EadTaes

EadTaes

Joined Member # 3100824
6 Posts 515 Replies 802 Reputation

Subverters were over nerfed. They should regain some HP. Dominas as nasty peice of shit and I am quite happy I don't see more of them. Me I would leave them mostly as they are. But remove the channeling but increase the AM cost of it'S abilaties. This would make them similer in use to hoshiko's but their gonna be a hell of a lot stronger. Perseverence is powerfull, it can cancel out all effect the enemy will cast on your fleet. I'm prety sure you can use it to cancel o

10 Replies 47,096 Views

Buff Carrier Caps- Increase Initial Armor: No do not touch their HP armor weapons. Increase Squadron Capacity: yes 4 starting toping out at 10 at lvl 10 Make SC buffs AOE? Yes, only Heavy Strike craft abilati need to be made AoE the rest that need to be are already AoE Increase additional drones(Adept Drone Anima?): No, this abilaty is gettign buf

566 Replies 1,292,243 Views

[quote who="Pbhead" reply="25" id="2278695"] Quoting EadTaes, reply 22 And Pbhead I could use that same stupid argivemnt for Rupture with concentration aura why should it do more dmg in range and not when and magicly not do dmg no more when not in range. Same thing. So don't brign me a lame excuse like that. HEY... Since you didnt catch the idea with the "it makes sence with advent and vasari" bit... let me expain... The Rapture has a li

45 Replies 142,919 Views

Also you can't start havign aditional SC from a certain lvl. Cap gain a certain amount of command point each lvl. So a carrier cap startign with 4 wings and finishing with with 10 will go liek this with a .67 comand poitn per lvl. lvl 1 4 lvl 2 4.67 lvl 3 5.34 lvl 4 6.01 lvl 5 6.68 lvl 6 7.35 lvl 7 8.02 lvl 8 8.69 lvl 9 9.36 lvl 10 10.03 So 10 wings at the end.

45 Replies 142,919 Views

It supplies the equipement tot he carrier aroudn ti make perfect sence. The alternative to not makign AoE is to make it'S bonus ever stronger. Like 60% damage bomber and 6 armor. But thats just plain retarded you creatign super SC, If a nation could build super SC they woudl be there by default. And Pbhead I could use that same stupid argivemnt for Rupture with concentration aura why should it do more dmg in range and not when and magicly not do dmg no more when not in range. Same thi

45 Replies 142,919 Views

Just gonna put in info about Adept drone anima. Curently with a max of 6 SC wings and the abilaty giving 3 aditional SC per wing that means in a carrier with full fighters those extra SC are equal to 2 whole wings. 6 fighters wing 9 per wing Default total SC: 54 3 fighters per wing: 12 Grand total: 66 Increase Max wing to 10 Default total: 90 with 3 extras: 30 Grand total: 120 Simply increasing the number of wings from 6 to 1

45 Replies 142,919 Views

Okay. here is what I think is needed. All Carrier caps should start with 4 strike craft wings and that should top out at 10 at lvl 10 cap. More then 10 SC is to mucha nd should 10 be to much cut back to 8. But 6 isnt enought. Their armor and HP is fine. Their weapons are fine. They could use a little more bombing power. The should bomb the same as a battleship: Kol/Radiance/Kotul. Their speed is also fine. Their abilaties is what needs some loving.

45 Replies 142,919 Views

Nah you will always eventuly max out you supply. But in battles what works best is what cost dot he unit has sicne the more fleet you have the more you econ is nerfed so the more expensive you losses are. And at the end of the day si the economic weight a unit has on the battlefeild the determinds how powerfull it is. I have done test will equal fleet supply were one side would always masively win over the other. And that teh only way to achive balance were the battle could wing eithe

113 Replies 269,830 Views

The devs also need to know when click on an abilaty weatehr or not the whole group should use it. Like when i got hoshikos selected I click on repair and click on my target only 1 ship will recive that repair order. But with Kodiacs I have 10 selected and want them to use their boost abilaty only 1 will use it the rest wil continue at normal speed. Also the AI can be retarder like Casting 3-4 times repair bots on 1 ship that has it already casted it on. Wastes alot of

113 Replies 269,830 Views

Yeah and recently the great EVE war has came to an end witht he disbanding of BOB (Band Of Brothers). But now a great evil rules on 0.0 in EVE and that is Goonswarm. I like BOB better over Goons.

31 Replies 140,525 Views

Me for pvp solo I am terrible. Small roamign gangs is what I excell at. Large fleet battles I do fine but yeah large would always hit me at my old place since the route in the pole was old and couldnt handel the load.

31 Replies 140,525 Views

Well they do train alot of PVP pilots since it'S the largest activaty in EVE. If you don't have a strong PVP pilot base your empire is scrwed. But they also train miners and traders and builders. But those courses are shorter since you only need to learnt he theory. While as pvp knowing the theory isn't enought you need to aquirer the combat skillz to. Something I have not yet mastered. I am an OK pvp pilot but nothign extraordinary.

31 Replies 140,525 Views