Too make the counter system too this game work. You need it. Lf's do not chase carriers when fleeted with the main flt. Or make a way to select control groups from the main screen. Like the flt one. Maybe a little one over the lead cobalt or something. I already do this with the flt icon. It just gets alittle confusing in my empire tree with like twenty flts. I even break my heavies and support into smaller flted squads. So they won't form a heavy crusier ball thats easy for an AOE. to affect
DarkCloud
Ok, I took the time to watch the replay closely. I also did on accident what you suggested with the load it without the mod. It ran fine. Which kinda suprised me. I think its possibly something to do with the sabotage reactor and its auto caste. I haven't located the moment when I caught em on a smoke. As I have been diddling with fleet mixes on this preticular game since 1.12 was released. Hard Ai still kinda sucks even though it's a world bettter than 1.05. What I have consist
i have all three as i was playing with the bailknight on and vs. ai. Will it being moded matter?
I noticed today I had a fleeted group of cobalts. Where only the lead ship was firing at the enemy. The others were taking a smoke enjoying the sites. There were facing away from the battle. I'll post a screenie later and maybe the replay if you wan't.
On the Siege Frigs. The only use I've found is in a rushing situation. Where you lose your cap and need a planent bomber. Otherwise there almost totally useless, because of the flt supply they eat up. You come out better with going head and making caps for bombing purposes. They level and have multiple uses.
P5yy On the balance of the flak it now has a role. Which is protecting lrm's from fighters. Idk if you have noticed, but fighters peel lrm's without protection. Be it fighter bourne or flak. This is the role that the flak excells. Because your fighters are tagging bombers. Unless you micro it. I'm a little happier with it. I
As the way it stands I've been nailing carrier flts with lf's. Just ask the Anti-Wiggin. Thing is their seems to be a target it likes better than carriers. So I have to shift target all the carriers individually. Personally I think 200% would be op in the same way lums got in 1.5. Also I would not slow the carriers down. If speed is the issue add some excel to the lf's and maybe a small amout of speed. IMO the carriers are too slow and clumbsy. The fact that you can try to move them out of ha
[quote who="Josef086" reply="6" id="1954562"]Of course thats why I did say I can't speak for this game. I just can't sit infront of a computer and play a game for more then about an hour at a time. With some decent sized breaks inbetween. I guess thats whay keeps me from getting into this game online. I do agree humans are so much better then AI. I have done this a couple of times on lan and the kind of things you see are different. [/quote]
Not true Lfs can,do,and excell at killing carriers. There just under estimated.
Oh and don't give up.
For TEC I'd say on the miltary side. Gain your lower ship types first...Javilin,Percherion,and garda. Having numbers is what makes the reserch effective. The lower armour upgrades and health are cheap. I ussually get em pretty quick. Remember timing, smart scouting and proper map interpretiation are keys to winning. The best way to get better is play online and lose. Watch the replay. You can see every thing your enemy does. Ask questions peeps
I also play quite a bit. How do I enable the desyc logging?
i can provide save file also.
Click the URL below to download replay: http://www.megaupload.com/?d=I75F9TP3
The replay seems to be missing 90% of the game we were playing. Or I recoreded the desynced game idk. After watching replay. I don't have have high hopes for the save game working. Has this been reported yet?
I should hope it wouldn't. Mainly, because most of the better players would help you with any questions and pointers to be a better player.
Don't come off so short man. The devs are pretty receptive. [e digicons]:pout:[/e]
Re....le....as...e...da....te.......pl...ea...se?
I am so looking forward to it!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! [e digicons]:blush:[/e]
Ya but the updates tab is gone in impulse. Is that a change or mistake? [e digicons]:grin:[/e]
Will the entrenchment beta be out the same day.
I tis true.
Thanks Annatar 11....3.....2.....1.....Preordering Entrenchment. Can't wait!!! [e digicons]:cylon:[/e]
A Question is Entrenchment still going to be released on the 18 as well or is it delayed?
I throw my vote in for better attack options. As is I use the control group for Large fleet operations. The fleet group icon I use more as a squad icon to improve manuverablity. Which is a problem when things get large. They tend to overlap and its hard to pick the group I'm wanting. So it makes me zoom way in to get it. Bah. Also I end up with like 40 or 50 flt icons in my empire tree, but i think you can disable that.