Skyline_HUN

Skyline_HUN

Joined Member # 3054165
0 Posts 3 Replies 859 Reputation

To be honest... the mods you listed above are not BIG mods just tweaks, except Sins Plus. That's adding really new things to the game. The others are only changing values in the gameinfo

6 Replies 4,166 Views

Uzii... don't caring about the merging... we know how to do that. If someone don't know, just search a bit in the forum. Again... Thanks for this great addon. i mean... [size="4"]GREAT ADDON[/size]

1,334 Replies 3,522,181 Views

The final beta release is at the testers. Like Nacey ;) But i'm thinking about to release a Public Beta version before the normal, because there's some issues that i can't solve right now, and i don't want to making the first patch into another project, just for bugfixing, and replacing those icons that i used for new researches and abilities. This game is requires a huge amount of time if you want to testing every aspects. All of the testers making a very good job. Now, i'm neede

303 Replies 432,606 Views

I played wit EaW a long time ago... :D Not really what that i like. I'm a Star Trek Fan. Currently 7-9 artifacts in the game, but we have planetary bonuses and that's more/less similar for those artifacts in the EaW. With Uzii SINS PLUS mod, we got about 85 planetary bonuses that randomly placed in every map. I like Stargate and there's someone making a TC for sins... so be patient and you will get your Tau'ri ships.

303 Replies 432,606 Views

Here is that you want... Defensive Haeven All defensive platforms (BEAM, MISSILE, GAUSS) uses only 1/4 tactical slot, damaged increased by 500% Defensive platforms got more range (Missile 12.000; Beam 10.000; Gauss 8.500) Hangars now can support up to 8 squadrons and using 2 tactical slots. AI now going to build more defenses. Strikecraft building time reduced by 50% [link="http://rapidshare.com/files/94931763/Defensive_Haeven.rar.html"]Defensive Haeven MOD[/link

9 Replies 10,122 Views

Yes. The ai will develop that further levels too. The research priority is universal all levels in the certain research. For example: i made Advant shield research 10 levels, +2.5%/level. Starting value 1350. The AI upgraded to 1620, which means the AI researched 8 levels from the 10.

18 Replies 14,289 Views

me too... :D [color="#2F4F4F"][size="3"]Everything for the Community![/size][/color] Spartan - That would be an honor to participiate in such a great project. Thank you, for your invitation. I'll tell you the rest in a PM :D

71 Replies 272,550 Views

I want you ask someone suggestion for one of my own made model. I maded for another mod project about 2 months ago, but that work is now paused, so thinking about to adding 1 or 2 of that models to the SINS. The first is designated as a Heavy Cruiser. Now it's not textured. [img]http://kepfeltoltes.hu/080221/kep001_HCA-72_www.kepfeltoltes.hu_.jpg[/img] i know... in sins ships not using turreted weapons, because the lack of animations. Now those turrets are just for

303 Replies 432,606 Views