I had something like this in mind. Cant' say this is real good. I took me a couple minutes to whip it up. It might be neat to use on other forums. [IMG]http://i126.photobucket.com/albums/p96/jmhaber/MLSins2.png[/IMG] I guess this is the model for what I had in mind. http://www.prounreal.org/mlut/ <img src="http://www.prounreal.org/mlut/imgs/spacer.gif" alt="" width="1" height="1"
DirtySanchezz
Would anyone care to take a shot at designing a "Major League" Sins logo that could be used by people who play in the 5v5's? What I have in mind is the Marza against the blue/red background.
This game never had enough of an online player base to support having a real clan league with scheduled matches. Also, 90% of the people online only play vs. AI and not real games, so the number of people playing PvP is far too small to have a clan scene.
I suggest that instead of FFA, you try 5-on-5 games. They don't get to the point where a Vasari player can make that jump with the Kostura real often.
The answer is...Zero...at least for Sins PvP games.
Host games with titles like "3v3 noobs only". That way you can play against other new people and you would be justified in booting out any skilled players who join.
I found it thanks to Zubaz's help on the Stardock IRC: C:\Users\ \Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Setting So it is NOT in AppData, at least for Vista, but rather in this Documents/My Games folder.
I just installed Rebellion on my laptop (running Vista) and I want to turn off the opening cinematic, but I cannot find the settings file or even the Rebellion settings older. I know it should be in <>AppData/Ironclad Games/ but I don't see the "Sins of a Solar Empire Rebellion" folder (just the older Trinity folder) and I have my folder options set to show hidden files. So where the heck are my settings files for Rebellion?
Playing vs. humans is definitely more challenging than playing against the AI. Things that worked against a mindless opponent just aren't going to work as well against opponents capable of real strategic thought.
It's possible that Sins players who are interested in role playing do their role playing in actual RPGs.
Your average 5-v-5 PvP game only lasts about 1.5 to 2 hours.
Short of studying replays, it's probably best to just dive right in and study the replays from your games. Be patient and understand that you have to suffer your nooby lumps while you learn how to play it against thinking opponents. If you work at it and study the replays you can get up to speed quickly. I've seen people go from "new to online multiplayer" to "respectable" within a month or two.
Rebellion is where it's at.
[quote who="ZombiesRus5" reply="3" id="3355811"] You'll be compatible either way so it won't matter. The community won't be split this time around.[/quote] What happens if 80% of the PvP crowd gets the DLC wants to play using the DLC? It seems like that would split off the other 20%.
So, now that a $5 DLC is being released, will the PvP players get it?
It sounds pretty good. But what does this mean? What is an "active phase node"? Do you mean phase gate? "Starbase Mobilization now only allows Starbases to phase jump between active phase node"
Are you guys playing by direct IP connect or over Ironclad Online? Are you putting an {E} in your games' titles?
Funniest 5v5 ever. Dirty Sanchez (captain), Quar, Chili, Disruptor, Anarchy --- vs. --- Veteran Corp (captain), JBaum, BSCompany, AeonX, MJBriley --Early game, Chili, in the eco spot, minidumps and the eco becomes completely useless. --Veteran Corp does an early Wail on me and I have to go refugee. In the meantime Anarchy is a
This classic thread is in need of a bump.
I agree, people shouldn't get kicked if the game does not say "skilled". What you should do is identify yourself to the game host as someone who played online PvP in the earlier versions of the game and thus not a "box noob".
The title was a reference to a famous line from the movie Tropic Thunder. It looks like the moderators thought it was inappropriate.
What do you do when you host a game and then you get the eco slot? Start feeding people. That's all fine and good, but wouldn't it make sense to at least colonize your asteroid and your moon and perhaps to slowly take some other planets while you build up your eco and feed? Judiciously colonizing planets and building trade ports on them is not that huge of an impediment to feeding your team, certainly not when you're TEC. In tonight's game, King of Ki
If Turtle is really Chose, then he has a record of dragging games out going all the way back to Entrenchment.
A big part of the problem is that the diplomacy has to be mutual. In the original Diplomacy expansion, at least in the beginning, it was sufficient if only one player sent envoys, which means that eco spot players could take care of the diplomacy stuff. The other problem is that it just takes too danged long for the relationship to build up.
I'd be happy to just boot Wail out of the game entirely and let it be replaced with something else. How about some sort of an economic boost ability for the Advent? They could use something like that.