Raging Amish

Raging Amish

Joined Member # 3101261
10 Posts 274 Replies 28,632 Reputation

See Derek. I wouldn't have a problem with repulse if the guy uses it tactically. If a person knows he has 7-8 guardians, and can fire repulse say once every 30 sec, then I don't have a prob if micros the cap away, as long as that's the only thing repulse is used for. As is, repulse costs so little antimatter that I'm sure he had an easy time with the Marza.

47 Replies 42,288 Views

Since you're new, don't worry about asking vets for some tips. Most of us are happy to indoctrinate the newer players and help them get better quicker. Don't be too intimidated by how your first few games go. You're going to see the pace is much much faster than single player and that you need to learn what ship types are good and which ones suck. If you see me online don't be afraid to ask for some tips. Online name's the same as posting name. Hope to see you there!

3 Replies 5,952 Views

Agreed Greyfox, and I'm actually in favor of the beams remaining untouched. Drastic changes to the game will create drastic problems. That's why I cross my fingers that the adjustments to the game (if any), are slight enough that the balance is thrown out of whack. For the Illum, this doesn't mean knock it down to 14 dps instead of 16.6, and bring it down to 400 health and 500 shields....no no no no. What I'd like is subtle changes. Just bring the health of the Illum down a tad (from

167 Replies 73,494 Views

I think my main problem with quick start is that it fully endorses rushing. (and for the love of god, if I hear another person say you can turn it off, I will smurf until I personally lay waste to you online, and if you don't play online....well.....damn't, just get online! I know you can turn it off, but no one ever does) I liked

167 Replies 73,494 Views

You can't just jump by each starbase. They knock off 30% of ur health with each jump, 50% if TEC. The unquestioned allegiance from planets means you can't just knock out the planets, you MUST knock out the starbase. One....by....one. If they're Vasari, you're gonna need bombers, and if he's got fighter cover, you're going to have to cut back on the number of bombers to get your own fighters to knock out his (or flak...maybe, flak would be near the starbase then though). I didn't say

167 Replies 73,494 Views

Yes it moves, but it doesn't bring an op ability like meteor storm or red button with it I doin't think red button or meteor storm are OP. Red button is a suicide ability and losing an upgraded SB hurts. Orkulus is easily the hardest to kill, but its only weakness is the disintegrators. These need a much larger damage multiplier against structures. In a SP game I got a fully upgraded Orkulus and battled a fully upgraded Transcencia. The Orkulus won with very little

167 Replies 73,494 Views

Against a computer that's a decent stall, but comps are finally smart with seige frigates, they'll just go around. That's what you'd need the fighter bays for (and only get fighters, bombers are good agaisnt HC and Capital only, if the comp brings Cap and HC, ur stationary defences aren't enough to hold anyway). For the record, I don't like stationary defense, but if you're going to use it, get the upgrade for the turrets. TEC get missiles. Vasari get nanite that stop passive regenera

9 Replies 3,901 Views

You do get that these are little things? Some of these things are just little buggers that really have no effect on the game. I'm just anal and wonder why it is the way it is. Point 1: There is no reason for wave damage bonus to be tier 4,5,7. NONE. This makes enforcers...which are already unattractive to begin with, even more unattractive. You'll never win the upgrade battle. Point 2: You can't just bypass the starbases if someone spams them. You lose hull with each jump, and

167 Replies 73,494 Views

Actually whip, it's been a while since we played. I'd rather go by a "new" memory rather than an old one. You did cross my mind, but I haven't played with you recently, so I'd rather give modern praise than old possibly out of date praise.

88 Replies 246,865 Views

I've added GeneralVeer, Rubee, and Slackah Chicken. I'd like it if two more people would write a bit of a summary about what you think of my play. I'd like to add myself to the list, but I don't want to do it myself. Cykur already did one. I'd like two more.

88 Replies 246,865 Views

First off, I know Deciever has a post with a list of fixes the community is voicing together to have fixed. I applaud his effort, but this post is more of a rant, a run down of just little things that as I've played, things that have annoyed or confused me. TAKE FOUR For a third round of redunanc

167 Replies 73,494 Views

If you're looking for decent opposition, then I advise you to come online. I know, I know. You probably don't want to play rush maps that are decided witihin the first 45 minutes, you'd rather play larger maps like the one you mentioned. You know what? There are plenty of people, myself included, that if you suggested it to them, they'll say yes, and do it gladly! Yes, the people online are very good, but we're also very friendly (for the most part), and have no problem showing p

25 Replies 11,498 Views

I'm 21, so keep that in mind when you see these bands: AC/DC Aerosmith Blue Oyster Cult Boston Bruce Springsteen Cheap Trick The Clash Daft Punk Dire Straits ZZ Top Rolling Stones Gorillaz Iron Butterfly Men at Work Mark Knopfler Primus The Police Red Hot Chili Peppers Rob Zombie Steely Dan Tom Petty & The Heartbreakers

67 Replies 151,388 Views

I dunno how you can say repulse + illums isn't imbalanced. Illums as is, ok. Repulse as is...ok. Combined. Problem. Big Problem. I like Astax's arguement, but can someone for the life of me explain why the hell the enforcer gets upgraded for dps at tier 4, 5 and 7? The fact that the first upgrade is at tier 4 is just mind boggling to me. I'm content with the enforcer as is, but why the hell is that upgrade up so far? I'm not content with the Illum and the guardian staying as i

113 Replies 269,843 Views

hopefully the carriers had fighters if they did, that means his fleet was geared towards anti-long range frigate. Scouts are good agaisnt long range frigates and only long range frigates. If the opposing fleet was anything besides lrf, though, then I have no idea

6 Replies 6,011 Views

Well, while we're at it. I've got a couple. Inspiron WeaponX Proud to Smurf Ragin Amish Raging Amish [DT]Raging Amish A Retard I've left out the two I'm still using. Not gonna give all of 'em away now am I?

28 Replies 182,518 Views