SplitPeaSoup

SplitPeaSoup

Joined Member # 3124641
16 Posts 208 Replies 20,124 Reputation

All the demi-gods look alike in the screenshots. 2 Q's: a) What is a demi-god? b) Are they visually or functionally customizable?

34 Replies 22,182 Views

Wow, I can see how this game has room for expansions. What about a fighter demi-god instead of an assasin. What about a support demigod, or a demi-god that controls different kinds of units. The possibilities are staggering.

8 Replies 9,225 Views

not to mention that you have to build your own lrms to defend yourself, and that takes crystal. the next military research costs you a lot of crystal. and the research for carriers is a ton of crystal. and THEN the carriers themselves are a ton of crystal. so basically, the early game is one big lrm fest, and its stupid. lrms should counter the support cruisers. you can build them earlier to seige a planet's defenses, but that should be their sole role until something can counter them

26 Replies 13,898 Views

The problem is that they are cheaper than cobalts and they kill cobalts 1 on 1. Why would I keep building cobalts when my long range weapon is cheaper and better? The unit you research second should not fill the role of making the fist unit obsolete, unless the second unit comes with a counter that can be researched simultaneously. For example, if I could build a missle scambler to go along with the huge fleet of light frigates that i otherwise have to scuttle, then it would be ok. as it is, you

26 Replies 13,898 Views

Why is it that LRMs counter my agile light frigates? That irritates me. In fact, light frigates should be good at taking out LRMS. LRMs should pick off support units. I hate that light frigates are made practically useless because they are a direct fighting unit countered by an even cheaper "direct fighting" unit.

26 Replies 13,898 Views

i am going to point out that i made the assumption that your 5% upgrade gave you 5% of a new ship. In reality, you would need to upgrade 5% armor + 5% shields + 5%firepower to get what i said. The point is that more ships is better. If you have more money than you know what to do with, buy a new military research. LRMS are totally wack. They should counter SUPPORT ships. having them counter light frigates spoils my day. that makes the game a race to the research finish.

32 Replies 14,137 Views

If you spend 400 credits for a shield upgrade that increases shields by %5, then you are effectively buying %5 more ships than what you already have built. This means that if you buy cheap 600 credit light frigates early game, you need 14 light frigates to make a 5% buff worth it. 1) 600 credits * .05% = 30 credits 2) 30 credits * 14 = 420 credits Hence, you gain 20 credits for your research. Make sure you build at least 20 ships befo

32 Replies 14,137 Views

Don't sacrifice building ships. Here's what you need to do: Scuttle that cap ship factory, and use to proceeds to buy enough crystal to upgrade your homeworld to the next pop cap (if possible). Otherwise: Do not research the next fleet capacity until you have at least a fully thriving homeworld and a fully thriving asteroid.

14 Replies 8,646 Views