hmm I would make more sence out of it in math equation form. But from what i think I can understand is that it increases 1% and lowers 1%..... I think. Just some of those lines i have never seen before. Anyone else mae any sense of this?
EadTaes
Fear: The bone colector can be prety chiling. Happiness: Forest Gump Anger: Falling Down, not the extrem anger but you can still fell him boiling underneth and hes just trying to keep the lid on it. http://www.youtube.com/watch?v=T9ckjELRL6Y But their is alot of swearing :/
[quote who="Overseer" reply="40" id="2399018"]Obviously some one needs to make an equation that can calculate damage taken based of damage given. If your math is calculating the assailant should win 1v1 and it doesn't, then your math is wrong. The math doesn't lie. Is there a place to look at exactly how damage is calculated in game i.e. an actual set of equations. Also do we know for sure 10 dps raises mitigation 1%, And that mitigation lowers by 1.25% when taking less than 10 dps
[quote]I don't think the tier arguement should determine how powerful the ship types are from race to race, and you know what, they don't. What I think the devs did was changed the flavor of each race wisely. Ok, so the two ship types we seem to be having a problem with are the long range frigates and carriers.[/quote] Exactly what I am saying.
[quote who="lifekatana" reply="22" id="2397981"]I don't think they mean the assailant should win because "l0l it is t3h awsum!!7!", but they mean math-wise the assailant should win(and it does not). Read the topic. [/quote] Thank you for being smart and literate. Karma [e digicons]k1[/e]
Me and my calculator still do not make sense of what it being noticed ingame. I too predic the assailant winnig in a 1v1.
[e digicons]>:([/e] Omg will you nubs stop with lums are T3 their should be stronger!!! Javs are T2 are they styrognger then asssailent? NO!!! So STFU with T3 shit it's the most retarded and worthless argument their is and I am sick fo hearing it. Another example Vasari and TEC carriers are T3 yet the advent carrier is better then thema nd it's onlly T2. So Tech lvl means nothing at all. It a 100% worthless argument. Buttom line Assailants and lums booth use the same amount of s
???????????? come again?
Just a quote of some information I hold. [quote]... the last micro expansion and its not the end of the Sins saga. You guys will like ....[/quote] I'm Evil [e digicons]:D[/e] Writing 10 pages of constructive essay to help fix problems int eh game has it's benefits. I've been aware of this for quite a few weeks now. [e digicons]:D[/e] But since a DEV just let the cat out fo the bag in public I guest it's okay to say this.
[quote who="LikeTheWhirlwind" reply="18" id="2397322"] Quoting Allegiance86, reply 16I like the still shots but seriously, are you guys that cheap to use papercut out type cartoonism with the three factions debating in the room?? It really isn't a money issue at all. Up to this point, no character in the Sins universe has been animated yet. That is something we are saving for future releases. We are simply trying to keep the art style consistent for now. I'm
Yup so right now Annatar is our only hope. I would do it but I havent got the faintes clue yet how to conver a mod from 1 version to the other short of startign from scrach.
I watched it and wow I like. Yeah narator changed :( what happen tot he otehr guy? What is realy different was that the first narator was speaking in a tired voice, this one is in a hostile voice. Almost as if this narator doesn't want to hear anything about diplomacy the enemies should be wiped out. Cold War is comming think I should write my essay to IC about SINS2 Ideas.
What does it say!!!!!! [e digicons]X([/e]
Has anyone else noticed the new diplomacy video on the main webpage? It looks like we are gettign a bit more lore feed. Rigth now I'm at school and I got no sound. <a title="https://www.sinsofasolarempire.com/flash/NonverBlaster.swf?mediaURL=https://www.sinsofasolarempire.com/Diplomacy_960x540.flv&autoPlay=true&showScalingButton=true&autoPlay=true" href="https://www.sinsofasolarempire.com/flash/NonverBlaster.swf?mediaURL=https://www.sinsofasolarempire.com/Diplomacy_960x540
The bars are indeed yellow and the ship icon are orange. It is indeed not the best contrast but it still shows up clearly. If you are having real difficulty telling them appart it migth be for 1 of the following reasons I cna imagine. 1: You have a visual color impairness, sucks for you sorry dude. 2: Your monitor is old and it's colors are fading out. 3: Your monitors color and brightness setting are not properly setted.
[quote who="GunslingerBara" reply="25" id="2396774"]Ok, fixed again. Not sure what exactly is causing the problem but hopefully what I just did will prevent it from happening again. Bara [/quote] Yeah ti does indeed seem odd. I vote for a mischivous hacker as the culprit. but Thanks for fixing them again I am once again able to express my self. [e digicons]
Diplomacy cans till work even with locked teams. You will surely be unable to trade unlest you get teh trade research. By trade I mean tradeships to flyign to each other and feeding your allies with credits resorces. Planet and ship vision could also be locked if not researched. So you wont know were you and your team is anymore. Theya re lost fo ways to make the research very relevant. They just need to amke ti so that teh diplomacy deals that give these advantages do not come into p
Then ship who is the fleet leader gets the flagship desingnation. I've seen frigates with the flaship title, in fact when I see has mutiple fleets of ships I try and search out if he has frigates flag ships. If he does I will keep shotting those first wince whent he leader dies it transfer to an otehr one and that will normaly cause the rest fot he fleet to reform on the new leader witch results in his ships staping the fighter to move around. It buys you alot of time and make shim waste
Dunno why people have trouble with the Akkan. I use it all the time and I am fien and have been doing very good with it. Combining the Akkan's colonization bonus with the early TEC accest to mining upgrades yeilds very good results with volcanic world that have 3-4 mines and good results with ice world that have 3-4 mines. As for the worlds with only 2 mines it help damped the bad effects of being map screwed. Has a game the otehr day with 2 volcanic and ice all with 2 mines only. T
[quote who="Darvin3" reply="69" id="2396444"]Like many threads, the discussion has "migrated". Our debate here regards whether such a test would prove anything. Anyways, my position is unchanged. An experienced player knows how to use his units (and how to counter his enemies) far better than an inexperienced one. What matters is how two people of equal skill can use these tools to facilitate the other's demise. [/quote] for those people the solution
In their statement the the problem wasn't with the lums but with the targeting system. Were lums were winning againts HCs. But honestly in yoru test your still only factoring in a 1v1 senarior were the lums side beams do not come into play. When they do come into play it's GG, or rather BG.
Not to mention the assailant should bypass mitgation a certain % of the time.
Well they did get fixed, but 24hrs later they were broken again.
[quote who="JohnJames" reply="51" id="2395340"] Quoting Astax, reply 12Oh dude jbaum once left it on autocast, and his own fleet was bassing by the base, tryign to fleet the system, when it was bombed to 500 hull and it activated. Wiped his own fleet lol lol I was the one attacking that SB. Entire fleet gone in a blink of an eye. LVL 2 protocol takes out everything but caps and other SBs FYI. If the attacking fleet has lots of bom
I smeela recal. If the game realy coases stuff to burn out then that it is a HUGE problem.