DarkCloud

DarkCloud

Joined Member # 3063060
2 Posts 99 Replies 19,656 Reputation

Mothership-56 I agree 100%. I decided the other day to dl the xsi mod tool just to do the same general thing. I understand why IC has not done it. Game balancing seems to be a bitch between races. I'm very interested in how entrenchment will affect balance. Can't wait on the beta.

4 Replies 3,351 Views

I think the days of seeing 400 lrms are over. HURAAAH! [e digicons]:thumbsup:[/e]

180 Replies 427,014 Views

Ok,........Peeps listen up. Cobalts, Disiples, and the skirmisher peel carriers. Tkins has the straight goods. the key to makin this work is.... 1. Numbers (I'm not talkin overkill but having 20 to 30 will save ur bacon.) 2. Keeping ur Lf's away from Lrm's. (This involves micro and making your Lf's a seperate flt. Lrms can't catch lf's use this to your advantage. Peeps are still in that lrm spam cycle.) 3.THINK, Scout, and Counter what your enemy is making and doing.</

73 Replies 32,238 Views

Frankly my dear I don't give a damn. As long as it adds defensive deapth to the game. Makes for a more complete space rts experiance. Just for you short gamers. It's not going anywhere. The short game will still be around only more interesting. So need not worry eh! [e digicons]:thumbsup:[/e]

64 Replies 93,757 Views

Tkins Actually I tried to drum up support for the idea back in may without much luck. Just to much going on atm I guess. Crossing fingers hoping it makes it into Entrenchment or a 1.1 patch. Honestly I would settle for just making the control groups selectable like the flt icons. It would make the Control groups the Main

10 Replies 2,810 Views