Wow...its been awhile...I guess I have to apologize for being gone, but after attempting to contact Volt and failing and bunch of shit comping up I stoped checking in...and then my stp brother decided to install a game that he got from a friend, and well that messedup my entire windows install. and Im pretty sure i lost all of the models and skins, pretty much everything...I think. I will need to search my backups and see if i can find something, possibly on my laptop. since i tried to save f
soviet911v2
Hey Volt you still there,the post kinda started to die, and you didnt PM me back, Im back and gonna probably show some results on sunday or monday, unless you dont respond, and i will assume that this mod died and my efforts will go to waste, but then i willl just finish judgment...anyway...
We should pettition for a creationg of tutorial sub section, where we could put all tutrials and guides together...otherwise this will disapear as fast my tutorial did...
no problem hopes the Tutrials helps. I still need to do final proofreading on it, but no time on that at the moment.
Here is my tutrial, it should cover all the basics and explain how to do UV maps and then the textures them selfs, and so on. https://forums.sinsofasolarempire.com/318314 P.S Kryo we need a tutrial section, cuz my tutorial is already on pg 3 how many more were lost is only knonw to god.
Damm sorry didnt report back in a long while didnt do much anyway (anything that is) all hell went loose over couple of last 4-5 days, my car kept breaking down, now its finaly fixed, with some goodies installed in it (boost gauge, extra flood lights and an Intercooler) and bunch of parts replaced (spark plugs, radiator was flushed, tire puncture fixed, tuned to a degree, all the pipes that got screwed were replaced (one of the fans broke of and fucked up all my intake pipes going from the turbo
Opinions are great, actions are better, dont like it donwload XSI mod tool and make a model that you think looks right, then send it to us and become part of the mod team...Other then that, its all up to Volt on this model... and i think he likes it... and so do I... But anyway, Im having a bit of trouble with making the texture looking right, if i make it reflective then in let say a green enviroment the ship looks green not gray unless you zoom out, since the ships are so large the te
We can, but as far as we can see the ships are no where near getting ready to be done yet, out of 3, 2 were modeled, 1 was textured, and non of them are yet working at all. once we release first verision we will contact Danman, and see if he wants to add our mod to his later.
The model is not mine, was made by Volt so i have no clue what can be wrong. i will try your suggestions, thanks, and i will remove the extra material, dont see the reason to keep it. Thanks again
Hmm, i think what you are saying is that you want a gun metal, black gray combo, i will try to do a rough sketch tonight and see if you like it, the flashes i will add all over the thing if you want, but i will do that later, i also need to creat particle effects for that, maybe i will borrow some that are already created by sins and rename them. anyhow. i will see what i can do. I might not get to it tonight, still working on the car, flushing the radiator fluids at the moment earlier instaled
So while working on TB model and converting it to mesh it gave me this error. Microsoft Windows [Version 6.0.6001] Copyright (c) 2006 Microsoft Corporation. All rights reserved. c:\ConvertXSI>convertxsi tb0_4.xsi tb0_4.mesh Material found: 'DefaultLib.Scene_Material' cl = '' nm = '' da = '' Unexpected texture file name: black canvas.bmp Material found: 'DefaultLib.Phong' cl = '' nm = '' da = '' Ignoring extr
Well as promised the screenshots of how the ship will probably look like (me letting my imagination go from flowless judgment to human war machine) anyway its all your call Volt for this one, but im letting my ideas get out there, this is just a simple texture i made, If you are okay with it it will be scaled down more and made to look alot betterm, lots left to do, all the cannons need to be textures and there are some errors with the mesh need to fix those. but I think im practicly done with U
NO I stalk little kids...yes its a game playing second time with oblivion lost mod, the first time i played i didnt kill strelok...
Thats fine, and i am going to add null points once i finish making the uv map. anyhow, for some reason i feel like playing stalker for a bit...and then i will continue on with the UV map, maybe, just maybe by the end of the day you will see screenshots of the TB...otherwise...well you guess.
SO i started working on TB, and ran in to couple of problems, first of i dont think you knew that Sins doesnt like polygons that have more then 5 sides, and you had a ton of them, had to edit all of them took forever, anyway, now i am at the point where i started to areange the UV map and i still have a long way to go, all of the weapons need to be UV maped, but the main ship and most of the large openings and wholes are done, god this will take for ever anyway this is what it looks like now <br
Ahh, and i forgot about the particle effect, still need to work on that... well anyway. back to class and then fixing my car, and then i will start working on TB...
Volt, I still didnt start working on TB, so there will be no updates proably till firday, got lots of things to do tommorow. Anyway. just a bit of an update.
that was provided by candaman777, and yes if you decided to modfiy or improve up on it, please do so, i will apreciate it as much, and obviously credit will be given. I dont realy have that much time right now, need to fix my car, college and working on tb skin, still need to start that, so if you want to go ahead, and then you can send it to me and i will host it through file front, unless you want to. doesnt matter to me as long as it help ppl out. so yehh.
what you mean you cant open the file, its a Word document, download OpenOffice if u dont have Word it should be able to open the file.
As long as the null points a rotated corectly then they should work make sure u froze everything in XSI before exporting otherwise the changes might not take effect.
which files are you talking about, if they are files from the game or with forge tools then they might be set as read only, right click on the file properties and then uncheck read only, it should alow you to save the files, thats if you are eddting text files. otherwise you need to specify wich, also make sure you are not savinf while a program is useing this file like photshop, sins or XSI.
Tutrial is up if u still need help. well atleast i posted it wounder when it will show up.
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Well actualy I would of done that but i doubt photoshop would tell me what collor to use for sins, i try to use help as much as possible (why i didnt ask anything for xsi mod tool except couple of small questions) thanks though. that helps
Well the skin for jugment as of now is complete the only thing is i need to figure out how to fix the bloom control (thing glows with bloom on) anyway i present u Judgment, the ship that reflects the world around it and is the tool god given Advent to stop those who want destruction of Advent. [IMG]http://i27.photobucket.com/albums/c161/soviet911/ScreenShot_17.jpg[/IMG] [IMG]http://i27.photobucket.com/albums/c161/soviet911/ScreenShot_18.jpg[/IMG] [IMG]http://i27.phot