DirtySanchezz

DirtySanchezz

Joined Member # 3111685
84 Posts 1,730 Replies 30,408 Reputation

[quote quoting="post"]3. AI is simply dumb.[/quote] Sadly, if you want opponents that aren't dumb in a strategy game, you really need to play online multiplayer against human opponents. Even in the earlier games (before Rebellion), the AI isn't real challenging once you know how to play.

5 Replies 2,597 Views

[quote who="Teun-A-Roonius" reply="2" id="3097295"]Did you guys notice each different sun color comes with a different special ability? I think that's pretty cool. Also I really like the new moons.[/quote] No. Could you please elaborate? What are some of the abilities?

19 Replies 69,558 Views

[quote who="BFroberg" reply="2" id="3097323"]On IRC: server irc.stardock.com #sins[/quote] Well, yeah...but it seems like the vast majority of modern gamers have never heard of IRC before and wouldn't know how to access it. What's nice about Steam is that since they already have Steam installed, they can easily access a Steam-based chatroom. Sadly, some things have come up and I'm not going to have the time needed to spend much time in the chatroom.

4 Replies 5,207 Views

There's a good number of North American players. Just log onto the Diplomacy server and you'll find people. There are normally several 4v4 and 5v5 games each afternoon and evening. (However, some people might be playing the Rebellion Beta now.) Do note that the original (Vanilla) Sins and Entrenchment expansion are on a separate server from the Diplomacy expansion, so you won't see all of the people who logged on for Diplomacy. Vanilla and Entrenchmen

4 Replies 9,150 Views

Ah, so you can capture structures with the new capital ship. That makes it a little more interesting. I can see the value of having one of them in the fleet later on in the game as a specialty cap for capturing culture centers in places where the culture is too strong for you to colonize. Or maybe you could capture a repair bay.

5 Replies 4,911 Views

At least they look pretty. I was a little disappointed in that I was hoping for the addition of one or two more planet types. Maybe they should up the population on Moons to 35 or 40 to make them a little more valuable and distinguishable from asteroids.

19 Replies 69,558 Views

[quote who="Yarlen" reply="66" id="3097122"]We're planning on about 4 betas currently before release. Modding files will be made available prior to release, we're just not sure when yet.[/quote] Wow, 4 Betas. It sounds like there's a long way to go yet before final release.

116 Replies 431,686 Views

Did you capture the planet after you bombed it out? In that case, the enemy structures continue doing what they do (but they can't build ships). Or did you capture the structure with that new capital ship? Can you even do that? I thought it only worked on frigates.

5 Replies 4,911 Views

Now that we're all going to be using Steam, I thought it might be nice if we started using the chatroom function that's built into Steam similar to how people used to use Internet Relay Chat (IRC). You can hang around in the chat room even if you don't have Steam open. If you guys join my Sins group then you can idle in the chat room. http://steamcommunity.com/groups/SinsOnline It's t

4 Replies 5,207 Views

I messed around a little bit in single player and easily took down the Occupation Planet with my titan, which seems a little anti-climactic. I think it should be harder to take it down. I recommend upgrading the Vasari starbase and maybe adding a couple more of those special occupation capital ships. After I colonized the planet, nothing really happened. I thought there would be a countdown timer like for the research victory option. Do you have to max out the

3 Replies 4,818 Views

In the finished game, when you click on the Diplomacy Handshake window, will there be a way to tell which players of a given race are Loyalists and which ones are Rebels? Will there be different player avatars to distinguish them?

116 Replies 431,686 Views

[quote who="Yarlen" reply="29" id="3095762"]Charging takes us a while, so it may be some time yet, but you'll get an email when we've hit you in the queue. [/quote] Out of curiosity, how many people pre-ordered? Ballpark figure?

91 Replies 246,936 Views

I like that idea. Enter-in-an-amount. After all, this is a PC game where people have keyboards and not a console game. Alternatively, we need more buttons with larger amounts on them.

3 Replies 7,848 Views

[quote quoting="post"]The multiplayer experience is obviously very beefed up thanks to improvements to ICO and the inclusion of Steamworks for taking a lot of the load off of ICO.[/quote] Does this mean that we'll be able to play it in online multiplayer tomorrow via Steamworks? The online multiplayer part and the integration with Steamworks is ready to go?

75 Replies 249,392 Views

[quote who="Sinperium" reply="21" id="3091813"]We don't mod to brag--we mod because we enjoy creating new things in Sins and sharing with other people who like them.[/quote] Many people who just play the games might not understand that modding and mapping in and of itself is a legitimate hobby. I haven't done any Sins modding, but I've made a couple capture-the-flag maps for the original Unreal Tournament (1999) (which takes about 1000x more effort than making a Sins

53 Replies 207,371 Views

[quote who="RiddleKing" reply="17" id="3091476"]I hate modders-they really piss me off. They suck at playing the actual game and wait for developers to release the game files so they can further manipulate them instead of them getting together-build a game and make millions, build a mod silently and apply for a job at iron clad.[/quote] Modders can be very valuable for a gaming community, allowing games where interest might otherwise fizzle out to have new life. Maybe it's m

53 Replies 207,371 Views

I'm glad that there won't be any special pre-order ships or structures. It would just cheapen the game. Sometimes for an FPS there might be a special pre-order player skin, but that's not something that really affects gameplay. Maybe they could release a couple special pre-order player icons; those would be completely benign.

9 Replies 8,862 Views