[quote]I find mp games are about an hour for 10 players, tho it can go more (and when they do, they are epic and usually really fun). 3v3 and 4v4 can be 40 mins or so.[/quote] Same here most games are under 1 hour and get decided in the first early battles of the match. But when they last longer they turn very epic and are extremly fun.
EadTaes
Hmmmm when i get on from 7-10pm easternt heirs normaly 100 or so people on. The lobby can be prety empty at time but that is because people don't idel when games start people flock to them very rapidly normaly. I seen game were they were more people online then on sins but gettign a game goign was harder and toke longer. But if you come on during the day in eastern time then yeah it can be prety slow.
[IMG]http://www.speedtest.net/result/472419031.png[/IMG] I hate this compagnie. Can't wait to move an dbe back on Videotron
[quote who="Shock0311" reply="18" id="2190826"]lol you can't call a winxp 32bit rig a "badass comp" [/quote] Indeed you can't If I has the money I'd upgrade to XP 64 bit. MishYu only 330? for a GTX 260??? My 9800 was double that. Either prices went down or the 260 is the low end card and the 280 is the high end. MY 9800 has 1gig of video memory. What about the 260?
Carafication on Hoshikos. Repair bots: repair 20 per second only. Demo Bots: Completely dissables weapons of ships it hits. Deals 250 dmg, and reduces speed and acceleration by half.
MishYu you boyfriend does ahve a bad as cpu. Expecialy the video card. If he has long loading time he could try to upgrade his ram. Does he have DDR1 or DDR2? Does he have extra free slots? Also if he has a quadcore it would be best if he had 4 sticks of ram, that way the cores arent fighting each other for ram space.
For those that would be interested in getting stalker but aren't sure how it would run on their cpu they put out a betchmark tool a while ago. It'S free and does not requirer the game. It will take you ona guided tour of the swamps 4x times under different lighting conditions and weather. http://cs.stalker-game.com/en/?page=new
GunslingerBara that thing'S name you can'T remmember is called the "Brain Scorcher" :P I for on clear sky am using the Total faction war mod. And it's hard I used to play on veteren and the FWmod difficulty set to insane. Let me tell you it was insane I couldnt kill the enemies fast enought. So I droped it to stalker/insane same deal. Had to drop it to stalker/hard. But it still gave me a run. Their's more na dmore mods comming out for Clear Sky.
Lol seems like your having trouble with grenades and being caught on open ground. Open ground is especialy bad int he marsh since the NPC can see through the reeds but you can't. But gove it soem time and you will learn to use cover adequately. Also in that mind set accuracy and ranged upgrade for weapons are usualy better. Also when you hear them call for grenades, pineapples, sample me this, an many more calls. Get ready to run or fidnt he guy witht he grenade and kill him before he can thr
Ho yes indded crusaders do have plasma weapons. And indeed it'S useless for almost evrthing else. But the rest was corect an accurate. Yes TEC ahve a nice time with auto cannons since they ahve them on every cap except the sova and fighters, flak, HC share it.
P5yy gave a the perfect texte book strategy on how to do it. It's basicly a case of letting him belive hes goign to beat you by letting him see only light frigates for as long as posisble. I normaly try to hide my carriers and hoshikos until the battle begins. The LF strategy plays on the element of surprise and outwiting your opponent by leading him into a false sence of securaty. Normaly you keep increasing you LF count to about 20. At that point even if he builds flak or carriers y
I got clear sky and love it. It's a good game but Shadow of Chernobyl was better story wize. The modding communaty is very good for both clear sky and chernobyl. Altout the bigger mod are for chernobyl since the modders ahve more experience with ti then clear sky and also because they had mroe time to make them. But Clear Sky does have some great mods. They also did fix most of the bugs in the game. I for one don'T seem to run into them anymore. Except for the ocasional crash to deskt
Don't think their gonna add quick start to vanila sins sorry. I'm prety sure it will remain an entrenchment only thing for a very long time.
It's a description error from what i can see sheild point increase with reasearch upgrade.
[quote]I think that instead of nations just making allies between themselves, coalitions should be made. The leader for that coalition could somehow be elected, for ai it would be judged by the # of ally points. The leader would set the alliances and wars which would affect the entire coalition, but the other allied nations could veto that decision.[/quote] For that to get ever trusly usefull youll need games with 20+ people in them.
Here is a new addition. In the infocards of planets it should show witch cultures are present and influencing the planet.
Same here and it seem awesome and I woudl realy like to get it however their si one thing that gives me a cold shuolder. The game will be realease in 3 parts. 1st part will contain the Terran campaing, multiplayer and will cost 80$ 2nd part will contain a 2nd campaing Protoss or Zerg plus some aditional new units and will Cost 60$ 3rd part will hold the last and finaly campaing (as well as the rummered Xelnaga) new units and cost 60$ So that'S 200$ for the tota
Hmm gonna watch those.
Normaly by teh time your get Cielos researched you should ahve a 40-50 ship fleet kicking.
Well I hope you geta demo out soon because I ain't buying until I ams ure I will like this game. It's got an interestign concept and I am drawn to it but I am affraid I might not fully enjoy the game play so waiting on a demo to decide if this is for me or not.
Things I want to see: 1) A give unit to player Option 2) Being able to give out missions to people instead of just reciving 3) More Types of missions such as kill/build SB here, defend this for x time, Give me ships 4) Spying in forms of knowing what reasearch someone has conducted and is cinducting, what their building, whats their income, what artifacts did they find, 4) Heist, steal insomce from planet/mine/trade-port/refinery or steal X ammoint from
They are. So here is a senario your focus firering on and advent cap with a total of 100 dps and their is a gardian absorbing 33% of that dps into it's own sheild. Cap: say 3000 HP Gardian: say 1300 HP 100 dps. Not gardiand no regeneration calculation. 3000 / 100 = 30 seconds to kill the cap. With gardian: 3000 / (100 - 100 x 0.33) = 38.96 so 39 seconds to kill the cap. But willt he 33 dps the gardian is absorbign kill it before the cap die
Prety much everything was said. As for the opening tread the only thing his support cruisers would ahve done is help his caps survive longer under frie in that situation. 4-6 cielos isnt gonna cut it not in a 30-50 ships fleet. If you want to use emboldment properly you will need atleast 10. Then add in 3-4 more with abilaties turned off to use designate target manualy. If you want to leave designate target on auto cast you will need 10 more cielos in addition to the 10 you ahve that is empow
Okay duno what thsi will add to thsi hot topic but i will start with this. I do not know if god does or doesn't exist. Neither do I think humanaty has came to the point were they can prove or disprove god. How ever, going into the ideas that god is and has created the world/universe (creationisme) if he did do it he did not decide on how things would be such as humans will have pink, black, brown, yellow skin. That the sky would be blue and that humans were made in the image o
[quote who="CommanderAdama" reply="19" id="2140389"]someone rank me![/quote] I know your good but been a while since I last fought you. Also didn'T get to fight you much either.