EvilMonk3y

EvilMonk3y

Joined Member # 3106766
7 Posts 53 Replies 9,720 Reputation

Incredibly minor...but hey [e digicons]:blush:[/e] The tool tip for the escape scroll reads "allows you army to escape from tactical combat". Screenshot: http://i.imgur.com/0oa1MTq.jpg I believe it should be "your". No idea if this has been posted before now, if so I apologize.

1 Replies 5,734 Views

^^ I really like the current style stream, would much rather have what we have than something too heavily scripted, is nice to see the enthusiasm about the game and answering of community questions. Any chance we can meet any of the other devs on stream? I understand it is not for everyone but it would be nice when talking about specific topics like the art.

35 Replies 170,706 Views

It is actually Friday the 25th, not 24th [e digicons]^_^[/e] Had me confused for a second. Talking about the balance between innovating and staying true to what Gal Civ is sounds great. My question: I am really interested in knowing if there are going to be changes to the fog of war on the map...I find myself disliking the grey fog more and more, really hoping it ends up looking a little more interesting.

35 Replies 46,523 Views

Thanks a lot for the stream, it is good seeing the internal build, planets are looking really nice and the gameplay possibilities with the terraforming sound great. I am really interested in knowing if there are going to be changes the the fog of war on the map...I find myself disliking the grey fog more and more, really hoping it ends up looking better than that.

11 Replies 16,675 Views

I often feel like the most important question when looking at specs is what sort of games are you playing (or want to be playing) on your PC? I have to admit I do fairly frequent upgrades, I do not own any consoles so my PC is my sole 'gaming device'. I also play pretty demanding games overall and like to bump up the settings a lot (the Total War games and some of the newer next-gen ports are hitting stuff like VRAM pretty hard) <spa

62 Replies 302,068 Views

I very much doubt that what you are after will ever be done by this game. Gal Civ is just not that type of thing and it is not the direction that the developers have ever indicated towards, it's a tile/hex/grid based game at its heart. I would personally not want it any other way. I wouldn't say the game is 'cartoonish' either, it is stylized in a certain way but I like that as well [e digicons]^_^[/e]

43 Replies 153,772 Views

With the Gal Civ III alpha I know this has been an issue with people who do not have a 64-bit operating system. This is running on nitrous which supports just 64-bit platforms with DX11/mantle . If you definitely have a 64-bit OS then as AlphaSite says you could try verifying the game cache in the game options.

10 Replies 19,318 Views

Sooo...anyone who has backed willing (or allowed) to say what this is? Really need to get round to picking this up but my funds are really tight, if it is something playable (?? [e digicons]^_^[/e] ) then I may have to dig deep into the piggy bank as it sounds awesome (or easily promising enough in concept to make testing interesting [e digicons]|-)[/e] ).

17 Replies 69,148 Views

We don't have a great deal to go on at the moment. I would thoroughly recommend having a read over the rules and the gameplay description that has been released though if you haven't already: http://www.mohawkgames.com/2014/06/16/offworld-rules/ https://www.offworldgame.com/game That is pretty much everything we know

10 Replies 42,152 Views

Very much looking forward to giving this a go. Think the game is going to become a lot more 'fun' to actually play with a slightly more robust AI (or at lest one that does something ) and the galaxy options. Many thanks to all the dev team [e digicons]^_^[/e]

35 Replies 52,714 Views

There is no announced / set date yet. From what has been shown and discussed on the live-streams I think it is looking like it will be soon though. Taking an educated (possibly wrong) guess I am thinking the next alpha update will be this week (possibly tomorrow as I believe SD patch on Thursdays) or next.

34 Replies 50,321 Views

Ok...I have had a read though this a couple of times. I think it is an incredibly interesting rule set and I am looking forward to seeing how a game plays out and giving it a try myself. It does indeed have incredibly strong board game vibe to it. Things that I really like / especially stood out to me: -Sta

8 Replies 28,337 Views

[quote who="ParagonRenegade" reply="7" id="3472673"] One thing I intesely dislike is the fog of war, it needs a visual overhaul. I know, small, piddly little thing, but you see so much of it, it needs to look passable.[/quote] I agree...the current grey fog of war is pretty horrible/boring visually. I agree with the points mentioned by brad about the lighting and color overall (stuff like the mini-map), the game could do with lightenin

11 Replies 2,750 Views

Sadly missed this when live. Great stream though...I think this demonstrates the biggest leap in progress (at least to people out of Stardock) so far. The gizmo's on the design screen are fantastic, huge improvement on the usability of designing ships, also love the option to create new exported parts. Overall polish on the visuals are also very nice, like the 'grid' background in the ship designer. The new planets and their corresponding screen changes are also great.

16 Replies 21,953 Views