second against a T2 Units (Stack 5-7 groups of T1's and they destroy early defenses and structures) i don't even want to talk about how 2-3 T3's together w
Not bad at all, i still think that Power Regulator t need to be destroyed if the enemy Conquer that region and When you build a Power Regulator it should come with a tower Defense on top of it (the same kind of a smartie). At least to stop up to 3 T1 group of units.
The game will not be released in 2 month, in the map timeline it say that the game will be beta 1 in November 2015, we are still in Alpha build and not beta. Beta 1 will be the Addition of the Substrate then we will be having at least 3 more Beta builds before release. as i see it the game will be released by May-June 2016
[quote who="Frogboy" reply="15" id="3611904"] It won't. Not enough budget. Sorry! [/quote] Yes Cosmetics, eye candy in a game is really important and i do hope that will change in future expansions and DLC's. that's why i think that us who are into this game need to support it as much as possible by getting as many people to try AOTS Look at Planetary Annihilation when it came out, Alpha Build was not even playable then came Beta build it
i get it, i am on a FX8350, i know its old but its 8 cores and i do hope it will get better when DX12 get more optimized i am an AMD customer, i will wait for the next good processor.
I like them so far, will we see some special colors for the Founders?
[quote who="Frogboy" reply="17" id="3611824"] I'd love to check out your maps. Do you have a master list with a download link? [/quote] Right now just 3 maps let me know and hope you will like them. https://drive.google.com/file/d/0B7nS5H87AGg1RHM5bU5uMmpsMWs/view?usp=sharing <a class="bb_link" href="https://drive.
[quote who="The_Engenieer" reply="14" id="3611627"] I have 17 original Maps + 6 FAF reworked maps 4 i have let the Special Review guys take it since they like so mush my youtube reviews on that maps. [/quote] So you made 27 custom unofficial maps so far? wow that's a lot. The truth is that using the map editor is really easy, i can make maps in less than an hour, i just haven't done more yet because there is no good way to show t
[quote who="Sargeras77" reply="12" id="3611549"] Edit. Ps. This might interest you ASADDF http://steamcommunity.com/app/228880/discussions/1/458604254439275678/ [/quote] what? why no one see or like my maps? [e digicons]:')[/e] [e digicons] Frogboy i did post th
lol So do we write them on the spreadsheet or here?
lol in every game? I do a few games and they do get disconnected every time Anyway i am gonna try again later.
[quote who="ASADDF" reply="8" id="3610441"] When i create a game and somebody joins, after 2-3 minutes he get disconnected while i keep playing fine. When i join a game, everything work for the first few minutes and i loose connection and get disconnected. [/quote] As you can read i can create a game with no problem, but the other player get disconnected after 3 minutes in game. [quote who="tatsujb" reply="17" id="3610889"] are you ever host on those games
Guys wait a sec here, my problem is not the connection at all, i don't have any dropped packet. My connection is good, I only get a max of 10 Mbps down, being wired or not, that my max speed at home right now. [e digicons]^_^[/e] No one is answering my question here. why i cannot play AOTS more than 3-5 minutes? [e digicons]:maybe:[/e] I play Hundreds of online games, Diablo 3, Dota 2, sins, Heroes of the Storm, FAF, COH 2 , Starcraft, an
Like i said in a different post Every-time i get in a MP game it works fine for me only the first 2-3 minutes and then the connection in the game freezes ( Unit Movement, Buildings. ) its like if i loose connection and everything stops and nothing do anything till i get disconnected from it When i create a game and somebody joins, after 2-3 minutes he get disconnected while i keep playing fine. When i join a game, everything work for the first f
It will be nice to have the Summary always on when you pause the game or add an option to see it anytime in the game. why not? [e digicons]:grin:[/e]
Its not the AI, that's for sure because i never tried to play a MP against AI only vs players. I do think that this happens to a very low number of players. If not then everyone will bitch about the MP not working. I hope the Dev's can tell us why does this happen and how can we fix it.
[quote who="Ticktoc" reply="64" id="3609361"] I keep meaning to check them out. I don't know how hard the map editor really is to use but it doesn't look very user friendly. I'll give it a whirl sometime for sure. [/quote] There are some nice Community made maps out there already, some of them are really fun to play. and i do think the dev's should look at them and play them and give their opinion. The map Editor is very easy to use, you just need to
[quote who="The_Engenieer" reply="8" id="3609344"] i have some problems with stuttering and very low FPS. [/quote] This happened to me a few times and all i did was to do a clean Nvidia drivers installation and after my PC restarted, it did worked like a charm.
Why are we Talking about FAF? i am sorry but who cares? AOTS will have its own player base and i hope it will have a good big one, at least 1.5k and if the Dev's are talking about keeping the game updated for years with new expansions and DLC's. So it will be even be bigger. Going back to the Multiplayer Topic. Every-time i get in a MP game it works fine for me only the first 2-3 minutes and then the connection in the game freezes ( Unit Movement, Buildings. )
[quote who="eviator" reply="3" id="3609547"] Look back through the forums and see the many threads saying normal is too hard. Gives me trouble from time to time if I don't execute well. [/quote] Really? weird.... For me normal AI is easy AI I have a good tip for everyone playing Harder AI than normal Do not rush early on and make sure you defend every Region you take, That's a Must for you to survive.